Sunday, July 31, 2022
[@NoMansSky] Hotfix 3.98 is releasing now across all platforms with a lot of important fixes and improvements ❤️ https://t.co/LqQBqWxh0j (twitter)
Hotfix 3.98 is releasing now across all platforms with a lot of important fixes and improvements ❤️ https://t.co/LqQBqWxh0j
[No-Mans-Sky] Endurance 3.98 (website)
Hello everyone,
Thank you to everyone playing the Endurance Update, especially those taking the time to report any issues they encounter via Zendesk or console crash reporting.
We are listening closely to your feedback, and have identified and resolved a number of issues. These fixes are included in patch 3.98, which will be live on all platforms soon.
Bug fixes
- Fixed a visual glitch that could occur when the player stood on very steep ledges or railings.
- Fixed an issue that could cause some Leviathan-specific missions to persist beyond the end of the expedition.
- Infestation Nexus missions now correctly lead players to the target planet.
- Fixed a number of visual issues with freighter engines.
- Improved the messaging during combat at Sentinel Pillars during Nexus missions.
- Fixed a number of collision issues in freighter bases.
- Fixed a case where freighter rooms with ladders could prevent other parts in the base from being powered.
- Fixed an issue that prevented players from building inside another player’s freighter base, even with the correct multiplayer permissions.
- Fixed a collision issue that allowed players to become stuck when jetpacking into the freighter bridge teleporter.
- Fixed an issue that caused some NPCs to give dialog from the wrong quest the first time they were interacted with.
- Starships can no longer be purchased or exchanged while your current ship is being salvaged, to prevent issues were inventories and stats of your current ship were displaced.
- Placing a ladder in a freighter now automatically adds a room above it.
- Fixed an issue that caused NPC ship labels to have the incorrect pilot name in pirate space stations.
- Fixed an issue that prevented freighter upgrades related to frigate speed and fuel usage from working correctly.
- Fixed an issue that prevented Vy’keen face shape customisation from being available in the Appearance Modifier.
- Fixed an issue that prevented organic frigates from making contact if discovered in uninhabited systems.
- Fixed an issue that prevented summoning a freighter immediately after acquiring a new organic frigate.
- Fixed an issue that caused incorrect information to appear on the frigate UI (such as ‘flesh status’) after viewing the Leviathan.
- The visibility of the ‘feed’ slot for organic frigates has been improved.
- Fixed a number of minor visual issues with freighter base parts.
- Fixed an issue that allowed unwanted bases to appear around specific Nexus mission locations.
- Fixed an issue that could cause Nexus missions involving activated Cadium to fail to initiate.
- The visuals of the freighter Nutrition Room have been improved.
- Two additional freighter base parts have been added: an internal staircase and a set of exterior stairs.
- Fixed a number of shadowcasting glitches on freighter exterior bases.
- Fixed a rare case where players would not receive a Dream Aerial from fleet mission after a mission was totally destroyed, or after adjusting the system clock.
- Fixed a number of PlayStation 4 specific crashes.
We will continue to release patches as issues are identified and resolved. If you experience any issues, let us know by submitting a bug report.
Thank you,
Hello Games
The post Endurance 3.98 appeared first on No Man's Sky.
[@NoMansSky] 🙏 https://t.co/QgxYvEhNi7 (twitter)
🙏 https://t.co/QgxYvEhNi7
[@NoMansSky] 😍 https://t.co/E2PN7E63ld (twitter)
😍 https://t.co/E2PN7E63ld
Friday, July 29, 2022
[@NoMansSky] New experimental build pushed to PC https://t.co/9gBf4168iF (twitter)
New experimental build pushed to PC https://t.co/9gBf4168iF
[@hellogames] RT @rpginabox: To be 100% open and transparent: This is it. Development of RPG in a Box will unfortunately have to stop for the time being unless the campaign succeeds or sales increase soon. Please RT and help this go viral! I know together we can make it happen! (1/5) https://t.co/Bljzy2wrND (twitter)
RT @rpginabox: To be 100% open and transparent: This is it. Development of RPG in a Box will unfortunately have to stop for the time being unless the campaign succeeds or sales increase soon. Please RT and help this go viral! I know together we can make it happen! (1/5) https://t.co/Bljzy2wrND
Thursday, July 28, 2022
[@NoMansSky] “communal joy is at the heart of it all, really, seeping through even during the most solitary moments beneath the endless stars” 😭😭😭 https://t.co/a2Kfkuzl39 (twitter)
“communal joy is at the heart of it all, really, seeping through even during the most solitary moments beneath the endless stars” 😭😭😭 https://t.co/a2Kfkuzl39
Wednesday, July 27, 2022
[@NoMansSky] 👌 https://t.co/0IQ8kboFRP (twitter)
👌 https://t.co/0IQ8kboFRP
[@NoMansSky] No Man’s Sky Polestar Expedition is Live “Embark on an interstellar cruise as the captain of a heavy shipping freighter, warping your metal fortress across the galaxy”💪🏻 https://t.co/V9UaRZy53E (twitter)
No Man’s Sky Polestar Expedition is Live “Embark on an interstellar cruise as the captain of a heavy shipping freighter, warping your metal fortress across the galaxy”💪🏻 https://t.co/V9UaRZy53E
[No-Mans-Sky] Expedition Eight: Polestar (website)
Hello Everyone!
Last week, we released our 20th major free update for No Man’s Sky, ENDURANCE. When we first added freighters to the game back in the FOUNDATION update, we could never have imagined we’d be here, reimagining them, six years later – we had no idea what was ahead of us!
We’ve loved watching folks assembling their fleets of organic frigates, and it has been tremendous to see the base building community’s imaginings coming to life with the new freighter building capabilities – constructing huge botanical chambers, medical bays, engine rooms, and even expansive cities on their freighter’s exterior!
Polestar Expedition
Today, we are launching the game’s eighth community expedition: Polestar. Embark on an interstellar cruise as the captain of a heavy shipping freighter, warping your metal fortress across the galaxy.
During the voyage, Travellers will repair the freighter’s bespoke technology, and uncover the mysterious circumstances that led to its current predicament…
After completing all the required expedition milestones, you may now end the expedition early and convert your progress to a Normal Mode save. As with previous expeditions, when Polestar concludes, this save conversion will happen automatically.
Polestar’s limited edition rewards can be redeemed across all save games from the Space Anomaly’s Quicksilver Synthesis Companion.
The Polestar expedition begins today, and will run for approximately six weeks.
Polestar Expedition Rewards
Pilgrim, Polestar, and Heavy Shipping Posters
Decorate freighter and planetary bases alike with these three commemorative posters – dedicated to all spacefarers, navigators, explorers and freighter crew.
High-Gravity Freighter Trail
Customise your capital ship with this limited edition freighter trail. High-energy exhaust gases rapid condense as they exit the freighter’s colossal engines, collapsing into micro-singularities.
Outlaw Building Decorations
Add a case of navigation charts, an arrangement of technical data, or a rustic light source to your bases with the Navigation Archive, Data Display Unit, and Flaming Barrel.
Fleet Commander’s Cape
Assume the role of captain and voyager of the stars with this imposing cloak.
Child of Helios Companion
Claim the Child of Helios egg, and invite this beautiful, spectral creature to haunt your journey through the universe.
Community Spotlight
@Art_Man_Oil and u/myrealityde drew these lovely pixel art depictions of the Atlas, in contrasting styles!
u/jzr0x has been making a number of laser engraved wood pieces – this one is especially detailed and beautiful!
u/NoProtection6220 created this stunning image of an exotic starship sinking into the ocean depths.
This atmospheric, in-game photography was taken by u/Both_Elephant_9735, u/GerogBlanc, @wesley_shark and @benneburg.
Community Research
The Quicksilver Synthesis Companion continues to tirelessly craft new exotic collectables, unlocked by Travellers completing Nexus missions – including the new Sentinel Pillar and Infestation combat challenges.
Most recently, the Cosmic Flight, Orbital, and Ship Catalogue Posters have become available.
The next set of items to be synthesised, starting today, is this exciting set of freighter exhaust customisations: the Antimatter, Golden, and Hadal Freighter Trails.
Exchange Quicksilver for exotic collectables aboard the Space Anomaly. Complete multiplayer the missions at The Nexus to contribute towards unlocking collectables, and earn Quicksilver from the specially-marked daily or weekend missions.
Development Update
Patch 3.97, which contains a number of gameplay and stability fixes, is being released today and will be coming to all platforms as soon as possible. The team are currently taking some time to address issues reported by the community, but we have so much more packed in for 2022! The release of No Man’s Sky on Nintendo Switch, PSVR2, and MacOS are all just around the corner, and we have already started on new content and surprises for later in the year.
Thank you, travellers, for staying on this journey with us.
Sean
3.97 Patch Notes
- Fixed a number of memory-related crashes, particularly on PlayStation 4 and Xbox One.
- Fixed a crash related to base building.
- Fixed a crash related to freighter loading.
- Fixed a PSVR-exclusive crash.
- Fixed a crash related to the Fleet Command room.
- Fixed a crash related to ByteBeat.
- Fixed an issue that prevented teleporters from working correctly on derelict freighters.
- Fixed an issue that prevented players from claiming earned frigates from the list of past expedition rewards.
- Fixed an issue that prevented people from acquiring a living frigate if they changed their system clock.
- Fixed a number of mission and dialog issues that could prevent mission progress.
- Fixed an issue that caused ByteBeat music to play over the top of the intended settlement bar music.
- Fixed an issue that could prevent newly-purchased frigates from joining up with the fleet.
- Introduced a number of rendering optimisations for freighter bases.
- Fixed an issue that could prevent building within very tall freighter bases.
- Fixed an issue that allowed bases from blocked players to still be synced in some circumstances.
- Fixed an issue that caused too many wires to be removed when deleting a connected base part (such as a switch).
- Fixed an issue that left ladders behind when deleting their attached room on a freighter.
- Fixed an issue that caused multiplayer freighter bases to be missing on PlayStation 4.
- Fixed an issue that caused some posters to use the wrong texture.
- Players now always know the freighter bulkhead door, to prevent them from being trapped if they delete all exits to a room.
- Supporting scaffolds have been added to the underside of some elevated freighter base parts.
- Fixed a number of cases where base parts (and planters) were not being powered correctly in some freighter base configurations.
- Players may now harvest carbon from the plants growing on the walls of their agricultural freighter rooms.
- Fixed a number of visual glitches in freighter room parts.
- Fixed an issue that made it impossible to place objects on some shelves.
- Players can now place specific variants (straight/T-Junction/X-Junction) of freighter glass corridors.
- Fixed an issue that made the Galactic Trade Terminal UI appear in the wrong position while in VR and using the freighter trade room.
- Fixed an issue that prevented freighter doors and windows from being automatically deleted if the room they are attached to is deleted.
- The UI now displays additional feedback after feeding a living frigate and evolving new traits.
- Fixed a rare visual glitch caused by the Exosuit backpack being incorrectly scaled.
- The visual effects for harvest plants within freighter bio rooms have been improved.
- The Wormhole Brain and the Neural Shielding now have the correct Quick Menu icons.
- Fixed an issue that made Flight Assist Override less effective than intended during space combat.
- Fixed an issue that prevented the Wormhole Brain from being used to detect trade outposts.
- Infestation Nexus missions now correctly lead players to the target planet.
- Fixed a rare blocking issue that could prevent portals from working correctly when triggered on the Artemis path while very close to the centre of the galaxy.
- Fixed an issue that awarded players the resources gathered by NPC asteroid miners.
- Fixed an issue that prevented players from skipping cinematic black bars while in an Exocraft.
- Fixed an issue that could prevent fleet expeditions from displaying living frigate related story content.
- Fixed an issue that prevented the correct effects from playing as the starship exits warp.
- Fixed a visual issue that caused space colouring to leak into the freighter warp tunnel.
- Fixed an issue that could allow some Leviathan-exclusive missions to persist indefinitely after the end of the expedition.
- Fixed an issue that could prevent ship previews from appearing correctly in the Quick Menu.
- Fixed an issue that could cause incorrect icons to appear in the top-left notification after unlocking a new section of the guide.
- Fixed an issue that allowed players to interact with their ship while it was being salvaged for scrap.
- Fixed an issue that caused the freighter to appear in the warp tunnel while playing in VR.
The post Expedition Eight: Polestar appeared first on No Man's Sky.
[@hellogames] 🙏 https://t.co/95y8Ij4EKA (twitter)
🙏 https://t.co/95y8Ij4EKA
Tuesday, July 26, 2022
[@NoMansSky] https://t.co/YtZLHqNuBn (twitter)
https://t.co/YtZLHqNuBn
[@NoMansSky] https://t.co/M6T7IG7Ml3 (twitter)
https://t.co/M6T7IG7Ml3
[@NoMansSky] @Gothalion The perfect update does not exis… https://t.co/4MSvMc7qI8 (twitter)
@Gothalion The perfect update does not exis… https://t.co/4MSvMc7qI8
[@NoMansSky] https://t.co/IRIGJSaIY2 (twitter)
https://t.co/IRIGJSaIY2
[@NoMansSky] 👌 https://t.co/BnhiZKXP52 (twitter)
👌 https://t.co/BnhiZKXP52
[@NoMansSky] Guys, you can combine emojis now Updates are about to get weird https://t.co/6dwbYklg35 https://t.co/fidpcgikIr (twitter)
Guys, you can combine emojis now Updates are about to get weird https://t.co/6dwbYklg35 https://t.co/fidpcgikIr
[@NoMansSky] New build pushed to experimental on PC 👌 https://t.co/dMZxVIcst7 (twitter)
New build pushed to experimental on PC 👌 https://t.co/dMZxVIcst7
Monday, July 25, 2022
[@NoMansSky] RT @NoMansSky: https://t.co/qXMnI72CUF (twitter)
RT @NoMansSky: https://t.co/qXMnI72CUF
[@NoMansSky] ❤️ https://t.co/fhVw8sON3b (twitter)
❤️ https://t.co/fhVw8sON3b
[@NoMansSky] https://t.co/qXMnI72CUF (twitter)
https://t.co/qXMnI72CUF
[@hellogames] RT @pcgamer: It's an update Jim, but not as we know it. https://t.co/7ueEq9Fw7V (twitter)
RT @pcgamer: It's an update Jim, but not as we know it. https://t.co/7ueEq9Fw7V
[@hellogames] RT @PlayStationAU: Fully customise your home among the stars with the No Man's Sky Endurance update, live now. https://t.co/ymbaAOLCQb (twitter)
RT @PlayStationAU: Fully customise your home among the stars with the No Man's Sky Endurance update, live now. https://t.co/ymbaAOLCQb
Sunday, July 24, 2022
[@NoMansSky] New experimental pushed to PC with a bunch of fixes and improvements 👌 https://t.co/dMZxVIcst7 (twitter)
New experimental pushed to PC with a bunch of fixes and improvements 👌 https://t.co/dMZxVIcst7
[@NoMansSky] 🙏 https://t.co/NCbCK6CuyJ (twitter)
🙏 https://t.co/NCbCK6CuyJ
[@NoMansSky] ❤️ https://t.co/qaE3amvCJX (twitter)
❤️ https://t.co/qaE3amvCJX
[@NoMansSky] 💪🏻💪🏻💪🏻 https://t.co/mqHFPm19GG (twitter)
💪🏻💪🏻💪🏻 https://t.co/mqHFPm19GG
Saturday, July 23, 2022
[@NoMansSky] RT @NoMansSky: when that new update pulls you back in https://t.co/KiYvTLkGdb (twitter)
RT @NoMansSky: when that new update pulls you back in https://t.co/KiYvTLkGdb
[@hellogames] RT @NoMansSky: when that new update pulls you back in https://t.co/KiYvTLkGdb (twitter)
RT @NoMansSky: when that new update pulls you back in https://t.co/KiYvTLkGdb
[@NoMansSky] when that new update pulls you back in https://t.co/KiYvTLkGdb (twitter)
when that new update pulls you back in https://t.co/KiYvTLkGdb
[@NoMansSky] New experimental build pushed to PC with new fixes 👍 https://t.co/dMZxVIcst7 (twitter)
New experimental build pushed to PC with new fixes 👍 https://t.co/dMZxVIcst7
Friday, July 22, 2022
[@NoMansSky] Hotfix 3.96 is out now on PC and console with lots of nice fixes and improvements https://t.co/Pu9Kyb9RiD (twitter)
Hotfix 3.96 is out now on PC and console with lots of nice fixes and improvements https://t.co/Pu9Kyb9RiD
[No-Mans-Sky] Endurance 3.96 (website)
Hello everyone,
Thank you to everyone playing the Endurance Update, especially those taking the time to report any issues they encounter via Zendesk or console crash reporting.
We are listening closely to your feedback, and have identified and resolved a number of issues. These fixes are included in patch 3.96, which will be live on all platforms soon.
On PC:
Bug fixes
- Fixed an issue that could cause NPCs to repeat ’16’ forever on your first visit to a Space Station.
And on consoles the following fixes from patch 3.95:
Bug fixes
- Items gathered by fleet expeditions can now be stored in any inventory, not just the main freighter inventory.
- Cargo collected from idle fleet frigates can now be stored in any inventory, not just the main freighter inventory.
- Player markers now display more detailed information if that player is aboard their freighter.
- Players are now given notification hints to explain how to summon or dismiss their freighter in multiplayer.
- The player’s current ship is now always marked while in the freighter hangar, even if very close by.
- Living frigates that are damaged can be fed from the fleet management screen to restore them to health.
- Fixed an issue that could leave players in space if they were aboard a freighter that was warping to another galaxy.
- Fixed an issue that caused the captain’s hologram on the Fleet Command Terminal to appear in the wrong place.
- Fixed an issue that could allow frigates to warp out while the player was viewing their purchase details.
- Fixed an issue that caused the Overseer’s terminal to be missing from their freighter room.
- Fixed an issue that could prevent the Cycle Part option working properly after using the Swap Part function.
- Fixed an issue that allowed players to activate energy shields while aboard a freighter.
- Fixed an issue that could prevent players from teleporting to their freighter after manually dismissing it.
- Fixed an issue that could cause the Scientist NPC specialist to become lodged inside their terminal.
- Fixed a collision issue with technology room windows.
- Fixed a collision issue with the Overseer’s freighter room.
- Fixed an issue that could cause incorrect inputs to be registered while browsing the base parts list.
- Fixed an issue that prevented the ‘View Variants’ button from working correctly while browsing the base parts list.
- Fixed an issue that prevented starship automatic recharge from functioning.
- Fixed a number of collision issues with the Archaic Habitation Heater.
- Fixed an issue that prevented the freighter location from being correctly updated when teleporting to the freighter from another teleporter terminus.
- Fixed an issue that could cause freighters to load incorrectly and players to fall through the floor when loading a save made at a save point or beacon placed aboard a freighter.
- Fixed a number of issues that could stall mission progress when speaking to mission-critical NPCs or interactions, such as Nada on the Space Anomaly or Artemis’ simulation terminal.
- Fixed an issue that could prevent the infestation Nexus missions from completing.
- Fixed an issue that could prevent the freighter from being listed as a teleport destination when in visiting another galaxy.
- Fixed an issue that could cause Nada to repeat ’16’ forever.
- Fixed an issue that allowed living frigates to become damaged when they should not have been.
- Fixed a number of collision issues with freighter corridors and ladders.
- Fixed a number of visual glitches with industrial-themed rooms.
- Fixed a minor visual glitch with particle effects.
- Fixed an issue that caused a non-functional “Windowed Mode” option to appear in the menu on consoles.
- Fixed a visual glitch with asteroid creatures.
- Fixed a lighting issue with the freighter Exocraft terminal.
- Fixed a number of visual glitches that could occur when snapping differently-themed freighter parts side-by-side.
- Improved the appearance of the icon that displays when frigate fleets are deployed to assist in space combat.
- Fixed an issue that caused some large freighters not to fit correctly within the warp tunnel.
- The readability of the mission notification text has been improved while using the starship in first person.
- Fixed a number of visual glitches that could occur when snapping other technology-themed freighter rooms to a customiser room.
- Fixed a visual glitch that could occur when warping in the freighter.
- Fixed an issue that caused a small pink dot to appear on the building info popup.
- Fixed a crash related to Sentinel networking syncing.
- Fixed a crash that could occur when charging a piece of technology while using the Storage Container UI.
- Fixed a crash related to asteroids.
- Fixed a crash related to NPC navigation.
- Fixed a crash related to loading specialist NPC workers.
- Fixed a crash that could occur when interacting with a Fleet Command Terminal.
- Fixed a crash related to freighter networking.
We will continue to release patches as issues are identified and resolved. If you experience any issues, let us know by submitting a bug report.
Thank you,
Hello Games
The post Endurance 3.96 appeared first on No Man's Sky.
[@hellogames] RT @NoMansSky: 💪 https://t.co/xKqseljQCD (twitter)
RT @NoMansSky: 💪 https://t.co/xKqseljQCD
[@hellogames] RT @hellogames: No Man's Sky Endurance 🚀Freighter Overhaul 👷Vast Bases 🛰️Improved Hangar 🧑🚀NPC Crew 🔭New Bridge 👀External Windows 🛸Teleporter 🪨Huge Asteroids Fields 🤯Exterior Walkways 🌌Space Atmospherics 🪐Polestar Expedition 🐋Living Frigates 👽Combat Missions https://t.co/xJ1XsVOVAL (twitter)
RT @hellogames: No Man's Sky Endurance 🚀Freighter Overhaul 👷Vast Bases 🛰️Improved Hangar 🧑🚀NPC Crew 🔭New Bridge 👀External Windows 🛸Teleporter 🪨Huge Asteroids Fields 🤯Exterior Walkways 🌌Space Atmospherics 🪐Polestar Expedition 🐋Living Frigates 👽Combat Missions https://t.co/xJ1XsVOVAL
[@hellogames] RT @NoMansSky: No Man's Sky Endurance 💪 🚀Freighter Overhaul 👷Vast Bases 🛰️Improved Hangar 🧑🚀NPC Crew 🔭New Bridge 👀External Windows 🛸Teleporter 🪨Huge Asteroids Fields 🤯Exterior Walkways 🌌Space Atmospherics 🪐Polestar Expedition 🐋Living Frigates 👽Combat Missions Free and Out Now 🙏 https://t.co/g0sSpbRE3Z (twitter)
RT @NoMansSky: No Man's Sky Endurance 💪 🚀Freighter Overhaul 👷Vast Bases 🛰️Improved Hangar 🧑🚀NPC Crew 🔭New Bridge 👀External Windows 🛸Teleporter 🪨Huge Asteroids Fields 🤯Exterior Walkways 🌌Space Atmospherics 🪐Polestar Expedition 🐋Living Frigates 👽Combat Missions Free and Out Now 🙏 https://t.co/g0sSpbRE3Z
[@NoMansSky] Hotfix 3.95 is out now on Steam, other platforms to follow soon https://t.co/6ptjLx8xdm (twitter)
Hotfix 3.95 is out now on Steam, other platforms to follow soon https://t.co/6ptjLx8xdm
[No-Mans-Sky] Endurance 3.95 (website)
Hello everyone,
Thank you to everyone playing the Endurance Update, especially those taking the time to report any issues they encounter via Zendesk or console crash reporting.
We are listening closely to your feedback, and have identified and resolved a number of issues. These fixes are included in patch 3.95, which will be live on all platforms soon.
Bug fixes
- Items gathered by fleet expeditions can now be stored in any inventory, not just the main freighter inventory.
- Cargo collected from idle fleet frigates can now be stored in any inventory, not just the main freighter inventory.
- Player markers now display more detailed information if that player is aboard their freighter.
- Players are now given notification hints to explain how to summon or dismiss their freighter in multiplayer.
- The player’s current ship is now always marked while in the freighter hangar, even if very close by.
- Living frigates that are damaged can be fed from the fleet management screen to restore them to health.
- Fixed an issue that could leave players in space if they were aboard a freighter that was warping to another galaxy.
- Fixed an issue that caused the captain’s hologram on the Fleet Command Terminal to appear in the wrong place.
- Fixed an issue that could allow frigates to warp out while the player was viewing their purchase details.
- Fixed an issue that caused the Overseer’s terminal to be missing from their freighter room.
- Fixed an issue that could prevent the Cycle Part option working properly after using the Swap Part function.
- Fixed an issue that allowed players to activate energy shields while aboard a freighter.
- Fixed an issue that could prevent players from teleporting to their freighter after manually dismissing it.
- Fixed an issue that could cause the Scientist NPC specialist to become lodged inside their terminal.
- Fixed a collision issue with technology room windows.
- Fixed a collision issue with the Overseer’s freighter room.
- Fixed an issue that could cause incorrect inputs to be registered while browsing the base parts list.
- Fixed an issue that prevented the ‘View Variants’ button from working correctly while browsing the base parts list.
- Fixed an issue that prevented starship automatic recharge from functioning.
- Fixed a number of collision issues with the Archaic Habitation Heater.
- Fixed an issue that prevented the freighter location from being correctly updated when teleporting to the freighter from another teleporter terminus.
- Fixed an issue that could cause freighters to load incorrectly and players to fall through the floor when loading a save made at a save point or beacon placed aboard a freighter.
- Fixed a number of issues that could stall mission progress when speaking to mission-critical NPCs or interactions, such as Nada on the Space Anomaly or Artemis’ simulation terminal.
- Fixed an issue that could prevent the infestation Nexus missions from completing.
- Fixed an issue that could prevent the freighter from being listed as a teleport destination when in visiting another galaxy.
- Fixed an issue that could cause Nada to repeat ’16’ forever.
- Fixed an issue that allowed living frigates to become damaged when they should not have been.
- Fixed a number of collision issues with freighter corridors and ladders.
- Fixed a number of visual glitches with industrial-themed rooms.
- Fixed a minor visual glitch with particle effects.
- Fixed an issue that caused a non-functional “Windowed Mode” option to appear in the menu on consoles.
- Fixed a visual glitch with asteroid creatures.
- Fixed a lighting issue with the freighter Exocraft terminal.
- Fixed a number of visual glitches that could occur when snapping differently-themed freighter parts side-by-side.
- Improved the appearance of the icon that displays when frigate fleets are deployed to assist in space combat.
- Fixed an issue that caused some large freighters not to fit correctly within the warp tunnel.
- The readability of the mission notification text has been improved while using the starship in first person.
- Fixed a number of visual glitches that could occur when snapping other technology-themed freighter rooms to a customiser room.
- Fixed a visual glitch that could occur when warping in the freighter.
- Fixed an issue that caused a small pink dot to appear on the building info popup.
- Fixed a crash related to Sentinel networking syncing.
- Fixed a crash that could occur when charging a piece of technology while using the Storage Container UI.
- Fixed a crash related to asteroids.
- Fixed a crash related to NPC navigation.
- Fixed a crash related to loading specialist NPC workers.
- Fixed a crash that could occur when interacting with a Fleet Command Terminal.
- Fixed a crash related to freighter networking.
We will continue to release patches as issues are identified and resolved. If you experience any issues, let us know by submitting a bug report.
Thank you,
Hello Games
The post Endurance 3.95 appeared first on No Man's Sky.
[@NoMansSky] ❤️ https://t.co/y43pRMj3I9 (twitter)
❤️ https://t.co/y43pRMj3I9
Thursday, July 21, 2022
[@NoMansSky] RT @NoMansSky: No Man's Sky Endurance 💪 🚀Freighter Overhaul 👷Vast Bases 🛰️Improved Hangar 🧑🚀NPC Crew 🔭New Bridge 👀External Windows 🛸Teleporter 🪨Huge Asteroids Fields 🤯Exterior Walkways 🌌Space Atmospherics 🪐Polestar Expedition 🐋Living Frigates 👽Combat Missions Free and Out Now 🙏 https://t.co/g0sSpbRE3Z (twitter)
RT @NoMansSky: No Man's Sky Endurance 💪 🚀Freighter Overhaul 👷Vast Bases 🛰️Improved Hangar 🧑🚀NPC Crew 🔭New Bridge 👀External Windows 🛸Teleporter 🪨Huge Asteroids Fields 🤯Exterior Walkways 🌌Space Atmospherics 🪐Polestar Expedition 🐋Living Frigates 👽Combat Missions Free and Out Now 🙏 https://t.co/g0sSpbRE3Z
[@NoMansSky] RT @PlayStationEU: Walk the halls of your own highly customisable capital ship with the No Man’s Sky Endurance update, live today. More details: https://t.co/LJPMERkPMF https://t.co/YZaNffsLbU (twitter)
RT @PlayStationEU: Walk the halls of your own highly customisable capital ship with the No Man’s Sky Endurance update, live today. More details: https://t.co/LJPMERkPMF https://t.co/YZaNffsLbU
[@NoMansSky] RT @hellogames: No Man's Sky Endurance 🚀Freighter Overhaul 👷Vast Bases 🛰️Improved Hangar 🧑🚀NPC Crew 🔭New Bridge 👀External Windows 🛸Teleporter 🪨Huge Asteroids Fields 🤯Exterior Walkways 🌌Space Atmospherics 🪐Polestar Expedition 🐋Living Frigates 👽Combat Missions https://t.co/xJ1XsVOVAL (twitter)
RT @hellogames: No Man's Sky Endurance 🚀Freighter Overhaul 👷Vast Bases 🛰️Improved Hangar 🧑🚀NPC Crew 🔭New Bridge 👀External Windows 🛸Teleporter 🪨Huge Asteroids Fields 🤯Exterior Walkways 🌌Space Atmospherics 🪐Polestar Expedition 🐋Living Frigates 👽Combat Missions https://t.co/xJ1XsVOVAL
[@NoMansSky] RT @hellogames: 💪🏻 https://t.co/oZULKGQD1q (twitter)
RT @hellogames: 💪🏻 https://t.co/oZULKGQD1q
[@hellogames] @TychoBrahe 🙏 (twitter)
@TychoBrahe 🙏
[@NoMansSky] New Hotfix build pushed to experimental on PC 🙏 https://t.co/KIj7r98pfe (twitter)
New Hotfix build pushed to experimental on PC 🙏 https://t.co/KIj7r98pfe
Wednesday, July 20, 2022
[@NoMansSky] @nakamura193 🙏 (twitter)
@nakamura193 🙏
[@NoMansSky] HD Trailer here https://t.co/wd4kN4QyoI (twitter)
HD Trailer here https://t.co/wd4kN4QyoI
[@NoMansSky] No Man's Sky Endurance 💪 🚀Freighter Overhaul 👷Vast Bases 🛰️Improved Hangar 🧑🚀NPC Crew 🔭New Bridge 👀External Windows 🛸Teleporter 🪨Huge Asteroids Fields 🤯Exterior Walkways 🌌Space Atmospherics 🪐Polestar Expedition 🐋Living Frigates 👽Combat Missions Free and Out Now 🙏 https://t.co/g0sSpbRE3Z (twitter)
No Man's Sky Endurance 💪 🚀Freighter Overhaul 👷Vast Bases 🛰️Improved Hangar 🧑🚀NPC Crew 🔭New Bridge 👀External Windows 🛸Teleporter 🪨Huge Asteroids Fields 🤯Exterior Walkways 🌌Space Atmospherics 🪐Polestar Expedition 🐋Living Frigates 👽Combat Missions Free and Out Now 🙏 https://t.co/g0sSpbRE3Z
[@hellogames] RT @NoMansSky: This has a super busy year for No Man's Sky already. Steam Deck, Sentinels, Switch, PSVR2, Outlaws, Mac OS, Leviathan... So proud of the team 💪💪💪 https://t.co/1gSPJvuFrg (twitter)
RT @NoMansSky: This has a super busy year for No Man's Sky already. Steam Deck, Sentinels, Switch, PSVR2, Outlaws, Mac OS, Leviathan... So proud of the team 💪💪💪 https://t.co/1gSPJvuFrg
[@NoMansSky] ❤️ https://t.co/NIBYTbJDHZ (twitter)
❤️ https://t.co/NIBYTbJDHZ
[@NoMansSky] ⠀ ⠀⠀ ⠀⠀ 🤠 💪💪💪 💪 💪 💪 👇🏽 💪💪 👇🏽 💪 💪 💪 💪 👢 👢 (twitter)
⠀ ⠀⠀ ⠀⠀ 🤠 💪💪💪 💪 💪 💪 👇🏽 💪💪 👇🏽 💪 💪 💪 💪 👢 👢
[@hellogames] 🙏 https://t.co/1v4FmSVq4f (twitter)
🙏 https://t.co/1v4FmSVq4f
[@NoMansSky] This has a super busy year for No Man's Sky already. Steam Deck, Sentinels, Switch, PSVR2, Outlaws, Mac OS, Leviathan... So proud of the team 💪💪💪 https://t.co/1gSPJvuFrg (twitter)
This has a super busy year for No Man's Sky already. Steam Deck, Sentinels, Switch, PSVR2, Outlaws, Mac OS, Leviathan... So proud of the team 💪💪💪 https://t.co/1gSPJvuFrg
Tuesday, July 19, 2022
[@NoMansSky] RT @oskar1up: 🏗Foundations 🚧Pathfinder 💎Atlas Rises 🚀Next 🤿Abyss 🧞Visions 🥽Beyond 📜Synthesis 🥚Living Ship 🤖Exo Mech 💀Desolation 🍊Origins 🔮Next Gen 🧶Companions 🧭Expeditions 🌈Prisms 👀Frontiers 🔫 Sentinel 🏴☠️ Outlaws 🐋 Leviathan 💪 ... #NoMansSky https://t.co/I8j3BHY3IT (twitter)
RT @oskar1up: 🏗Foundations 🚧Pathfinder 💎Atlas Rises 🚀Next 🤿Abyss 🧞Visions 🥽Beyond 📜Synthesis 🥚Living Ship 🤖Exo Mech 💀Desolation 🍊Origins 🔮Next Gen 🧶Companions 🧭Expeditions 🌈Prisms 👀Frontiers 🔫 Sentinel 🏴☠️ Outlaws 🐋 Leviathan 💪 ... #NoMansSky https://t.co/I8j3BHY3IT
[@NoMansSky] you guys 🙈 https://t.co/ticJm2N6yA (twitter)
you guys 🙈 https://t.co/ticJm2N6yA
[@NoMansSky] RT @NoMansSky: 💪🏻 https://t.co/fyZG1hFlOE (twitter)
RT @NoMansSky: 💪🏻 https://t.co/fyZG1hFlOE
Monday, July 18, 2022
[@hellogames] RT @NoMansSky: 💪🏻 https://t.co/fyZG1hFlOE (twitter)
RT @NoMansSky: 💪🏻 https://t.co/fyZG1hFlOE
[@NoMansSky] 💪🏻 https://t.co/fyZG1hFlOE (twitter)
💪🏻 https://t.co/fyZG1hFlOE
[@NoMansSky] RT @NoMansSky: 💪🏻 (twitter)
RT @NoMansSky: 💪🏻
[@NoMansSky] 💪🏻 https://t.co/WgPZ2ra3Yd (twitter)
💪🏻 https://t.co/WgPZ2ra3Yd
Sunday, July 17, 2022
[@NoMansSky] @Gothalion 💪🏻 (twitter)
@Gothalion 💪🏻
[@NoMansSky] 💪🏻 (twitter)
💪🏻
Thursday, July 14, 2022
[@NoMansSky] 🤔 https://t.co/ZE04Gf0cco (twitter)
🤔 https://t.co/ZE04Gf0cco
Wednesday, July 13, 2022
[@NoMansSky] RT @NoMansSky: 😍 https://t.co/dS8Iy7wGI5 (twitter)
RT @NoMansSky: 😍 https://t.co/dS8Iy7wGI5
[@NoMansSky] RT @NoMansSky: https://t.co/vGE5JvLzeH (twitter)
RT @NoMansSky: https://t.co/vGE5JvLzeH
[@NoMansSky] 😍 https://t.co/dS8Iy7wGI5 (twitter)
😍 https://t.co/dS8Iy7wGI5
[@NoMansSky] https://t.co/vGE5JvLzeH (twitter)
https://t.co/vGE5JvLzeH
Friday, July 1, 2022
[@NoMansSky] https://t.co/X9NcgPdcLi (twitter)
https://t.co/X9NcgPdcLi
[@NoMansSky] RT @NoMansSky: https://t.co/AMcqMNOXVQ (twitter)
RT @NoMansSky: https://t.co/AMcqMNOXVQ
[@NoMansSky] RT @NoMansSky: https://t.co/tsIC0hrD0O (twitter)
RT @NoMansSky: https://t.co/tsIC0hrD0O
[@NoMansSky] RT @NoMansSky: https://t.co/RLgA2L94VA (twitter)
RT @NoMansSky: https://t.co/RLgA2L94VA
[@NoMansSky] RT @NoMansSky: https://t.co/PKAjFsc3zZ (twitter)
RT @NoMansSky: https://t.co/PKAjFsc3zZ