Saturday, December 30, 2017
[@NoMansSky] RT @SweetG4ming: The calm in #NoMansSky is unlike anything I've ever experience before in gaming. It really takes the stress of life away from me to play this game. Looking forward to how it will progress in the future! @hellogames https://t.co/0E90FoBxlS (twitter)
RT @SweetG4ming: The calm in #NoMansSky is unlike anything I've ever experience before in gaming. It really takes the stress of life away from me to play this game. Looking forward to how it will progress in the future! @hellogames https://t.co/0E90FoBxlS
Friday, December 29, 2017
[@hellogames] @ultrabrilliant https://t.co/TUt2A88eoJ (twitter)
@ultrabrilliant https://t.co/TUt2A88eoJ
Thursday, December 28, 2017
[@hellogames] RT @polinski: I've had an essay published in IASPM journal called Fully Automated Luxury Composition. It's about utopian thinking, generative music and how capitalism ruins everything. GIF pretty much explains it if you're too busy to read it. https://t.co/PgAoKUmQQk https://t.co/wBxiICvGU9 (twitter)
RT @polinski: I've had an essay published in IASPM journal called Fully Automated Luxury Composition. It's about utopian thinking, generative music and how capitalism ruins everything. GIF pretty much explains it if you're too busy to read it. https://t.co/PgAoKUmQQk https://t.co/wBxiICvGU9
Monday, December 25, 2017
[@hellogames] RT @Octaeder: We introduced a new GOTY award this year for the best updates to an existing PC game. First (deserved) winner: No Man's Sky. https://t.co/WQnRA0ICaA (twitter)
RT @Octaeder: We introduced a new GOTY award this year for the best updates to an existing PC game. First (deserved) winner: No Man's Sky. https://t.co/WQnRA0ICaA
Saturday, December 23, 2017
[@hellogames] RT @RoidzGaming: @hellogames @Nomanspics @NoMansSky #PS4share https://t.co/ByAuyUa6av (twitter)
RT @RoidzGaming: @hellogames @Nomanspics @NoMansSky #PS4share https://t.co/ByAuyUa6av
Friday, December 22, 2017
[@hellogames] RT @retroremakes: This Steam sale, less than 40p gets you all the colours I could cram into a videogame without it going pop. It also goes pop. That's another story though. https://t.co/RRZRW28DB3 https://t.co/J4Yploutm7 (twitter)
RT @retroremakes: This Steam sale, less than 40p gets you all the colours I could cram into a videogame without it going pop. It also goes pop. That's another story though. https://t.co/RRZRW28DB3 https://t.co/J4Yploutm7
Tuesday, December 19, 2017
[@hellogames] You are wearing *his* scarf https://t.co/vNVteTX95z (twitter)
You are wearing *his* scarf https://t.co/vNVteTX95z
[@NoMansSky] This *community* https://t.co/qFBIvEdY4r (twitter)
This *community* https://t.co/qFBIvEdY4r
Friday, December 8, 2017
[@hellogames] RT @mediamolecule: 8 Ways Dreams Will Change PS4 Forever - Mega thanks to @DavidJackson_85 from #PSAccess for this incredibly in depth and wonderful review of #DreamsPS4! If you're looking to find out more about what #DreamsPS4 is, look no further :) https://t.co/tgNIqMeGjY (twitter)
RT @mediamolecule: 8 Ways Dreams Will Change PS4 Forever - Mega thanks to @DavidJackson_85 from #PSAccess for this incredibly in depth and wonderful review of #DreamsPS4! If you're looking to find out more about what #DreamsPS4 is, look no further :) https://t.co/tgNIqMeGjY
[@hellogames] RT @mediamolecule: Am I dreaming, or am I awake? Our brand new #DreamsPS4 trailer was revealed last night at the #TheGameAwards2017 and we can't wait to share our dream with you all, right now! Watch it here: https://t.co/5TwwMkN8jd (twitter)
RT @mediamolecule: Am I dreaming, or am I awake? Our brand new #DreamsPS4 trailer was revealed last night at the #TheGameAwards2017 and we can't wait to share our dream with you all, right now! Watch it here: https://t.co/5TwwMkN8jd
Thursday, December 7, 2017
[@hellogames] RT @danthat: Derrick is a PS3 gem that kind of got lost. Worth a look now it's on iOS. Kind of like an underwater Joe Danger. https://t.co/KUwaaVDEz2 (twitter)
RT @danthat: Derrick is a PS3 gem that kind of got lost. Worth a look now it's on iOS. Kind of like an underwater Joe Danger. https://t.co/KUwaaVDEz2
Monday, December 4, 2017
[@hellogames] RT @VideoGhosts: Cool Ghosts: Episode 1 https://t.co/QHaGFQOXm2 (twitter)
RT @VideoGhosts: Cool Ghosts: Episode 1 https://t.co/QHaGFQOXm2
Saturday, December 2, 2017
[@hellogames] RT @danielben: Next week, Fidel Dungeon Rescue will get bigger, better and more accessible to new players. New worlds, monsters, more tolerance to mistakes/taking your time to optimize the levels! https://t.co/Qwn2ArroJ0 (twitter)
RT @danielben: Next week, Fidel Dungeon Rescue will get bigger, better and more accessible to new players. New worlds, monsters, more tolerance to mistakes/taking your time to optimize the levels! https://t.co/Qwn2ArroJ0
Friday, December 1, 2017
[@NoMansSky] Prawn Curry (twitter)
Prawn Curry
Thursday, November 23, 2017
[@hellogames] RT @SimoRoth: My game @Maia is 44% off on Steam. It's a hyper detailed hard sci fi base building colony simulator with regular major updates, and weekly development builds. https://t.co/L3JwYStfPD https://t.co/7pDViaIcNn (twitter)
RT @SimoRoth: My game @Maia is 44% off on Steam. It's a hyper detailed hard sci fi base building colony simulator with regular major updates, and weekly development builds. https://t.co/L3JwYStfPD https://t.co/7pDViaIcNn
Wednesday, November 15, 2017
[@hellogames] RT @terrycavanagh: My new game Constellation is out! You can play with it RIGHT NOW in your browser: https://t.co/q6tTxi8u3Y https://t.co/cpbGxFEvm7 (twitter)
RT @terrycavanagh: My new game Constellation is out! You can play with it RIGHT NOW in your browser: https://t.co/q6tTxi8u3Y https://t.co/cpbGxFEvm7
Tuesday, November 14, 2017
[@hellogames] RT @RajiGame: https://t.co/aKSSdmpjfX Raji: An Ancient Epic, an action adventure game set in ancient India is live! We need your… https://t.co/sjYPJBKIfa (twitter)
RT @RajiGame: https://t.co/aKSSdmpjfX Raji: An Ancient Epic, an action adventure game set in ancient India is live! We need your… https://t.co/sjYPJBKIfa
Monday, November 13, 2017
[@hellogames] RT @AstroDuck79: Atmospheric entry @NoMansSky #NoMansSky @NoMansPics #NoMansArt @HelloGames @NMS_Screenshots #PS4share https://t.co/4EoPcv9Geg (twitter)
RT @AstroDuck79: Atmospheric entry @NoMansSky #NoMansSky @NoMansPics #NoMansArt @HelloGames @NMS_Screenshots #PS4share https://t.co/4EoPcv9Geg
Saturday, November 11, 2017
[@hellogames] RT @teropa: “How Generative Music Works” My presentation & music from #loopberlin https://t.co/1WzWEgT9eu https://t.co/6dgY4j6FLV (twitter)
RT @teropa: “How Generative Music Works” My presentation & music from #loopberlin https://t.co/1WzWEgT9eu https://t.co/6dgY4j6FLV
Thursday, November 9, 2017
[@hellogames] RT @helvetica: Flipflop Solitaire is out! Download here: https://t.co/apBQxYdyjI - https://t.co/04D0xPSe5Z (twitter)
RT @helvetica: Flipflop Solitaire is out! Download here: https://t.co/apBQxYdyjI - https://t.co/04D0xPSe5Z
[@hellogames] RT @SimranD1502: #PS4share #NoMansSky #AtlasRises #NMS @hellogames @NoMansPics @TheAtCoL Off to war comrades? No need to worry, vyk… https://t.co/u4nXdyWLEb (twitter)
RT @SimranD1502: #PS4share #NoMansSky #AtlasRises #NMS @hellogames @NoMansPics @TheAtCoL Off to war comrades? No need to worry, vyk… https://t.co/u4nXdyWLEb
Tuesday, November 7, 2017
[@hellogames] RT @MatthewIsbell1: @hellogames @NoMansSky this game never ceases to amaze me. #NoMansSky #atlasrises #PS4 https://t.co/dH8c9ye7Po (twitter)
RT @MatthewIsbell1: @hellogames @NoMansSky this game never ceases to amaze me. #NoMansSky #atlasrises #PS4 https://t.co/dH8c9ye7Po
Saturday, November 4, 2017
[@hellogames] RT @SimranD1502: #PS4share #NoMansSky #AtlasRises #NMS @hellogames @NoMansPics https://t.co/Zo69HkyvAw (twitter)
RT @SimranD1502: #PS4share #NoMansSky #AtlasRises #NMS @hellogames @NoMansPics https://t.co/Zo69HkyvAw
Friday, November 3, 2017
[@hellogames] RT @jonnyhopper: https://t.co/RbT27dFXbq (twitter)
RT @jonnyhopper: https://t.co/RbT27dFXbq
Thursday, November 2, 2017
[@hellogames] /r/NoMansSkyTheGame is taking part in this year's #ExtraLife 24 hour gaming marathon! Find out more here: https://t.co/qLxfI59G9r (twitter)
/r/NoMansSkyTheGame is taking part in this year's #ExtraLife 24 hour gaming marathon! Find out more here: https://t.co/qLxfI59G9r
Wednesday, November 1, 2017
[@hellogames] RT @NoMansPics: Good work, citizen. https://t.co/OOnPN42EMT (twitter)
RT @NoMansPics: Good work, citizen. https://t.co/OOnPN42EMT
Tuesday, October 31, 2017
[@hellogames] RT @SimranD1502: #PS4share #NoMansSky #AtlasRises #NMS @hellogames @NoMansPics @TheAtCoL #flyingclownpandas Exploring this creepy p… https://t.co/cNGqxxpDWl (twitter)
RT @SimranD1502: #PS4share #NoMansSky #AtlasRises #NMS @hellogames @NoMansPics @TheAtCoL #flyingclownpandas Exploring this creepy p… https://t.co/cNGqxxpDWl
[@hellogames] It's Halloween interlopers! Who can top @oldbiker187's Halloween screenshots? #flyingclownpandas https://t.co/RjuhszkhVu (twitter)
It's Halloween interlopers! Who can top @oldbiker187's Halloween screenshots? #flyingclownpandas https://t.co/RjuhszkhVu
Monday, October 30, 2017
[@hellogames] RT @flavourworks: We are proud to announce our debut title ERICA https://t.co/Nv3MxVFe3Y (twitter)
RT @flavourworks: We are proud to announce our debut title ERICA https://t.co/Nv3MxVFe3Y
[@hellogames] @minecartwright Happy birthday!! (twitter)
@minecartwright Happy birthday!!
[@hellogames] Happy Birthday to the Hub! https://t.co/aFnTfh8ZvU https://t.co/9YZnVn0vST (twitter)
Happy Birthday to the Hub! https://t.co/aFnTfh8ZvU https://t.co/9YZnVn0vST
Friday, October 27, 2017
[@hellogames] RT @Crisdaru: #NoMansSky #PS4 #PS4share #Photomode #AtlasRises @hellogames https://t.co/6wAr5wKvYI (twitter)
RT @Crisdaru: #NoMansSky #PS4 #PS4share #Photomode #AtlasRises @hellogames https://t.co/6wAr5wKvYI
[@hellogames] @SimranD1502 Love it! (twitter)
@SimranD1502 Love it!
Thursday, October 26, 2017
[@hellogames] RT @SalixGames: KICKSTARTER NOW LIVE New GAMEPLAY trailer #DulacAndFey #indiegame #madewithunity #Kickstarter https://t.co/nmAfNDOQG9 (twitter)
RT @SalixGames: KICKSTARTER NOW LIVE New GAMEPLAY trailer #DulacAndFey #indiegame #madewithunity #Kickstarter https://t.co/nmAfNDOQG9
[@hellogames] RT @SimranD1502: #PS4share #NoMansSky @hellogames I lost myself in the words and images conjured in my mind and found myself flying… https://t.co/0ZJXCAPDMd (twitter)
RT @SimranD1502: #PS4share #NoMansSky @hellogames I lost myself in the words and images conjured in my mind and found myself flying… https://t.co/0ZJXCAPDMd
Monday, October 23, 2017
[@hellogames] RT @bahrami_: Engare (انگاره) is a game about the geometrical patterns of Middle Eastern art and architecture. Available now:… https://t.co/zuk0hlOwrR (twitter)
RT @bahrami_: Engare (انگاره) is a game about the geometrical patterns of Middle Eastern art and architecture. Available now:… https://t.co/zuk0hlOwrR
[@hellogames] RT @nicalis: Turn your #NintendoSwitch upside-down with #VVVVVV, the gravity-defying action game by @terrycavanagh! Available on… https://t.co/gMPzFyfKgM (twitter)
RT @nicalis: Turn your #NintendoSwitch upside-down with #VVVVVV, the gravity-defying action game by @terrycavanagh! Available on… https://t.co/gMPzFyfKgM
[@hellogames] RT @Crisdaru: #NoMansSky #PS4 #PS4share #Photomode #AtlasRises @hellogames https://t.co/16J0t33G2a (twitter)
RT @Crisdaru: #NoMansSky #PS4 #PS4share #Photomode #AtlasRises @hellogames https://t.co/16J0t33G2a
Friday, October 20, 2017
[@hellogames] RT @SimranD1502: #PS4share #NoMansSky #AtlasRises #NMS @hellogames @TheAtCoL @NoMansPics The Lucid Dream https://t.co/zSnvJhLvfu (twitter)
RT @SimranD1502: #PS4share #NoMansSky #AtlasRises #NMS @hellogames @TheAtCoL @NoMansPics The Lucid Dream https://t.co/zSnvJhLvfu
Thursday, October 19, 2017
[@hellogames] RT @MatasVasylius: Hot rain. #NoMansSky #NMS #nomansky #AtlasRises @hellogames https://t.co/brvfZE0Nwd (twitter)
RT @MatasVasylius: Hot rain. #NoMansSky #NMS #nomansky #AtlasRises @hellogames https://t.co/brvfZE0Nwd
Tuesday, October 17, 2017
[@NoMansSky] What a journey you guys. Congrats /r/nomansskythegame for being subreddit of the day! Keeping fingers crossed for y… https://t.co/Hd5n0RkocQ (twitter)
What a journey you guys. Congrats /r/nomansskythegame for being subreddit of the day! Keeping fingers crossed for y… https://t.co/Hd5n0RkocQ
[@hellogames] RT @NoMansSky: What a journey you guys. Congrats /r/nomansskythegame for being subreddit of the day! Keeping fingers crossed for y… https://t.co/Hd5n0RkocQ (twitter)
RT @NoMansSky: What a journey you guys. Congrats /r/nomansskythegame for being subreddit of the day! Keeping fingers crossed for y… https://t.co/Hd5n0RkocQ
Monday, October 16, 2017
[@hellogames] RT @Oldbiker187: Bubble Walker @hellogames #AtlasRises #NoMansSky https://t.co/blc79Bmyju (twitter)
RT @Oldbiker187: Bubble Walker @hellogames #AtlasRises #NoMansSky https://t.co/blc79Bmyju
Friday, October 13, 2017
[@hellogames] RT @Bad_Dps: @hellogames @NMSsnaps i've never followed the crowd #NoMansSky #AtlasRises https://t.co/gnmOjONUQj (twitter)
RT @Bad_Dps: @hellogames @NMSsnaps i've never followed the crowd #NoMansSky #AtlasRises https://t.co/gnmOjONUQj
Thursday, October 12, 2017
[@hellogames] RT @bahrami_: Engare (انگاره) is out on October 23! Part puzzle game, part drawing tool, it's all about your geometric imagination https://t.co/Vcg2AlUSNZ (twitter)
RT @bahrami_: Engare (انگاره) is out on October 23! Part puzzle game, part drawing tool, it's all about your geometric imagination https://t.co/Vcg2AlUSNZ
[@hellogames] RT @KrycekAndy: Only 5 more days until the Renaissance Cup tracks are officially "locked in". @hellogames @NMSGalacticHub… https://t.co/eX2bmyAVkv (twitter)
RT @KrycekAndy: Only 5 more days until the Renaissance Cup tracks are officially "locked in". @hellogames @NMSGalacticHub… https://t.co/eX2bmyAVkv
Tuesday, October 10, 2017
[@hellogames] RT @CosmicWildlife: "Speed is surely going to kill me one day. It just needs to catch up first", Ian Coswild, pilot of the Comet Chaser… https://t.co/0FJixEXK9R (twitter)
RT @CosmicWildlife: "Speed is surely going to kill me one day. It just needs to catch up first", Ian Coswild, pilot of the Comet Chaser… https://t.co/0FJixEXK9R
[@hellogames] @Bad_Dps @Oldbiker187 @RayReynoldsNMS Is Blob not good enough? :( https://t.co/qSWuEnpEJl (twitter)
@Bad_Dps @Oldbiker187 @RayReynoldsNMS Is Blob not good enough? :( https://t.co/qSWuEnpEJl
Monday, October 9, 2017
[@hellogames] RT @RayReynoldsNMS: Adventure is waiting, you need only find it. @hellogames #NoMansSky https://t.co/CTobO2Lgyc (twitter)
RT @RayReynoldsNMS: Adventure is waiting, you need only find it. @hellogames #NoMansSky https://t.co/CTobO2Lgyc
Friday, October 6, 2017
[@hellogames] @kim_ikazi A manual save no longer overwrites an automatic save - you have a dedicated slot for each. :) (twitter)
@kim_ikazi A manual save no longer overwrites an automatic save - you have a dedicated slot for each. :)
[@hellogames] @kim_ikazi Check out the patch notes for details of what the save system changes include: https://t.co/ZK4rBIVwH8 (twitter)
@kim_ikazi Check out the patch notes for details of what the save system changes include: https://t.co/ZK4rBIVwH8
[@hellogames] @T3MPEST86 @LegacyZ3RO @NoMansSky Uhoh, what have we begun.. (twitter)
@T3MPEST86 @LegacyZ3RO @NoMansSky Uhoh, what have we begun..
[@hellogames] Patch 1.38 is now available on both PC and PS4! https://t.co/ZK4rBIVwH8 https://t.co/sJFAASsvwT (twitter)
Patch 1.38 is now available on both PC and PS4! https://t.co/ZK4rBIVwH8 https://t.co/sJFAASsvwT
Wednesday, October 4, 2017
[@hellogames] RT @aehaibi: Made a small city in #NoMansSky @NoMansPics https://t.co/fPj5V5QgLL (twitter)
RT @aehaibi: Made a small city in #NoMansSky @NoMansPics https://t.co/fPj5V5QgLL
[@hellogames] Take a gander... https://t.co/vxGJohepox (twitter)
Take a gander... https://t.co/vxGJohepox
[@hellogames] @desacratepeace @NoMansSky It should be available on PS4 later in the week - we'll let people know when it's up! :) (twitter)
@desacratepeace @NoMansSky It should be available on PS4 later in the week - we'll let people know when it's up! :)
[@hellogames] RT @VideogameIsArt: The FanArt of #NoMansSky. Awesome!🎨 By:@Jbombb5 & TwoMakers @hellogames @NoMansSky @BeauLamb @GrantDuncan… https://t.co/dZZcn8GAmw (twitter)
RT @VideogameIsArt: The FanArt of #NoMansSky. Awesome!🎨 By:@Jbombb5 & TwoMakers @hellogames @NoMansSky @BeauLamb @GrantDuncan… https://t.co/dZZcn8GAmw
Tuesday, October 3, 2017
[@hellogames] @Zenra_Nukenin Hey there - if you have any issues, could you send us a ticket (with saves attached) to: https://t.co/WSRMEKUtBa - thanks! (twitter)
@Zenra_Nukenin Hey there - if you have any issues, could you send us a ticket (with saves attached) to: https://t.co/WSRMEKUtBa - thanks!
[@hellogames] @LegendHov You're welcome! :) (twitter)
@LegendHov You're welcome! :)
[@hellogames] @LegendHov It should be available on PS4 tomorrow - we'll let you know as soon as it's up! :) (twitter)
@LegendHov It should be available on PS4 tomorrow - we'll let you know as soon as it's up! :)
[No-Mans-Sky] Atlas Rises Patch 1.38 (website)
Hello,
Thanks for all your continued feedback – we’ve been listening carefully and have continued to make a number of improvements. In this patch we’re introducing an overhauled save system, which makes managing saves between game modes much easier.
This patch will be made available on PC platforms first, and will follow on PS4. Read on for full patch notes!
New save system
- You will now be presented with 5 save-game slots (each of which can be used for any game mode). Your existing saves will be mapped into these slots
- Selecting an empty slot will start a new game, allowing you to then pick which game mode to play from the mode select menu
- There are now two sub-slots for each save-game – one for auto saves, one for manual saves
- Starting a new game with no existing saves will take you directly to mode select
If you experience any problems with the new save system, be sure to let us know!
Improvements & changes
- Made the temperature range of dead planets more varied
- In-flight weather effects now vary in strength based on height
- The Analysis Visor can now be used to scan farm plants and see the remaining growth time
- Analysis Visor can scan ships to determine their class, type and value at a distance
- The Analysis Visor can be used to see the approximate distance of resources discovered with the Scanner
- Added error message when no outpost is found by the economy scanner
- Added the ability to skip black bars when discovering a planet or solar system
- Prevented the cursor being reset to the center of the page as you switch between pause menus
- Trade outposts now provide hazard protection
- Added a chance for pirates to spawn earlier than usual when a player warps into a certain systems, to add more variety to exploration and trading
- Galactic map now respects user mouse sensitivity settings
- Galactic map now respects user control inversion settings
- Prevented trade terminals having a negative quantity of stock
- Made trading terminal stock values replenish over time
- Separated stock levels for trading posts and space stations in the same system
- Lush biomes in survival mode now occasionally exist without an aggressive sentinel presence
- Reduced cursor UI slowdown when using a pad
- Improved NPC ship target selection in space battles, prevented them reacting to accidental player fire
- Added exotic ship audio for AI and NPC ships
- Added ability to transfer items to and from containers in your base or freighter
- Added tooltip text to explain the planet icons on the discovery page
- Added ability to sell items from ship cargo slots at terminals
- Storms on humid/lush planets are no longer toxic; humid/lush planets now have a chance of their rain being very hot. Note: no new storms have been added, and the frequency of storms has not been adjusted. Humid planets that previously had freezing rain storms in 1.3 have had that storm type changes to heated rain.
- Added ability to transfer items from cargo slots during maintenance interactions
- Improved trading by giving NPCs independent stock levels
- Made NPCs who give directions refer to a wider spread of locations
- Added ability to rebind the discard key
Bug fixes
- Fixed an issue where some delivery missions would continuously tell players to visit other systems
- Fixed an issue where the requirements to complete some missions could change as you spoke to NPCs
- Fixed scaling issues with creature feeding icons
- Fixed an issue where mining units would occasionally incorrectly produce Heridium
- Prevented mining units being placed inside each other
- Fixed an issue where base parts, including storage containers, built outside the base building radius in unlimited building mode would not be transferred when the player moved to a new base
- Fixed an issue where storm-prone planets could be labelled as ‘Mild’. Storm frequency has not been adjusted – the text should now more accurately describe weather conditions.
- Fixed an issue where the terrain manipulator audio would occasionally continue after terrain editing completed
- Fixed an issue where the terrain manipulator hologram would remain in one location after subtracting from the terrain
- Fixed an issue where the terrain manipulator would occasionally create longer lines than intended
- Fixed an issue where the ship crosshair would appear at incorrect times
- Fixed the Upload All button on the discovery page not deactivating after being used
- Corrected button prompts in the ship combat wiki
- Restored Spectral Class to the galaxy map text
- Prevented users occasionally falling outside the trading post platform when exiting their ship
- Prevented traders from attacking pirates which are far out of their range
- Fixed an issue where NPC ships would stop outside the entrance of freighters and space stations in systems with no trade routes
- Fixed an issue where smaller freighters and containers could not be destroyed
Corrected Roamer and Rover inventories appearing incorrectly in the transfer window - Added protection to allow the Mind Arc step of the Artemis story to be completed even if a player deletes their base
- Fixed issue where a blue eye icon would occasionally appear over the crosshair
- Fixed an issue where the Space Anomaly could remain in the player’s home system indefinitely
- Fixed an issue with dismantling tech on ship compare screens not correctly destroying the tech
- Fixed an issue where unbinding a key would exit the control menu
- Fixed an issue where selecting a new key binding could accidentally result in it being set to a mouse button
- Fixed an issue where the Space Anomaly mission had no objective text in the log.
- Fixed an issue where some players who should have been able to restart distant missions were unable to do so
- Fixed an issue which could cause excess stacked inventory items to be lost
Monday, October 2, 2017
[@hellogames] RT @kulver: The journey is far from over... "Beyond The Event Horizon" in #NoMansSky https://t.co/MRWkZNAwum @hellogames… https://t.co/Q2ycpWjDGs (twitter)
RT @kulver: The journey is far from over... "Beyond The Event Horizon" in #NoMansSky https://t.co/MRWkZNAwum @hellogames… https://t.co/Q2ycpWjDGs
Sunday, October 1, 2017
[@hellogames] RT @ASpacemansdiary: Creating the illusion of miniture Worlds. #NMS #NoMansSky @NoMansPics https://t.co/CN5xg7c6Z9 (twitter)
RT @ASpacemansdiary: Creating the illusion of miniture Worlds. #NMS #NoMansSky @NoMansPics https://t.co/CN5xg7c6Z9
Saturday, September 30, 2017
[@hellogames] RT @Mark_A_Peters: Painted this #NoMansSky inspired picture @hellogames #NMS #indie #art #artist #illustration #Illustrator #scifi… https://t.co/abufdS2W6d (twitter)
RT @Mark_A_Peters: Painted this #NoMansSky inspired picture @hellogames #NMS #indie #art #artist #illustration #Illustrator #scifi… https://t.co/abufdS2W6d
Friday, September 29, 2017
[@hellogames] RT @nmsQwest: Welcome to your final Qwest! We've established a star system just for you. Tweet your picture/s and include… https://t.co/PInRyyC3hp (twitter)
RT @nmsQwest: Welcome to your final Qwest! We've established a star system just for you. Tweet your picture/s and include… https://t.co/PInRyyC3hp
[@hellogames] @drakenrelm Very cool! (twitter)
@drakenrelm Very cool!
[@hellogames] @Bad_Dps @stiuws2628 @whoisthisyeen @NoMansSky We should probably start our own (twitter)
@Bad_Dps @stiuws2628 @whoisthisyeen @NoMansSky We should probably start our own
[@hellogames] @whoisthisyeen @NoMansSky Amazing! You have a Science Fiction class?? Best school ever. (twitter)
@whoisthisyeen @NoMansSky Amazing! You have a Science Fiction class?? Best school ever.
Thursday, September 28, 2017
[@hellogames] RT @Crisdaru: #NoMansSky #PS4 #PS4share #Photomode #AtlasRises @hellogames https://t.co/lFiFWbw1lL (twitter)
RT @Crisdaru: #NoMansSky #PS4 #PS4share #Photomode #AtlasRises @hellogames https://t.co/lFiFWbw1lL
Wednesday, September 27, 2017
[@hellogames] RT @NMSsnaps: Amazing snaps by: @Bad_Dps #NMS #NMSsnaps #NoMansSky @NoMansPics @hellogames https://t.co/kLq5Seg6S2 (twitter)
RT @NMSsnaps: Amazing snaps by: @Bad_Dps #NMS #NMSsnaps #NoMansSky @NoMansPics @hellogames https://t.co/kLq5Seg6S2
Monday, September 25, 2017
[@hellogames] RT @65dos: decomposssssstnthry https://t.co/NiOTG8TVQ6 https://t.co/Mm92iKjXlu (twitter)
RT @65dos: decomposssssstnthry https://t.co/NiOTG8TVQ6 https://t.co/Mm92iKjXlu
[@NoMansSky] RT @hellogames: We're looking for artists to join us! Find out more here: https://t.co/eO1NFHIpam #Gamejobs #Gamdev https://t.co/Xz7paadWwT (twitter)
RT @hellogames: We're looking for artists to join us! Find out more here: https://t.co/eO1NFHIpam #Gamejobs #Gamdev https://t.co/Xz7paadWwT
[@hellogames] RT @BAMbam757Gaming: A new system & it has an earth-like moon. #NoMansSky @hellogames @NoMansPics @NoMansSmile @NMSsnaps #PS4share https://t.co/V2U8xINW5V (twitter)
RT @BAMbam757Gaming: A new system & it has an earth-like moon. #NoMansSky @hellogames @NoMansPics @NoMansSmile @NMSsnaps #PS4share https://t.co/V2U8xINW5V
Friday, September 22, 2017
[@hellogames] RT @VideogameIsArt: The FanArt of #NoMansSky. Fantastic! 🎨 @hellogames @NoMansSky @GrantDuncan @BeauLamb @BaconJacob @br0br0br0… https://t.co/OLjYbYtb8c (twitter)
RT @VideogameIsArt: The FanArt of #NoMansSky. Fantastic! 🎨 @hellogames @NoMansSky @GrantDuncan @BeauLamb @BaconJacob @br0br0br0… https://t.co/OLjYbYtb8c
[@hellogames] RT @depressedgaymer: No Man's Sky time-lapse gif. #NoMansSky #gaymer #timelapse #AtlasRises @hellogames https://t.co/5DN8pUo4D7 (twitter)
RT @depressedgaymer: No Man's Sky time-lapse gif. #NoMansSky #gaymer #timelapse #AtlasRises @hellogames https://t.co/5DN8pUo4D7
Thursday, September 21, 2017
[@hellogames] We're looking for artists to join us! Find out more here: https://t.co/eO1NFHIpam #Gamejobs #Gamdev https://t.co/Xz7paadWwT (twitter)
We're looking for artists to join us! Find out more here: https://t.co/eO1NFHIpam #Gamejobs #Gamdev https://t.co/Xz7paadWwT
Wednesday, September 20, 2017
[@hellogames] @TCO_Pete https://t.co/0YIcVuLgQD (twitter)
@TCO_Pete https://t.co/0YIcVuLgQD
[@hellogames] The mods over at /r/NMSCoordinateExchange are running a Steam key giveaway - find out more here: https://t.co/s3NSu3Bx5q (twitter)
The mods over at /r/NMSCoordinateExchange are running a Steam key giveaway - find out more here: https://t.co/s3NSu3Bx5q
Tuesday, September 19, 2017
[@hellogames] @StripesbyNW @NMSsnaps Hah! The one in the background is just like 'it'll end in tears, it always does'. (twitter)
@StripesbyNW @NMSsnaps Hah! The one in the background is just like 'it'll end in tears, it always does'.
[@hellogames] RT @StripesbyNW: Couldn't tell if I interrupted a high flying pro wrestling move or the old 'Jump and I'll catch you' prank… https://t.co/rgnY2xeko0 (twitter)
RT @StripesbyNW: Couldn't tell if I interrupted a high flying pro wrestling move or the old 'Jump and I'll catch you' prank… https://t.co/rgnY2xeko0
[@hellogames] @jctk55 @NoMansSky @NoMansSkyGame Awesome! What's it made of?? (twitter)
@jctk55 @NoMansSky @NoMansSkyGame Awesome! What's it made of??
[@hellogames] @RayReynoldsNMS Oh my! Glad you're safe/OK, sounds pretty harrowing! (twitter)
@RayReynoldsNMS Oh my! Glad you're safe/OK, sounds pretty harrowing!
Monday, September 18, 2017
[@hellogames] RT @StripesbyNW: Some epic fauna discoveries in my recent #NoManSky travels @hellogames @NoMansPics https://t.co/jr9apjeUBA (twitter)
RT @StripesbyNW: Some epic fauna discoveries in my recent #NoManSky travels @hellogames @NoMansPics https://t.co/jr9apjeUBA
[@hellogames] @Oldbiker187 @kim_ikazi DDDDDDDDDDDDDDD: (twitter)
@Oldbiker187 @kim_ikazi DDDDDDDDDDDDDDD:
[@hellogames] @kim_ikazi @Oldbiker187 D:D:D: (twitter)
@kim_ikazi @Oldbiker187 D:D:D:
[@hellogames] @Oldbiker187 D: (twitter)
@Oldbiker187 D:
[@hellogames] @SimranD1502 That's awesome! (twitter)
@SimranD1502 That's awesome!
Friday, September 15, 2017
[@hellogames] @preisteichon It became 1.37 - don't worry, you've not missed out on anything. :) (twitter)
@preisteichon It became 1.37 - don't worry, you've not missed out on anything. :)
[@hellogames] Patch 1.37 is coming today! Visit our patch notes for more info: https://t.co/2EfM7sXTVr https://t.co/YFPf6m2zVn (twitter)
Patch 1.37 is coming today! Visit our patch notes for more info: https://t.co/2EfM7sXTVr https://t.co/YFPf6m2zVn
[@hellogames] @kinghigginz @NoMansSky Over here: https://t.co/T0VnewwYt5 :) (twitter)
@kinghigginz @NoMansSky Over here: https://t.co/T0VnewwYt5 :)
[No-Mans-Sky] Atlas Rises Patch 1.37 (website)
Hello,
Today we’re releasing Patch 1.37, which introduces a number of improvements including a new ship control scheme for PC players, an upload all discoveries option and improved trade product prices. This patch will be available today on PC and PS4 – read on for full patch notes!
PC control scheme
In this patch, we’ve added a new tethered ship control scheme for PC mouse & keyboard players. This option can be toggled, and changes ship controls to be cursor based, meaning you’ll be able to direct your ship easily using your mouse. In addition, PC mouse and keyboard players can now look around the ship’s cockpit by holding the ALT key. This new option will be active by default, and can be toggled back to the original control scheme via the General Options menu.
Other changes and improvements
- Allowed economy Scanner to be used from the Quick Menu to locate an outpost
- Improved prices trade outposts offer for trade goods
- Added ability to hold backspace to delete text in text entry fields
- Improved pagination of tech and product build windows
- Improved pricing of freighters and freighter trade-in values
- Added economy information to the galactic map for systems the player has already visited
- Added a quick menu option to scan for outposts using an economy scanner
- Increased tech fragment rewards for tech debris
- Added a penalty to standing for killing civilian ships
- Updated and improved terrain editing effects
- Changed farmer missions to count plants grown anywhere towards requirements, including outside of player bases
- Improved rewards given from factory and harvester buildings to avoid awarding known recipes
- Improved fog and weather effects in low flight mode
- Reduced FPS when the game is not in focus
- Added categories to the item transfer window
- Added a new send window to aid in transferring items
- Improved planet temperature ranges
- Improved storms on lush planets
- Improved price comparison text on the ship purchase screen
- Added “Upload All” button on the discovery page
- Improved trade product pricing
- Improved price modifiers for different economy types
Bug fixes
- Players who find themselves a long way away from their mission destination can now use the log to reset the mission. The mission log will highlight missions and destinations over several thousand light years away with a red icon. Holding R3 or the middle mouse button over this icon will reset the mission to the most recent safe stage, allowing progress to continue.
- Fixed an issue where some players did not receive all of the portal glyphs. If you experienced this issue, the next time you find a portal glyph, those that were previously missed should be restored.
- Restored missing Atlas Seed blueprints to affected players
- Fixed an issue that caused players to skip certain Atlas Stations
- Reduced chance of multiple missions sending you to the same destination
- Fixed landing of S-class ships
- Fixed an issue in displaying temperature modifiers on hot planets
- Fixed an issue with a particular Factory Raid mission which would prevent completion
- Prevented failed timed missions remaining on the mission board indefinitely
- Fixed issue where certain missions would incorrectly show markers in the galactic map
- Fixed issue where planters on a player’s freighter would break whenever the freighter was moved
- Fixed an exploit with teleporting between systems to trade
- Prevented gas harvesters being constructed on planets with no atmosphere to harvest
- Fixed number visibility when moving inventory items
- Fixed an issue where player could not build item stacks in creative mode
- Fixed issue where the economy description on the galactic map had untranslated text
- Fixed issue where units would function incorrectly for players with more than the maximum amount
- Fixed issues where maintenance components would require different repairs after rebooting the game
- Fixed an issue where delivery missions were occasionally failing to register as complete
- Prevented bounty missions failing if you choose not to attempt them immediately
- Prevented terrain editing effects showing while you are in your vehicle
Thursday, September 14, 2017
[@hellogames] @4JDangerKennedy These were included in the Explorer's Edition! :) (twitter)
@4JDangerKennedy These were included in the Explorer's Edition! :)
[@hellogames] RT @LegendHov: One of the coolest farms in the HUB! (Not mine) @Hellogames #AtlasRises #NoMansSky #PS4share https://t.co/WiyTEZzOQF (twitter)
RT @LegendHov: One of the coolest farms in the HUB! (Not mine) @Hellogames #AtlasRises #NoMansSky #PS4share https://t.co/WiyTEZzOQF
Tuesday, September 12, 2017
[@hellogames] RT @RayReynoldsNMS: War is coming this Winter. A Psychological Triller from HG Pictures & 20th Century GEK. ApocAtlas Now… https://t.co/6AzBCCxarl (twitter)
RT @RayReynoldsNMS: War is coming this Winter. A Psychological Triller from HG Pictures & 20th Century GEK. ApocAtlas Now… https://t.co/6AzBCCxarl
[@hellogames] RT @Laced_Records: @hellogames @PixelTitans @DodgeRollGames @mikeBithell @sloclap @dennaton @ShadowWarrior @PlaytonicGames + check out… https://t.co/x4DvEoSpIC (twitter)
RT @Laced_Records: @hellogames @PixelTitans @DodgeRollGames @mikeBithell @sloclap @dennaton @ShadowWarrior @PlaytonicGames + check out… https://t.co/x4DvEoSpIC
[@hellogames] @xXxEDFxXx @RayReynoldsNMS No solid ETA at the moment, but stay tuned (twitter)
@xXxEDFxXx @RayReynoldsNMS No solid ETA at the moment, but stay tuned
[@hellogames] @xXxEDFxXx @RayReynoldsNMS Hey there, this should be fixed in our next patch which is currently on Steam Experiment… https://t.co/VyzWdaB8vr (twitter)
@xXxEDFxXx @RayReynoldsNMS Hey there, this should be fixed in our next patch which is currently on Steam Experiment… https://t.co/VyzWdaB8vr
Monday, September 11, 2017
[@hellogames] A gaggle? https://t.co/em6ml8KN40 (twitter)
A gaggle? https://t.co/em6ml8KN40
[@hellogames] @TheAtCoL @LegendHov Hello! Is this on PS4 or PC? If you could submit a report detailing the issue that would be gr… https://t.co/p5wVxtY9aM (twitter)
@TheAtCoL @LegendHov Hello! Is this on PS4 or PC? If you could submit a report detailing the issue that would be gr… https://t.co/p5wVxtY9aM
Thursday, September 7, 2017
[@hellogames] The mods at /r/NoMansSkyTheGame are running a series of art contests. First up: design a new Subreddit banner! https://t.co/Wj69dysnS1 (twitter)
The mods at /r/NoMansSkyTheGame are running a series of art contests. First up: design a new Subreddit banner! https://t.co/Wj69dysnS1
Wednesday, September 6, 2017
[@hellogames] RT @Enricobandito: @NoMansPics #NoMansSky @hellogames Some creatures #PS4share https://t.co/I3I9EOV9Z8 (twitter)
RT @Enricobandito: @NoMansPics #NoMansSky @hellogames Some creatures #PS4share https://t.co/I3I9EOV9Z8
Monday, September 4, 2017
[@hellogames] RT @T3MPEST86: @Hellogames @NoMansPics #NoMansSky #Atlasrises #PS4share https://t.co/3HoJKJiFFS (twitter)
RT @T3MPEST86: @Hellogames @NoMansPics #NoMansSky #Atlasrises #PS4share https://t.co/3HoJKJiFFS
Friday, September 1, 2017
[@hellogames] RT @PaddyzZz: #NoMansSky #Bärenstark @NoMansPics @NMS_Hub @hellogames #PS4share https://t.co/CvjgIXw5ZB (twitter)
RT @PaddyzZz: #NoMansSky #Bärenstark @NoMansPics @NMS_Hub @hellogames #PS4share https://t.co/CvjgIXw5ZB
[No-Mans-Sky] Atlas Rises Patch 1.35 (website)
Hello!
Patch 1.35 is here and introduces a number of quality of life tweaks and changes, while also fixing some of the remaining issues you’ve reported to us. The patch will be available on both PC and PS4 today! Here’s a closer look at what you can expect:
Features and changes
- Introduced ship handling variances between types/classes. Each individual ship now has procedural handling and speed characteristics, based on their type and class
- Handling is now displayed as a value on the ship statistics screen
- It’s now possible to craft multiples of the same product at once
- Added the ability to craft more of the same product on top of an existing stack
- Improved transferring items between inventories
- Added a toggle to switch from buy to sell screen on the trading menu
- Added variance in handling between ship types
- Improved the appearance of popup menus
- Improved speed and smoothness of user interface page transitions
- Reduced the amount of resource required to repair tech in Survival mode
- Improved visuals for editing terrain
- Improved display of critical warning messages
- Added message to notify the player if they select a portal glyph they have not yet learned
- Added additional information to the quick menu when the player attempts to charge something with insufficient resources
- The quick menu will now automatically close after selecting an option
- Alien words which have been translated are now highlighted in interactions
- Improved messaging when portal glyphs are rewarded
- Improved user interface navigation using Q, E, W, S and A and D keys
- Added ability for player to enable torch while in caves
- Improved galactic map saturation, colours and effects
- Added an option in the galactic map to toggle user waypoints
Bug fixes
- Fixed an issue preventing players with very long play times being able to save
- Fixed an issue where black dots would occasionally appear while looking into the sun
- Added audio when interacting with portals
- Prevented hazard effects showing while teleporting or warping
- Prevented mission log opening when you unpin recipes
- Prevented players being able to scan creatures through the terrain
- Fixed an issue causing extremely distant points of interest to show when scanning
- Removed large white marker which would occasionally show up permanently over buildings
- Fixed an issue where visited buildings would not correctly update their icon
- Fixed an issue where visiting a building would not correctly mark nearby waypoints as visited
- Fixed an issue where scanning buildings would not also scan nearby waypoints
- It’s no longer possible to lose the Atlas Path by using a black hole
- Denying the Atlas Path will no longer show you the Atlas Path
- Balanced the damage potential of the Scatter Blaster upgrade
- Players will no longer be directed to the anomaly in systems where it can’t spawn (e.g. when an Atlas Station is present)
- Prevented portals from being incorrectly left enabled at times they shouldn’t be
- Removed grass from bases created prior to the Atlas Rises update
- Completed freighter salvage missions will no longer be incorrectly re-added to the mission log
- Fixed issue where your base teleporter can be duplicated and incorrectly labelled in teleporter location lists
- Prevented incorrect distant paths being drawn in the galactic map
- Fixed an issue where galactic map paths would draw incorrectly
- Fixed an issue where players could manipulate mission boards to get multiple of the same mission type
- Fixed an issue where system race was being displayed incorrectly when talking to mission NPCs
- Fixed an issue that caused general ship handling to overly effect ship boost handling
- Spoiler warning: Fixed an issue where some players were not rewarded the Remembrance recipe at the conclusion of the story
- Fixed some rare crashes
Keep reporting any issues you might find to us over on our help centre!
Thursday, August 31, 2017
[@hellogames] We've pulled together some of our favourite #AtlasRises screenshots - check 'em out! https://t.co/z9LvdtYdH3 (twitter)
We've pulled together some of our favourite #AtlasRises screenshots - check 'em out! https://t.co/z9LvdtYdH3
[@hellogames] @republicanband @MrRecklessGamer @yoshift1 @NoMansSky @NoMansSkyGame This time, with the correct link ;) https://t.co/N7DkjAEvdV (twitter)
@republicanband @MrRecklessGamer @yoshift1 @NoMansSky @NoMansSkyGame This time, with the correct link ;) https://t.co/N7DkjAEvdV
[@hellogames] @republicanband @MrRecklessGamer @yoshift1 @NoMansSky @NoMansSkyGame Hey, we're looking into this - for now, this w… https://t.co/2FfM7z8MRx (twitter)
@republicanband @MrRecklessGamer @yoshift1 @NoMansSky @NoMansSkyGame Hey, we're looking into this - for now, this w… https://t.co/2FfM7z8MRx
[@hellogames] @MrRecklessGamer @yoshift1 @NoMansSky @NoMansSkyGame Hey there, we have a fix for this in the works (currently on S… https://t.co/3S0nnEdFp7 (twitter)
@MrRecklessGamer @yoshift1 @NoMansSky @NoMansSkyGame Hey there, we have a fix for this in the works (currently on S… https://t.co/3S0nnEdFp7
[@hellogames] RT @yoshift1: @NoMansSky @NoMansSkyGame @hellogames Fan art :) https://t.co/tKTehE2yuK (twitter)
RT @yoshift1: @NoMansSky @NoMansSkyGame @hellogames Fan art :) https://t.co/tKTehE2yuK
Wednesday, August 30, 2017
[@hellogames] RT @BAMbam757Gaming: Incredible blue just for a moment at dusk & dawn. #NoMansSky @hellogames @NoMansPics @NoMansSmile #PS4share https://t.co/8kEnusjAVh (twitter)
RT @BAMbam757Gaming: Incredible blue just for a moment at dusk & dawn. #NoMansSky @hellogames @NoMansPics @NoMansSmile #PS4share https://t.co/8kEnusjAVh
[@hellogames] @GT3x24x7 Hey there! Could you send us a support ticket at https://t.co/5cAuAifsus - with as much info as poss, and we can investigate! (twitter)
@GT3x24x7 Hey there! Could you send us a support ticket at https://t.co/5cAuAifsus - with as much info as poss, and we can investigate!
[@hellogames] @Emdecay @AlandalieNMS Hey there - If you could send us a ticket via https://t.co/WSRMEKUtBa we may be able to help! (twitter)
@Emdecay @AlandalieNMS Hey there - If you could send us a ticket via https://t.co/WSRMEKUtBa we may be able to help!
[@hellogames] @AlandalieNMS Go for it! (great shots btw!) (twitter)
@AlandalieNMS Go for it! (great shots btw!)
Tuesday, August 29, 2017
[@hellogames] @blakespot Hi Blake! I believe this is a known issue - could you get in touch via https://t.co/5cAuAifsus and we can confirm! Thanks! (twitter)
@blakespot Hi Blake! I believe this is a known issue - could you get in touch via https://t.co/5cAuAifsus and we can confirm! Thanks!
[@hellogames] Fantastic Gek fan art from Redditor: befarrar! https://t.co/3b7R3e5FgO https://t.co/bgsRW1zYsh (twitter)
Fantastic Gek fan art from Redditor: befarrar! https://t.co/3b7R3e5FgO https://t.co/bgsRW1zYsh
[@hellogames] @hughesd9 Heya - we're aware of this issue and investigating currently, stay tuned! (twitter)
@hughesd9 Heya - we're aware of this issue and investigating currently, stay tuned!
Monday, August 28, 2017
[@hellogames] RT @Ruizbros1: Beautiful yet deadly @NoMansSky @NoMansPics @HelloGames #PS4share https://t.co/mhutvoFxuZ (twitter)
RT @Ruizbros1: Beautiful yet deadly @NoMansSky @NoMansPics @HelloGames #PS4share https://t.co/mhutvoFxuZ
Friday, August 25, 2017
[@hellogames] @xXxEDFxXx We're investigating this, stay tuned! (twitter)
@xXxEDFxXx We're investigating this, stay tuned!
[@hellogames] @EmptyUK Hi there - you shouldn't need to, you can pick up the story etc regardless of how much you've played! (twitter)
@EmptyUK Hi there - you shouldn't need to, you can pick up the story etc regardless of how much you've played!
[@hellogames] @js516k We're still looking into this, we're aware some people still have the problem (twitter)
@js516k We're still looking into this, we're aware some people still have the problem
[@hellogames] @Badger8th Hey, could you send us a ticket at https://t.co/5cAuAifsus and we can do our best to help! (twitter)
@Badger8th Hey, could you send us a ticket at https://t.co/5cAuAifsus and we can do our best to help!
[@hellogames] @iconmaster Hey, yes those who have already experienced this issue /should/ now be rescued in 1.34. If you still ex… https://t.co/olhhOPwpD5 (twitter)
@iconmaster Hey, yes those who have already experienced this issue /should/ now be rescued in 1.34. If you still ex… https://t.co/olhhOPwpD5
[@hellogames] @iconmaster Hey - yeah, this issue should now be fixed, so you should be fine to move! (twitter)
@iconmaster Hey - yeah, this issue should now be fixed, so you should be fine to move!
[@hellogames] Interlopers! Patch 1.34 is live on PS4 & PC, patch notes are over here: https://t.co/NhOgtFCnWT (twitter)
Interlopers! Patch 1.34 is live on PS4 & PC, patch notes are over here: https://t.co/NhOgtFCnWT
[@hellogames] @My2bitblog @NoMansSky Enjoy! :D (twitter)
@My2bitblog @NoMansSky Enjoy! :D
[@hellogames] @Fixelectrome @PeacefulGamer Hey! Could you send us a ticket about this over here: https://t.co/5cAuAifsus - thanks! (twitter)
@Fixelectrome @PeacefulGamer Hey! Could you send us a ticket about this over here: https://t.co/5cAuAifsus - thanks!
[No-Mans-Sky] Atlas Rises Patch 1.34 (website)
Hello!
Thanks for continuing to share your feedback and reporting issues to us – we’ve been working hard on our next patch which is coming to both PS4 and PC today! Here’s a look at the fixes and changes you can expect:
- Fixed an issue where large numbers of portal visits would be added to save files, greatly increasing the save size and impeding the ability to save the game
- Prevented the terrain editor draining in charge when editing empty voxels
- Prevented players being able to edit terrain outside their base radius for free while standing inside their base
- Fixed responses made to Artemis and Apollo at times being incorrectly tracked
- Prevented players being blocked from progressing if they decline to enter glyphs into a particular story portal
- Fixed instances where Atlas text was appearing as though it came from an NPC
- Fixed FoV in photo mode showing degrees as a temperature
- The discovery screen will now show images from a larger number of visited waypoints
- Added a placeholder image in cases where a waypoint image is not available
- Allowed scrolling of names on the discovery page which are too long to be displayed
- Fixed a graphical issue where a blur effect would be applied while teleporting
- Improved prioritisation of systems you have teleported from when listing your most recent teleport locations
- Altered teleporters in space stations to allow players to teleport directly to other stations as well as to their base
- Improved ordering of icons on the galactic map to more accurately indicate missions and system information
- Increased maximum number of paths which can be rendered in the galactic map
- Improved appearance of the message displayed when your starship is out of range
- Fixed warning symbol on broken tech appearing too small
- Fixed an issue that sometimes caused glyphs not to be awarded correctly
- Fixed an issue in tutorial messaging when you repair your pulse drive but nothing else before entering your ship
- Added the amount of units you will earn for a discovery to the Analysis Visor interface
- Added correct emotion animations for various interactions with NPCs
Keep reporting any issues you might find to us over on our help centre!
Thursday, August 24, 2017
[@hellogames] @PeaceHooligan @NoMansSky Early happy birthday! (twitter)
@PeaceHooligan @NoMansSky Early happy birthday!
[@hellogames] RT @RayReynoldsNMS: The Newest Exotic Ship from @hellogames Sleek, Stylish, Deadly The VALÅR MK1 https://t.co/ReXDJ9Yd91 (twitter)
RT @RayReynoldsNMS: The Newest Exotic Ship from @hellogames Sleek, Stylish, Deadly The VALÅR MK1 https://t.co/ReXDJ9Yd91
[@hellogames] @PickleRick96 Hey there - we've got a fix to this issue on Steam experimental at the moment - it'll be rolled out publicly soon (twitter)
@PickleRick96 Hey there - we've got a fix to this issue on Steam experimental at the moment - it'll be rolled out publicly soon
Wednesday, August 23, 2017
[@hellogames] RT @ASpacemansdiary: I lucked out, so now I'm SQUIDS IN! #NoMansSky #NMS @NoMansPics @hellogames https://t.co/AMayRYNEBl (twitter)
RT @ASpacemansdiary: I lucked out, so now I'm SQUIDS IN! #NoMansSky #NMS @NoMansPics @hellogames https://t.co/AMayRYNEBl
[@hellogames] @_DaveKnowles Afraid there's no way to import/move a base, but if you claim a new one a portion of resources from t… https://t.co/JQA2FNPHjd (twitter)
@_DaveKnowles Afraid there's no way to import/move a base, but if you claim a new one a portion of resources from t… https://t.co/JQA2FNPHjd
Tuesday, August 22, 2017
[@hellogames] @invicticide :o - looking into that! Thanks! (twitter)
@invicticide :o - looking into that! Thanks!
[@hellogames] Patch 1.33 is now live - find out what it (and our other patches) contain over on our release log! https://t.co/PKxmv9H4HR (twitter)
Patch 1.33 is now live - find out what it (and our other patches) contain over on our release log! https://t.co/PKxmv9H4HR
[@hellogames] @DyslexicNerd (Sorry!) This issue isn't fixed in 1.33, but is currently under investigation - stay tuned! (twitter)
@DyslexicNerd (Sorry!) This issue isn't fixed in 1.33, but is currently under investigation - stay tuned!
[No-Mans-Sky] Patch 1.33 (website)
Hello Travellers!
Today we’re releasing Patch 1.33 on both PS4 and PC. It addresses a number of reported issues – here’s a full run down of what to expect:
- Fixed issue where player bases were given the name “Unknown Base” rather than a generated name
- Fixed S-class ships having incorrect pricing and numbers of slots
- Added rockets to starting ship in creative default save game
- Added new icon for solo difficulty AI ships
- Fixed Albumen Pearl plants using the wrong name on their interaction labels
- Fixed the landing marker being visible in some fighter cockpits
- Fixed texturing issue seen with some combinations of AMD GPU and drivers
- Added and improved audio at the ending of the Atlas path
- Added and improved audio for terrain editing
- Improved audio for missions
- Improvement to vehicle boost timings
- Made marker for rare graves stay up for the same time as other object markers
- Prevented trees in frozen biomes spawning close to or intersecting buildings
- Fixed issue where travelling through the centre of the galaxy could sometimes take you back to the same galaxy
- Fixed issue where mission waypoints on the galactic map would not be for your current mission
- Improved UI error messages relating to missions on the galactic map
- Improved ship speed output on ship HUD
- Increased guidance for finding Convergence Cubes as part of the scientist mission
- Prevented some tutorials (for example for life support) from being shown in your log
- Prevented Artemis being visible in the holohub after they should have left
- Protected against some cases where missions can send you to depot which has already been destroyed
- Improved binocular scanning for background objects
- Prevented binocular scanning flicking between multiple objects
- Added ability to scan all building types and fixed their displayed names
- Added ability to scan ships
- Fixed text truncation on binocular HUD
- Added the option to display temperatures in Celcius, Fahrenheit or Kelvin regardless of locale
- Fixed display of longer planet names on the discovery page UI
- Added ability to cancel in progress missions
- Added faction icons on the galactic map
- Improved ship handling when booster upgrades are installed
- Fixed mission notifications showing an incorrect icon for Electron Vapour
- Fixed an issue where portals you’ve returned through could not be updated to a different address
- Improved visuals around icons for different inventories
- Added joypad and keyboard controls for switching between inventories
- Fixed galactic map showing joypad prompts for changing filters when playing on mouse and keyboard
- Fixed issue where players could lose the teleport destination they needed to complete the Mind Arc mission
- Fixed players getting stuck in an interaction with the armourer if they hadn’t yet built a terminal
- Fix for visual artifacts from transparent objects showing through the warp effect
- Reduced cases where terrain editing changes are lost when reloading a save
- Reduced difficulty of the final armourer mission
- Improved low flight mode handling
- Fixed crash in string translation when loading certain saves
- Added missing scan event icon to the Antimatter tutorial
- Fixed terrain editor being built with full charge
- Fixed occasional hang in displaying some multi-byte characters
- Improved saving and loading of terrain edits
- Fixed issue where upgrading from a previous save would cause player bases to be floating or underground
- Fixed very occasional crash in rendering
- Fixed occasional crash relating to destructible objects
- Prevented the interaction camera occasionally triggering at inappropriate times
- Fixed the Farmer displaying the wrong text for their final mission
- Prevented pinned missions occasionally being deselected on warp
- Fixed issue where players could become stuck in the final atlas station
- Improved automatically selecting missions from NPCs in your base when they begin
- Improved pricing of base building parts in normal mode
Thanks so much for your continued feedback and support. As always, let us know if you’re experiencing any further issues by reporting them to us.
Enjoy!
[@hellogames] No glasses required! #eclipse (screenshot courtesy of redditor: Ninrevo - https://t.co/UZcL9Mdav2) https://t.co/J6MfngpiJL (twitter)
No glasses required! #eclipse (screenshot courtesy of redditor: Ninrevo - https://t.co/UZcL9Mdav2) https://t.co/J6MfngpiJL
Monday, August 21, 2017
[@hellogames] RT @OlympicFeast: Finally my first diplo! @NoMansPics @hellogames @CosmicWildlife #NoMansSky https://t.co/OVZNoA08jq (twitter)
RT @OlympicFeast: Finally my first diplo! @NoMansPics @hellogames @CosmicWildlife #NoMansSky https://t.co/OVZNoA08jq
[@hellogames] RT @Butter4TheKing: The Galactic Hub Portal Party - Moving to the new Hub @NoMansSky @hellogames @Galactic_Geo #NoMansSky #PortalParty… https://t.co/G7nPT20zn6 (twitter)
RT @Butter4TheKing: The Galactic Hub Portal Party - Moving to the new Hub @NoMansSky @hellogames @Galactic_Geo #NoMansSky #PortalParty… https://t.co/G7nPT20zn6
Saturday, August 19, 2017
[@hellogames] #AtlasRises introduces rare new exotic planet types - https://t.co/n95qBtQONu https://t.co/DhGoGlpf2T (twitter)
#AtlasRises introduces rare new exotic planet types - https://t.co/n95qBtQONu https://t.co/DhGoGlpf2T
Friday, August 18, 2017
[@hellogames] RT @NoMansPics: Steady on! https://t.co/mmkHuGCVts (twitter)
RT @NoMansPics: Steady on! https://t.co/mmkHuGCVts
[@hellogames] RT @StripesbyNW: Vacation is over but there's good news. I finally get to play update 1.3 #NoMansSky #AtlasRises & it's amazing!… https://t.co/m2GP8EDy8G (twitter)
RT @StripesbyNW: Vacation is over but there's good news. I finally get to play update 1.3 #NoMansSky #AtlasRises & it's amazing!… https://t.co/m2GP8EDy8G
[@hellogames] RT @Crisdaru: #NoMansSky #PS4 #PS4share #Photomode #AtlasRises @hellogames https://t.co/GFJDAWsEEh (twitter)
RT @Crisdaru: #NoMansSky #PS4 #PS4share #Photomode #AtlasRises @hellogames https://t.co/GFJDAWsEEh
Thursday, August 17, 2017
[@hellogames] RT @Kotaku: No Man's Sky players are marveling at the lush new grass: https://t.co/4wAAhyz7DQ https://t.co/4ANSQR0zOE (twitter)
RT @Kotaku: No Man's Sky players are marveling at the lush new grass: https://t.co/4wAAhyz7DQ https://t.co/4ANSQR0zOE
[No-Mans-Sky] Atlas Rises Patch 1.32 (website)
Hello!
Thanks for your continued feedback following the release of Atlas Rises! Today we’re releasing Patch 1.32 on PS4 and PC, which addresses the following issues:
- Fixed an issue that could cause cargo slots not to unlock after purchase
- Players who had previously learned all alien words are now able to progress through the story
- Players who’ve unlocked all general exosuit slots can now unlock tech and cargo slots as intended
- We’ve fixed an issue that caused base NPCs to stop responding after claiming a new base location. This will prevent new occurrences of the issue, a fix for those who have already experienced it is under investigation
- Fixed an issue preventing players from being able to finish farmer and exocraft missions
- The base terminus teleporter will now display mission objectives, allowing you to select the correct system. It will also no longer ‘forget’ mission critical systems. This will prevent new occurrences of this issue and a fix for those who’ve already experienced it is under investigation
- Creative mode players no longer need to complete mercenary missions as part of the story
- Fixed a rare issue causing multiple ships in a freighter to spawn on top of each other
- Custom waypoints will no longer override the Atlas Path in the Galactic Map
- Standing will now be correctly awarded for guild missions
- Players who recruited base NPCs prior to update 1.3 can now take missions from those NPCs as soon as they are at their terminals
- Fixed an issue that allowed players to miss Atlas Stations, which prevented progress. This will prevent new occurrences of the issue, a fix for those who’ve already experienced it is under investigation
- Fixed an issue that prevents some players from progressing when sent to an Atlas station as part of the story
- Fixed an issue causing waypoint lines not to draw in the Galactic Map
- Fixed some rare crashes
- The power of Analysis Visor upgrades has been significantly improved, resulting in much higher rewards when scanning with Flora or Fauna upgrades
If you come across any further issues, don’t hesitate to report them so we can take a closer look.
Enjoy!
Wednesday, August 16, 2017
[@hellogames] Visit the new Mission Agent in any Space Station to pick up unique and rewarding tasks | #AtlasRises -… https://t.co/OofPWipbhz (twitter)
Visit the new Mission Agent in any Space Station to pick up unique and rewarding tasks | #AtlasRises -… https://t.co/OofPWipbhz
[@hellogames] @ridebird Great to hear you're enjoying it! (twitter)
@ridebird Great to hear you're enjoying it!
[@hellogames] RT @Dwayne_is_dead: I love this game so much... @hellogames @NoMansPics @NoMansSmile #NoMansSky #NMS #AtlasRises #PS4share https://t.co/dsmgB75xRG (twitter)
RT @Dwayne_is_dead: I love this game so much... @hellogames @NoMansPics @NoMansSmile #NoMansSky #NMS #AtlasRises #PS4share https://t.co/dsmgB75xRG
Tuesday, August 15, 2017
[@hellogames] #AtlasRises improves the Analysis Visor - offering more information and better rewards for discoveries -… https://t.co/dkAuhs8fKP (twitter)
#AtlasRises improves the Analysis Visor - offering more information and better rewards for discoveries -… https://t.co/dkAuhs8fKP
Monday, August 14, 2017
[@hellogames] @fugsson Hey there - can you send us a ticket at: https://t.co/5cAuAifsus (twitter)
@fugsson Hey there - can you send us a ticket at: https://t.co/5cAuAifsus
[@hellogames] #AtlasRises adds improved low-flight, allowing you to cruise much closer to the planet's surface!… https://t.co/IKOVPsvLp4 (twitter)
#AtlasRises adds improved low-flight, allowing you to cruise much closer to the planet's surface!… https://t.co/IKOVPsvLp4
Sunday, August 13, 2017
[@hellogames] #AtlasRises introduces system specific wealth, economy and conflict levels, and an overhauled galactic map:… https://t.co/3VqoSwwG4g (twitter)
#AtlasRises introduces system specific wealth, economy and conflict levels, and an overhauled galactic map:… https://t.co/3VqoSwwG4g
Saturday, August 12, 2017
[No-Mans-Sky] Atlas Rises Patch 1.31 (website)
Hello!
Thanks so much for all of your feedback following the launch of Atlas Rises, it’s great to see so many of you enjoying the update.
Today we’re releasing Patch 1.31 on both PS4 and Steam. This fixes a number of issues including:
- Fixed an issue causing some players to crash when accessing the galactic map while having too many waypoints active
- Fixed a crash some players experience when pinning certain tech
- Fixed a crash which occurs when players with particularly long play-throughs attempt to save the game
- Fixed an issue that sometimes resulted in guild missions not crediting correctly
If you experience any issues, let us know by submitting a bug report.
Thanks!
Hello Games
[@hellogames] @Darwaz_ They are indeed! (twitter)
@Darwaz_ They are indeed!
[@hellogames] RT @mellemony: New textures showing off - gorgeous! @hellogames @NoMansPics @NoMansSmile #NoMansSky #NMS #AtlasRises #PS4share https://t.co/5ylKL2HMvQ (twitter)
RT @mellemony: New textures showing off - gorgeous! @hellogames @NoMansPics @NoMansSmile #NoMansSky #NMS #AtlasRises #PS4share https://t.co/5ylKL2HMvQ
[@hellogames] #AtlasRises introduces terrain editing - let's see some of your creations! https://t.co/zktRkOXf3e (twitter)
#AtlasRises introduces terrain editing - let's see some of your creations! https://t.co/zktRkOXf3e
Friday, August 11, 2017
[@NoMansSky] RT @hellogames: Steam players - Update 1.3: Atlas Rises is available to download and play on PC now! https://t.co/sAA4w2DOKm https://t.co/X1CCYCsTLN (twitter)
RT @hellogames: Steam players - Update 1.3: Atlas Rises is available to download and play on PC now! https://t.co/sAA4w2DOKm https://t.co/X1CCYCsTLN
[@NoMansSky] RT @NoMansSky: Atlas Rises, our Anniversary Update. This means a lot to us. So much has changed in a year #AtlasRises https://t.co/j0L1ah4Aby (twitter)
RT @NoMansSky: Atlas Rises, our Anniversary Update. This means a lot to us. So much has changed in a year #AtlasRises https://t.co/j0L1ah4Aby
[@NoMansSky] This is another step on a longer journey for us. Thank you for your enthusiasm and support. (twitter)
This is another step on a longer journey for us. Thank you for your enthusiasm and support.
[No-Mans-Sky] Update 1.3 – Atlas Rises Live (website)
Hello!
It’s been a year since No Man’s Sky first released, and it’s been an exciting, intense and emotional time for us at Hello Games. We have been quiet, but we have been listening intently.
Today we’re excited to announce our third update: Version 1.3 – Atlas Rises is coming to PS4 and PC soon.
This is the biggest update we’ve released to date, featuring a new central storyline and a wide array of new and improved features. Whether you’re a veteran interloper or completely new to the No Man’s Sky universe, there has never been a better time to start your journey.
Full patch notes are available here: http://ift.tt/2vWsKRQ, but here’s a quick run down of the main features:
- 30 hours of branching story and deeper lore
- Procedurally generated guild missions
- Much deeper interstellar trading
- Star Systems have varying wealth, conflict and economies
- Overhauled Space combat controls, weapons and AI
- Portal stargates enable quick travel
- Terrain manipulation for more complex bases
- New farming and mining interactions bring increased depth
- Increased biome variety and Rare exotic biomes
- Analysis visor & discovery improvements
- Galaxy map and many other UI improvements
- New S Class ship designs
- Low altitude flight and the ability to crash your ship
- Crashed Freighters to salvage on planets
- Joint exploration
Our story brings a new quest system and branching narrative to No Man’s Sky. In the Atlas Rises story, the fabric of existence is starting to falter. A mysterious new inter-dimensional race have appeared, and ancient portals have begun to open.
Glitches in the simulation, visualised by strange floating orbs, allow players to see and communicate with up to 16 other travellers and explore the universe together. While interaction with others is currently very limited, this is an important first step into the world of synchronous co-op in No Man’s Sky.
On behalf of myself and the team here at Hello Games, I just want to say thank you for this year. Thank you for playing, providing feedback, sharing, discovering and so much more…
Our journey continues.
Sean
[@hellogames] Steam players - Update 1.3: Atlas Rises is available to download and play on PC now! https://t.co/sAA4w2DOKm https://t.co/X1CCYCsTLN (twitter)
Steam players - Update 1.3: Atlas Rises is available to download and play on PC now! https://t.co/sAA4w2DOKm https://t.co/X1CCYCsTLN
[@NoMansSky] ༼ つ ◕◕ ༽つ PC (twitter)
༼ つ ◕◕ ༽つ PC
[@NoMansSky] Atlas Rises, our Anniversary Update. This means a lot to us. So much has changed in a year #AtlasRises https://t.co/j0L1ah4Aby (twitter)
Atlas Rises, our Anniversary Update. This means a lot to us. So much has changed in a year #AtlasRises https://t.co/j0L1ah4Aby
[@NoMansSky] ༼ つ ◕◕ ༽つ PS4 (twitter)
༼ つ ◕◕ ༽つ PS4
[@hellogames] RT @NoMansSky: Atlas Rises, our Anniversary Update. This means a lot to us. So much has changed in a year #AtlasRises https://t.co/j0L1ah4Aby (twitter)
RT @NoMansSky: Atlas Rises, our Anniversary Update. This means a lot to us. So much has changed in a year #AtlasRises https://t.co/j0L1ah4Aby
[@NoMansSky] ༼ つ ◕◕ ༽つ ༼ つ ◕◕ ༽つ༼ つ ◕◕ ༽つ (twitter)
༼ つ ◕◕ ༽つ ༼ つ ◕◕ ༽つ༼ つ ◕◕ ༽つ
[No-Mans-Sky] Update 1.3: Atlas Rises – Coming Soon (website)
Hello,
It’s been a year since No Man’s Sky first released, and it’s been an exciting, intense and emotional year for us at Hello Games. We have been quiet, but we have been listening intently.
We’ve spent that year working hard on free updates for this game our team cares about so much.
Update 1.3 will release this week and will be available for free to all No Man’s Sky players. We’re calling it Atlas Rises. It focuses on improving the central story of No Man’s Sky and adds the ability to quick travel between locations using portals. Patch notes will be made available shortly before the update goes live.
What we do is much more important than what we say, but since launch we have sometimes focused too much on that.
We wanted to reach out and celebrate the devoted community that means so much to us. We launched Waking Titan to try to do that.
When we posted those cassettes we didn’t know what to expect. In the last eight weeks a quarter of a million players from across the globe (174 countries, to be precise!) have come together – united by a shared love of mystery and science fiction – to form the Citizen Science Division. You’ve travelled great distances both real and virtual, undertaken complex tasks, and explored the depths of simulation theory. New friendships have been forged, and a tight-knit community has been created. Most importantly a cute hamster has a new home.
You’ve become part of the No Man’s Sky origin story.
It’s been an honour to watch, but this is just the beginning. Whether you’ve followed Waking Titan or not, we welcome anyone to sign up to the Citizen Science Division, and to join us on the official CSD forums.
Our journey continues.
Thank you for this year. We hope you enjoy what comes next.
Sean
Thursday, August 10, 2017
[@NoMansSky] ༼ つ ◕◕ ༽つ (twitter)
༼ つ ◕◕ ༽つ
[@NoMansSky] RT @hellogames: Update 1.3 - Atlas Rises will arrive this week. https://t.co/tcxuGSyNfX https://t.co/tb0AmopQT4 (twitter)
RT @hellogames: Update 1.3 - Atlas Rises will arrive this week. https://t.co/tcxuGSyNfX https://t.co/tb0AmopQT4
[@hellogames] Need a recap of what happened in #WakingTitan? @G_Detectives have you covered. https://t.co/DsHYbSvxhR (twitter)
Need a recap of what happened in #WakingTitan? @G_Detectives have you covered. https://t.co/DsHYbSvxhR
Wednesday, August 9, 2017
[No-Mans-Sky] Update 1.3: Atlas Rises – Coming Soon (website)
Hello,
It’s been a year since No Man’s Sky first released, and it’s been an exciting, intense and emotional year for us at Hello Games. We have been quiet, but we have been listening intently.
We’ve spent that year working hard on free updates for this game our team cares about so much.
Update 1.3 will release this week and will be available for free to all No Man’s Sky players. We’re calling it Atlas Rises. It focuses on improving the central story of No Man’s Sky and adds the ability to quick travel between locations using portals. Patch notes will be made available shortly before the update goes live.
What we do is much more important than what we say, but since launch we have sometimes focused too much on that.
We wanted to reach out and celebrate the devoted community that means so much to us. We launched Waking Titan to try to do that.
When we posted those cassettes we didn’t know what to expect. In the last eight weeks a quarter of a million players from across the globe (174 countries, to be precise!) have come together – united by a shared love of mystery and science fiction – to form the Citizen Science Division. You’ve travelled great distances both real and virtual, undertaken complex tasks, and explored the depths of simulation theory. New friendships have been forged, and a tight-knit community has been created. Most importantly a cute hamster has a new home.
You’ve become part of the No Man’s Sky origin story.
It’s been an honour to watch, but this is just the beginning. Whether you’ve followed Waking Titan or not, we welcome anyone to sign up to the Citizen Science Division, and to join us on the official CSD forums.
Our journey continues.
Thank you for this year. We hope you enjoy what comes next.
Sean
[@hellogames] Update 1.3 - Atlas Rises will arrive this week. https://t.co/tcxuGSyNfX https://t.co/tb0AmopQT4 (twitter)
Update 1.3 - Atlas Rises will arrive this week. https://t.co/tcxuGSyNfX https://t.co/tb0AmopQT4
Tuesday, August 8, 2017
[@hellogames] RT @nmsQwest: Congrats to your #modQwest winner @Steve_GamingFR. You're the moddest of them all! https://t.co/hMS1sxk0ZU (twitter)
RT @nmsQwest: Congrats to your #modQwest winner @Steve_GamingFR. You're the moddest of them all! https://t.co/hMS1sxk0ZU
[@hellogames] RT @RayReynoldsNMS: As a community we accomplished something amazing, I can't wait to see what's next. Start your Adventure with us to… https://t.co/oZdVyyv9rI (twitter)
RT @RayReynoldsNMS: As a community we accomplished something amazing, I can't wait to see what's next. Start your Adventure with us to… https://t.co/oZdVyyv9rI
Friday, August 4, 2017
[@hellogames] @tonytea Thanks Tony! Nom. (twitter)
@tonytea Thanks Tony! Nom.
[@hellogames] @RayReynoldsNMS Another awesome screenshot - thanks Ray!! (twitter)
@RayReynoldsNMS Another awesome screenshot - thanks Ray!!
[@hellogames] @AshkerNms @NoMansSky Thanks so much Ashker!! (twitter)
@AshkerNms @NoMansSky Thanks so much Ashker!!
Wednesday, August 2, 2017
[@hellogames] Mod level 1000000000 - courtesy of @_redmas https://t.co/aCIe8EdGZh (twitter)
Mod level 1000000000 - courtesy of @_redmas https://t.co/aCIe8EdGZh
Sunday, July 30, 2017
[@hellogames] RT @Trashgames: #Apple #ARKit film making experiments. Shot on #iphone #madewithunity #screenshotsaturday #madewithARKit https://t.co/85ljCdQqHW (twitter)
RT @Trashgames: #Apple #ARKit film making experiments. Shot on #iphone #madewithunity #screenshotsaturday #madewithARKit https://t.co/85ljCdQqHW
Friday, July 28, 2017
[@hellogames] RT @StripesbyNW: Recent planet hopping led to the discovery of this beautiful winter paradise @hellogames #NoMansSky @NoMansPics https://t.co/SBlNVXdpHe (twitter)
RT @StripesbyNW: Recent planet hopping led to the discovery of this beautiful winter paradise @hellogames #NoMansSky @NoMansPics https://t.co/SBlNVXdpHe
[@hellogames] RT @Overcookedgame: Very excited to announce that Overcooked is out now on Nintendo Switch! 🍕🍔🎉Please RT to help us spread the word!… https://t.co/KIfLIDqoPE (twitter)
RT @Overcookedgame: Very excited to announce that Overcooked is out now on Nintendo Switch! 🍕🍔🎉Please RT to help us spread the word!… https://t.co/KIfLIDqoPE
Thursday, July 27, 2017
[@hellogames] RT @NoMansPilgrim: Gettin as analog as possible tonight! #NoMansSky @hellogames https://t.co/WOdjFG0VS0 (twitter)
RT @NoMansPilgrim: Gettin as analog as possible tonight! #NoMansSky @hellogames https://t.co/WOdjFG0VS0
Tuesday, July 25, 2017
[@hellogames] RT @SupergiantGames: Pyre, our third and biggest-ever game, is out NOW! PS4: https://t.co/6alcvVpwlQ Steam: https://t.co/P0J6YgSUHI We hope you love it!! (twitter)
RT @SupergiantGames: Pyre, our third and biggest-ever game, is out NOW! PS4: https://t.co/6alcvVpwlQ Steam: https://t.co/P0J6YgSUHI We hope you love it!!
Monday, July 24, 2017
[@hellogames] RT @NollaGames: Here's the reveal trailer for Noita, a game we've been working on for the past four years: https://t.co/MJK4cnPCek https://t.co/U2mAY65KKv (twitter)
RT @NollaGames: Here's the reveal trailer for Noita, a game we've been working on for the past four years: https://t.co/MJK4cnPCek https://t.co/U2mAY65KKv
[@hellogames] RT @Overcookedgame: Very excited that we can finally announce Overcooked will be coming to Nintendo Switch on... July 27th!! https://t.co/O67BW204eY (twitter)
RT @Overcookedgame: Very excited that we can finally announce Overcooked will be coming to Nintendo Switch on... July 27th!! https://t.co/O67BW204eY
Saturday, July 22, 2017
[@hellogames] RT @danthat: BEHOLD THE KICKMEN is out now on Steam $3.99 https://t.co/mau5AKU7Zd https://t.co/yUIZZSO2YX (PLS RT) #kickmen https://t.co/4gtuHP85sl (twitter)
RT @danthat: BEHOLD THE KICKMEN is out now on Steam $3.99 https://t.co/mau5AKU7Zd https://t.co/yUIZZSO2YX (PLS RT) #kickmen https://t.co/4gtuHP85sl
Friday, July 21, 2017
[@hellogames] RT @NoMansPics: https://t.co/FqwauSwcLm (twitter)
RT @NoMansPics: https://t.co/FqwauSwcLm
[@hellogames] RT @pacotromas: @NoMansPics @hellogames shapes at dusk https://t.co/l09mJVDjjC (twitter)
RT @pacotromas: @NoMansPics @hellogames shapes at dusk https://t.co/l09mJVDjjC
Tuesday, July 18, 2017
[@hellogames] RT @BAMbam757Gaming: If I play #NoMansSky before bed, I will still be here in my dreams. @hellogames @NoMansPics @NoMansSmile #PS4share https://t.co/sLZSWVMLzt (twitter)
RT @BAMbam757Gaming: If I play #NoMansSky before bed, I will still be here in my dreams. @hellogames @NoMansPics @NoMansSmile #PS4share https://t.co/sLZSWVMLzt
Monday, July 17, 2017
[@hellogames] RT @SimranD1502: Loving the vintage filter #PS4share #NoMansSky @hellogames @NoMansPics @nmsQwest https://t.co/LaH64JBEjo (twitter)
RT @SimranD1502: Loving the vintage filter #PS4share #NoMansSky @hellogames @NoMansPics @nmsQwest https://t.co/LaH64JBEjo
Friday, July 14, 2017
[@hellogames] RT @SimranD1502: #PS4share #NoMansSky @hellogames @NoMansPics https://t.co/dsz3clLIkX (twitter)
RT @SimranD1502: #PS4share #NoMansSky @hellogames @NoMansPics https://t.co/dsz3clLIkX
[@hellogames] RT @NMS_QWEST_SMS: TFW you realize you're about to interrupt a Korvax Ebook club #nmsQwest #NoMansSky @NoMansPics https://t.co/irQjyfI2Wo (twitter)
RT @NMS_QWEST_SMS: TFW you realize you're about to interrupt a Korvax Ebook club #nmsQwest #NoMansSky @NoMansPics https://t.co/irQjyfI2Wo
Thursday, July 13, 2017
[@hellogames] RT @llamasoft_ox: Little bit on ars about our input to that video. https://t.co/x0NXLSotsy (twitter)
RT @llamasoft_ox: Little bit on ars about our input to that video. https://t.co/x0NXLSotsy
[@hellogames] RT @PetriPurho: Here's a quick teaser for our unannounced game that we've been working on at https://t.co/RlooEA5Hyq https://t.co/CfTI6oGERE (twitter)
RT @PetriPurho: Here's a quick teaser for our unannounced game that we've been working on at https://t.co/RlooEA5Hyq https://t.co/CfTI6oGERE
[@hellogames] RT @RayReynoldsNMS: What a view! What a game! @hellogames #NoMansSky #adventure https://t.co/Nn9A6kxz3F (twitter)
RT @RayReynoldsNMS: What a view! What a game! @hellogames #NoMansSky #adventure https://t.co/Nn9A6kxz3F
[@hellogames] RT @SirCoolbeans: Here's the link to the new game! https://t.co/9g8p1nHh7s (twitter)
RT @SirCoolbeans: Here's the link to the new game! https://t.co/9g8p1nHh7s
Wednesday, July 12, 2017
[@hellogames] RT @solidfoxdx: Journey to the stars #NoMansSky #NMSphotography @hellogames @NoMansPics #PS4share https://t.co/jhwgqs1SFI (twitter)
RT @solidfoxdx: Journey to the stars #NoMansSky #NMSphotography @hellogames @NoMansPics #PS4share https://t.co/jhwgqs1SFI
Tuesday, July 11, 2017
[@hellogames] RT @RayReynoldsNMS: So some guy calling himself a Doctor just landed on my planet. Video Tour : https://t.co/BqNbDTyaqQ @hellogames… https://t.co/gUcqgOuEhe (twitter)
RT @RayReynoldsNMS: So some guy calling himself a Doctor just landed on my planet. Video Tour : https://t.co/BqNbDTyaqQ @hellogames… https://t.co/gUcqgOuEhe
Monday, July 10, 2017
[@hellogames] RT @CosmicWildlife: "Inbound" and "Shapkosaurian" join this week our ever growing selection of mobile wallpapers. @hellogames #NoMansSky https://t.co/bh4t9WXw5s (twitter)
RT @CosmicWildlife: "Inbound" and "Shapkosaurian" join this week our ever growing selection of mobile wallpapers. @hellogames #NoMansSky https://t.co/bh4t9WXw5s
Sunday, July 9, 2017
[@hellogames] RT @JumpOvertheAge: Underwater ruin guarded by sharks. After 200ish planets there is stillthe occasional surprise @hellogames https://t.co/xz3DfgaIWS (twitter)
RT @JumpOvertheAge: Underwater ruin guarded by sharks. After 200ish planets there is stillthe occasional surprise @hellogames https://t.co/xz3DfgaIWS
[@hellogames] RT @the_bombchu: #NoMansSky @NoMansPics @hellogames https://t.co/1V5h3m72mL (twitter)
RT @the_bombchu: #NoMansSky @NoMansPics @hellogames https://t.co/1V5h3m72mL
Friday, July 7, 2017
[@hellogames] Exo Park 2.0 - by Redditor: AcoupleofIrishfolk - video tour: https://t.co/4gcaRfXB2a https://t.co/sWRTrMO2CB (twitter)
Exo Park 2.0 - by Redditor: AcoupleofIrishfolk - video tour: https://t.co/4gcaRfXB2a https://t.co/sWRTrMO2CB
[@hellogames] @QEHLImonkey Woo! Happy birthday!!!! (twitter)
@QEHLImonkey Woo! Happy birthday!!!!
Thursday, July 6, 2017
[@hellogames] Well, we feel reassured! https://t.co/JjZywvMXD0 (twitter)
Well, we feel reassured! https://t.co/JjZywvMXD0
Tuesday, July 4, 2017
[@hellogames] @decapp @NoMansSky Thanks Daniel! Glad you're enjoying it! :) (twitter)
@decapp @NoMansSky Thanks Daniel! Glad you're enjoying it! :)
[@hellogames] RT @Jamey_Thomson: @hellogames Took this photo of my base. I hope you all enjoy it! :D https://t.co/ypDA8NuN17 (twitter)
RT @Jamey_Thomson: @hellogames Took this photo of my base. I hope you all enjoy it! :D https://t.co/ypDA8NuN17
[@hellogames] RT @NoMansPics: https://t.co/yq62tnCb8l (twitter)
RT @NoMansPics: https://t.co/yq62tnCb8l