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Friday, August 25, 2017

[No-Mans-Sky] Atlas Rises Patch 1.34 (website)

Published August 25, 2017 at 09:11AM by Chris Hohbein at http://ift.tt/2xyTcP0
 


 

Hello!

Thanks for continuing to share your feedback and reporting issues to us – we’ve been working hard on our next patch which is coming to both PS4 and PC today! Here’s a look at the fixes and changes you can expect:

  • Fixed an issue where large numbers of portal visits would be added to save files, greatly increasing the save size and impeding the ability to save the game
  • Prevented the terrain editor draining in charge when editing empty voxels
  • Prevented players being able to edit terrain outside their base radius for free while standing inside their base
  • Fixed responses made to Artemis and Apollo at times being incorrectly tracked
  • Prevented players being blocked from progressing if they decline to enter glyphs into a particular story portal
  • Fixed instances where Atlas text was appearing as though it came from an NPC
  • Fixed FoV in photo mode showing degrees as a temperature
  • The discovery screen will now show images from a larger number of visited waypoints
  • Added a placeholder image in cases where a waypoint image is not available
  • Allowed scrolling of names on the discovery page which are too long to be displayed
  • Fixed a graphical issue where a blur effect would be applied while teleporting
  • Improved prioritisation of systems you have teleported from when listing your most recent teleport locations
  • Altered teleporters in space stations to allow players to teleport directly to other stations as well as to their base
  • Improved ordering of icons on the galactic map to more accurately indicate missions and system information
  • Increased maximum number of paths which can be rendered in the galactic map
  • Improved appearance of the message displayed when your starship is out of range
  • Fixed warning symbol on broken tech appearing too small
  • Fixed an issue that sometimes caused glyphs not to be awarded correctly
  • Fixed an issue in tutorial messaging when you repair your pulse drive but nothing else before entering your ship
  • Added the amount of units you will earn for a discovery to the Analysis Visor interface
  • Added correct emotion animations for various interactions with NPCs

Keep reporting any issues you might find to us over on our help centre!