Saturday, December 31, 2022
[@NoMansSky] Happy New Years Folks 🙏 https://t.co/rQ9kJjFs79 (twitter)
Happy New Years Folks 🙏 https://t.co/rQ9kJjFs79
Friday, December 23, 2022
[@NoMansSky] RT @Steam: Announcing your final nominees for Labor of Love at the #SteamAwards: Dota 2, Project Zomboid, No Man's Sky, Deep Rock Galactic, and Cyberpunk 2077! Vote here once the Winter Sale begins on December 22: https://t.co/eSgcvJSc4W https://t.co/be0w8I554E (twitter)
RT @Steam: Announcing your final nominees for Labor of Love at the #SteamAwards: Dota 2, Project Zomboid, No Man's Sky, Deep Rock Galactic, and Cyberpunk 2077! Vote here once the Winter Sale begins on December 22: https://t.co/eSgcvJSc4W https://t.co/be0w8I554E
[@NoMansSky] RT @NoMansSky: ❤️ https://t.co/BOzO6Lasje (twitter)
RT @NoMansSky: ❤️ https://t.co/BOzO6Lasje
[@hellogames] RT @ModernGalaxy_: Coming home after a long days travel. #NoMansSky #NoMansSkyWaypoint @NoMansSky https://t.co/59YUsYAq7z (twitter)
RT @ModernGalaxy_: Coming home after a long days travel. #NoMansSky #NoMansSkyWaypoint @NoMansSky https://t.co/59YUsYAq7z
Thursday, December 22, 2022
[@NoMansSky] 🙏 https://t.co/LrGd6Uh9Uh (twitter)
🙏 https://t.co/LrGd6Uh9Uh
Tuesday, December 20, 2022
[@NoMansSky] ❤️ https://t.co/BOzO6Lasje (twitter)
❤️ https://t.co/BOzO6Lasje
Monday, December 19, 2022
[@NoMansSky] 🙏 https://t.co/SyU01syco5 (twitter)
🙏 https://t.co/SyU01syco5
Sunday, December 18, 2022
[@NoMansSky] RT @NoMansSky: 🙏 https://t.co/32w59FrqL1 (twitter)
RT @NoMansSky: 🙏 https://t.co/32w59FrqL1
Wednesday, December 14, 2022
[@NoMansSky] 🙏 https://t.co/32w59FrqL1 (twitter)
🙏 https://t.co/32w59FrqL1
Sunday, December 11, 2022
[@NoMansSky] https://t.co/HlmdlUYB9U (twitter)
https://t.co/HlmdlUYB9U
Saturday, December 10, 2022
[@NoMansSky] https://t.co/RhIvSEWDwD https://t.co/GCaeFdSahz (twitter)
https://t.co/RhIvSEWDwD https://t.co/GCaeFdSahz
Friday, December 9, 2022
[@NoMansSky] 🙏 https://t.co/A1EiRHtTD4 (twitter)
🙏 https://t.co/A1EiRHtTD4
[@NoMansSky] https://t.co/jIFWgMPQha (twitter)
https://t.co/jIFWgMPQha
Thursday, December 8, 2022
[@NoMansSky] Wow 🥹 https://t.co/S8DaLbgsLd (twitter)
Wow 🥹 https://t.co/S8DaLbgsLd
Tuesday, December 6, 2022
[@NoMansSky] Hotfix 4.08 releasing on all platforms 🙏 https://t.co/lqyUCinZEq (twitter)
Hotfix 4.08 releasing on all platforms 🙏 https://t.co/lqyUCinZEq
[No-Mans-Sky] Holiday 2022 Expeditions 4.08 (website)
Hello everyone,
Thank you to everyone playing the Holiday 2022 Expeditions Update, especially those taking the time to report any issues they encounter via Zendesk or console crash reporting.
We are listening closely to your feedback, and have identified and resolved a number of issues. These fixes are included in patch 4.08, which will be live on all platforms soon.
Bug fixes
- Fixed an issue that caused Nexus missions to give the wrong rewards.
- Fixed a visual glitch with tornado rendering on Nintendo Switch.
- Fixed a number of memory-related crashes on PlayStation 4.
- Fixed a PlayStation 5 crash that could occur on long playthroughs.
We will continue to release patches as issues are identified and resolved. If you experience any issues, let us know by submitting a bug report.
Thank you,
Hello Games
The post Holiday 2022 Expeditions 4.08 appeared first on No Man's Sky.
Friday, December 2, 2022
[@hellogames] RT @GUGamesFest: It's the most wonderful time of the year - the https://t.co/iSeeZLxSjj sale is here! Grab yourself a bargain from an excellent collection of titles made in the Hollywood of Games 🙌 Go go go! 🎮https://t.co/XW9qLhTs9w https://t.co/zy7dMmEiAK (twitter)
RT @GUGamesFest: It's the most wonderful time of the year - the https://t.co/iSeeZLxSjj sale is here! Grab yourself a bargain from an excellent collection of titles made in the Hollywood of Games 🙌 Go go go! 🎮https://t.co/XW9qLhTs9w https://t.co/zy7dMmEiAK
[@NoMansSky] 🙏 https://t.co/5HcchZDpWx (twitter)
🙏 https://t.co/5HcchZDpWx
[@NoMansSky] RT @NoMansSky: 🙏 https://t.co/zS2y95Qc1T (twitter)
RT @NoMansSky: 🙏 https://t.co/zS2y95Qc1T
[@NoMansSky] 🙏 https://t.co/hJfZD4YW8r https://t.co/8NUCk5iwbA (twitter)
🙏 https://t.co/hJfZD4YW8r https://t.co/8NUCk5iwbA
Thursday, December 1, 2022
[@NoMansSky] 🙏 https://t.co/zS2y95Qc1T (twitter)
🙏 https://t.co/zS2y95Qc1T
Wednesday, November 30, 2022
[@NoMansSky] RT @NoMansSky: holy moly https://t.co/fXes2TUHKa (twitter)
RT @NoMansSky: holy moly https://t.co/fXes2TUHKa
Thursday, November 24, 2022
[@NoMansSky] RT @hellogames: ❤️ https://t.co/7hMByrfurJ (twitter)
RT @hellogames: ❤️ https://t.co/7hMByrfurJ
Wednesday, November 23, 2022
[@NoMansSky] 🙏 https://t.co/ObalNLAJSW (twitter)
🙏 https://t.co/ObalNLAJSW
[No-Mans-Sky] Holiday 2022 Expeditions (website)
Hello Everyone,
In 2021, to close out the year, we re-ran the year’s expeditions in a reduxed format over the holiday season to give people another chance to experience these events and reap the rewards when time is perhaps a little more available. That proved to be very popular so we are pleased to announce that we are doing it again.
Here are the dates:
-
Expedition 5 (Exobiology): 24th Nov – 8th Dec
-
Expedition 6 (Blighted): 8th Dec – 22nd Dec
-
Expedition 7 (Leviathan): 22nd Dec – 5th Jan
-
Expedition 8 (Polestar): 5th Jan – 18th Jan
Rewards for these expeditions include the Exotic Wingpack customisation, the Helios and Quad Companions, and the legendary Leviathan Frigate – along with much more!
2022 marks our sixth year in the life of No Man’s Sky and it has been one of the busiest yet.
In February, we released our first ever handheld version of No Man’s Sky day and date with Steam Deck. It has been amazing to us to consistently see it in the Top 10 most played games since then.
From that point on, there has been no stopping our small team. Four major updates have dropped (taking our total since launch to 21!)
SENTINEL
No Man’s Sky SENTINEL allows you to fight alongside your own personal robotic companions and battle an array of new foes! Introducing a total overhaul of weapon systems; new lore and stories; all-new Sentinel enemies and combat behaviours; the ability to reprogram and adopt your very own friendly AI drone; and much, much more!
OUTLAWS
With the OUTLAWS update comes the opportunity to be an interstellar rebel! Introducing outlaw systems; the ability to recruit your own squadron of pilots; improved space combat; a stunning Solar Sail Starship, and much more!
ENDURANCE
No Man’s Sky’s 20th free update, ENDURANCE, reimagines the experience of being a freighter captain, with a total rework for space bases that allows you to build visually spectacular structures upon your very own capital ship.
WAYPOINT
WAYPOINT, No Man’s Sky’s 4.0 update, is an overhaul of fundamental gameplay elements including game modes, inventory size and usability, milestones, journey cataloguing and much more!
COMMUNITY EVENTS
We continued with the ever-popular community missions (and the associated rewards and Twitch Drops), clocking up 4 expeditions, including the gargantuan Leviathan.
NINTENDO SWITCH
We also welcomed a swathe of new Travellers into the game when we performed a minor miracle by releasing the Nintendo Switch version in what people are calling one of the best ports for the platform:
…COMING SOON…
In addition to all that, we also found time to announce that No Man’s Sky is in development for macOS and PlayStation VR2, the latter coming as a free update in February 2023 day and date with the PSVR2 hardware.
Community Research
Polo’s synthetic companion, having concluded their cultivation of the plantable clumps of Cloven Paw, Ribbon, and Antler grass, has now turned their efforts toward developing a new cape for Travellers: the Titan Worm Cape.
The Quicksilver Companion requests assistance in collating data from Nexus missions to contribute towards their research. Progress towards unlocking these exclusive decorations can be viewed in the Mission Log, at the Quicksilver Bot’s kiosk, or at the Galactic Atlas site.
Community Spotlight
There is so much creativity in the community that it’s always tough to choose what to spotlight – but to share a few of our recent favourites…
Development Update
Plans are well underway for 2023, and we look forward to sharing what we’ve been working on in the new year!
Today, we are releasing update 4.07, which includes the Redux editions for the expeditions, as well as a number of stability and gameplay fixes.
Our journey continues.
Sean
4.07 Patch Notes
- The Exobiology, Blighted, Leviathan and Polestar Expeditions have been recreated as Redux editions.
- Redux expeditions are shorter versions of the primary version of the main expedition, with the same rewards, designed to offer players a chance to gain any rewards they missed from the year’s expeditions.
- The Redux expeditions will run over the holiday period and will be available on all platforms, including Nintendo Switch.
- As well as their previous rewards, Redux expeditions will also award bonus Quicksilver to all platforms.
- Community expeditions now carry a set of minimum difficulty settings, similar to Permadeath mode.
- An “Other” filter has been added to the Quicksilver Synthesis Companion’s shop interface.
- Added additional filtering and ordering options to the list of Expedition rewards found at the Quicksilver Synthesis Companion.
- Fixed an issue that caused the upper half of the mission details UI to occasionally spill out of its box. The entire mission description panel will now adjust its height and scroll as appropriate.
- Fixed an issue that caused the Life Support guide entry to unlock even when the Life Support difficulty setting was disabled.
- Fixed an issue that caused the glow to be missing when locking on to a marker with the Pulse Drive.
- Fixed an issue that caused the glow around locked-on or tagged markers to occasionally be the wrong shape for that particular marker.
- Fixed an issue that caused fleet debrief markers to be visible while visiting another player’s freighter.
- Fixed an issue that caused an animation glitch on certain cockpit components while in pulse engine flight.
- Fixed an issue that caused supercharged slots to fail to appear in newly-purchased ships until the game had been reloaded.
- Fixed an issue that could cause ship landing gear to appear to be raised while the ship was landed.
- Fixed an issue that could cause your previously owned ship to immediately vanish if exchanging it for another ship at a trade outpost.
- Fixed an issue that could cause your previously owned ship to become uninteractable if exchanging it for a crashed ship.
- Fixed an issue that caused your previously owned ship to be available to reclaim for free after exchanging it with an NPC for their ship.
- Fixed an issue that caused the correct trade-in price to be missing when exchanging a Multi-Tool.
- Fixed an issue that could occasionally cause incorrect text on the subtitle of the exchange button while purchasing ships.
- Fixed a rare issue that could cause an extra mission marker to become stuck on the screen during the tutorial.
- Fixed an issue that caused the scrollbar to always display on Guide pages, even when scrolling was not needed.
- Fixed an issue that caused the “Summon Companion” icons to always appear greyed out.
- Fixed an issue that could cause additional or incorrect expedition rendezvous markers to occasionally appear on the Galaxy Map.
- Fixed a collision issue that could allow players to fall out of the Space Anomaly if they jetpacked in a specific location.
- Fixed an issue that made it very difficult to use the Analysis Visor while riding a creature, as the visor would always detected the ridden creature rather than the current target.
- Fixed an issue that could cause Multi-Tools to become immediately fully repaired after a reload.
- Fixed an issue that could cause unfixable damage to become stuck in Multi-Tools.
- Fixed a number of issues that could cause the Exosuit Upgrade Chart reminder to appear on screen either after all inventory slots had been unlocked or after already using or discarding the chart.
- Fixed an issue that allowed inventory filters to be clickable underneath the currently active popup.
- Fixed an issue that caused ship maneuverability stats to be missing when comparing an available starship with your current ship.
- Fixed an issue that caused the inventory to always default to opening on the Multi-Tool when starting a new session, even if there was no damaged technology in the current Multi-Tool inventory.
- Broken technology is now highlighted more strongly in red to improve visibility within an inventory.
- Fixed an issue that caused the Mission Board to occasionally give the wrong reward instead of the one promised by the UI.
- Fixed an issue that caused some information to be cut off in specific enlarged mission notifications.
- Fixed an issue that caused the Neutron Cannon to fail to register any damage potential to the Multi-Tool UI.
- Fixed an issue that could cause some ship jittering at low speeds when using “locked” mouse controls to pilot the ship.
- Fixed an issue that caused too little salt to be available in particular underwater biomes.
- Fixed an issue that caused too few ferrite dust rocks to be placed on swampy worlds.
- Fixed a visual glitch in the third person character animation when running on slopes.
- Fixed an issue that could cause teleport destinations to fail to add automatically when visiting a base.
- Fixed an issue that could add an invalid freighter teleport destination to be added to the list.
- Fixed an issue that could cause the ship to automatically take off after reloading a save made within a landed ship.
- Fixed an issue that caused a UI mismatch for nanite costs when purchasing blueprints from a planet-based technology merchant.
- Multi-Tools collected from Sentinel Hives are now free, though will have damaged slots that need repairing.
- Fixed an issue that prevented the cinematic black bars from being skipped in certain circumstances.
- Fixed a visual UI glitch when skipping the black bars.
- Fixed an issue that could prevent the “No” option from functioning in the new game warning when starting a community expedition as your only save.
- Fixed an issue that prevented autosaving with 1 health pip even when the player is in no immediate danger of dying.
- Fixed an issue that caused some cost details to be missing from NPC dialogue options on the Nintendo Switch.
- The error messaging when unable to play multiplayer because of websocket connection issues has been improved.
- Fixed an issue that allowed players to join invite-only groups in particular circumstances.
- Fixed an issue that could cause discovery server disconnections when viewing bases at a teleport terminus.
- Fixed a rare hang when warping to a new galaxy.
- Fixed a rare but consistent crash that could occur when loading a save.
- Fixed an issue that caused some data types to be scrambled for mod authors.
The post Holiday 2022 Expeditions appeared first on No Man's Sky.
[@NoMansSky] Holiday 2022 Expeditions! 😍 https://t.co/lDuzklXtZb (twitter)
Holiday 2022 Expeditions! 😍 https://t.co/lDuzklXtZb
[@NoMansSky] holy moly https://t.co/fXes2TUHKa (twitter)
holy moly https://t.co/fXes2TUHKa
Tuesday, November 22, 2022
[@NoMansSky] New experimental build pushed to PC with a ton of fixes and quality of life improvements 🙏 https://t.co/JU5GdOYtNw https://t.co/iHVSGIX1dM (twitter)
New experimental build pushed to PC with a ton of fixes and quality of life improvements 🙏 https://t.co/JU5GdOYtNw https://t.co/iHVSGIX1dM
Monday, November 21, 2022
[@hellogames] 😍 https://t.co/MePWhMM4Yj (twitter)
😍 https://t.co/MePWhMM4Yj
Thursday, November 17, 2022
[@hellogames] ❤️ https://t.co/7hMByrfurJ (twitter)
❤️ https://t.co/7hMByrfurJ
[@hellogames] RT @nakamura193: It is a secret hobby I have kept for many years. My wild & unpredictable wanderings of abandoned places mixed with Manga. Urbex inspires me to create games. For the first time, I'm compiling these images into a photo book. Please check it out and support it: 😚 https://t.co/ojqOpt1dSb (twitter)
RT @nakamura193: It is a secret hobby I have kept for many years. My wild & unpredictable wanderings of abandoned places mixed with Manga. Urbex inspires me to create games. For the first time, I'm compiling these images into a photo book. Please check it out and support it: 😚 https://t.co/ojqOpt1dSb
Tuesday, November 15, 2022
[@NoMansSky] RT @thegameawards: @NoMansSky @hellogames Congratulations on your nomination for Best Community Support, presented by @discord! #TheGameAwards Vote now at https://t.co/ExP93r9Pcq https://t.co/MJAs1SwyJw (twitter)
RT @thegameawards: @NoMansSky @hellogames Congratulations on your nomination for Best Community Support, presented by @discord! #TheGameAwards Vote now at https://t.co/ExP93r9Pcq https://t.co/MJAs1SwyJw
[@NoMansSky] RT @NoMansSky: 🙏🙏🙏 https://t.co/OicpVgY0d9 (twitter)
RT @NoMansSky: 🙏🙏🙏 https://t.co/OicpVgY0d9
[@NoMansSky] https://t.co/4h5B7qATAp (twitter)
https://t.co/4h5B7qATAp
Monday, November 14, 2022
[@NoMansSky] 🙏🙏🙏 https://t.co/OicpVgY0d9 (twitter)
🙏🙏🙏 https://t.co/OicpVgY0d9
[@hellogames] ❤️❤️❤️❤️ https://t.co/6rRBpTNOBi (twitter)
❤️❤️❤️❤️ https://t.co/6rRBpTNOBi
Friday, November 11, 2022
[@NoMansSky] Last day to vote 🙏🙏🙏 https://t.co/ZWagjLH3eF https://t.co/qD78AEQMz6 (twitter)
Last day to vote 🙏🙏🙏 https://t.co/ZWagjLH3eF https://t.co/qD78AEQMz6
Tuesday, November 8, 2022
[@NoMansSky] 😂 https://t.co/yFDnanmRep (twitter)
😂 https://t.co/yFDnanmRep
[@NoMansSky] Hotfix 4.06 releasing with tons of fixes and improvements 🙏 https://t.co/6C57hv3DzQ https://t.co/X6GuPRjvOR (twitter)
Hotfix 4.06 releasing with tons of fixes and improvements 🙏 https://t.co/6C57hv3DzQ https://t.co/X6GuPRjvOR
[No-Mans-Sky] Waypoint 4.06 (website)
Hello everyone,
Thank you to everyone playing the Waypoint Update, especially those taking the time to report any issues they encounter via Zendesk or console crash reporting.
We are listening closely to your feedback, and have identified and resolved a number of issues. These fixes are included in patch 4.06, which will be live on all platforms soon.
Bug fixes
- Story summaries for the various NPC base specialists have been added to the Collected Knowledge page of the information portal.
- Plaque interactions will no longer loop back to the first piece of history for that planet’s race after completing every interaction.
- Abandoned building interactions will no longer loop back to the beginning of the first story after completing every interaction.
- Fixed an issue that could cause some journey milestone guidance missions to become stuck in a loop.
- Players joining a friend’s game directly from the frontend but without a valid save slot will now have the option to customise their difficulty settings.
- Fixed an issue that could cause all planetary Drop Pod missions in the same system to complete when loading a save where one had been recently completed.
- Fixed a number of issues that could cause the shortcut button to take players directly to a newly unlocked guide entry to fail to work correctly.
- Fixed an issue that clamped the craftable amount for an item at the size of its current stack – crafting amounts can now be adjusted up to the current free inventory space.
- Fixed an issue that could cause the shortcut button to take players directly to a newly discovered mineral/plant/creature to fail to work correctly.
- The shield strength, hull strength, and combat manoeuvrability of hostile starships now scales correctly with the space combat difficulty setting.
- The non-functional companion summoning options have been removed from the starship Quick Menu.
- Fixed an issue that could cause the Stasis Device and the Fusion Ignitor crafting steps to spill beyond the edges of the screen.
- Fixed a collision issue affecting some Alloy door parts.
- Fixed an issue that caused the living frigate “Feed” options to appear when talking to standard frigate captains aboard your freighter.
- Fixed an issue that caused the non-functional technology warning to be displayed twice for blocked slots.
- Fixed an issue that could appear to present the freighter inventory as valid when no freighter was owned.
- Fixed an issue that caused invalid text to appear in some journey milestone guidance missions.
- Fixed an issue that caused unpurchaseable slots to flash as selected despite the ship or multi-tool in question having reached the max inventory size for its class.
- Fixed a rare issue that could cause invalid items to be awarded from derelict freighter containers.
- Fixed an issue that could cause the wrong inventory to be increased when unlocking new slots.
- Fixed a number of issues that could cause inventories to be scaled or scroll incorrectly.
- Fixed an issue that could allow players to interact with hidden inventory items while using the expanded inventory.
- Fixed a rare issue that could leave some Multi-Tools with unremovable broken technology after that technology was repaired.
- The Living Ship now uses the correct inventory labels.
- Fixed an issue that could cause invalid text to appear in various mission information fields when several Planetary Drop Pod missions were active at the same time.
- Fixed an issue that caused some UI elements to overlap the bottom of the inventory screen.
- Fixed a number of issues that could cause inventory numbers to spill outside of their icon in particular languages.
- Fixed inventory readability issues caused the background to be too transparent in VR.
- Fixed a number of particle flickering issues in VR.
- Fixed a number of visual glitches that could occur while using the Appearance Modifier.
- Fixed a number of rendering issues affecting Oculus/Meta VR headsets.
- Fixed a PC-only issue that could cause network settings to be unavailable without explanation.
- Fixed a number of memory issues related to FSR 2.
- The visual quality of FSR 2’s Ultra Performance mode has been increased.
- Fixed a number of multiplayer game invite issues that affected Xbox platforms.
- Fixed an issue that could scramble information important to modders.
- Fixed a crash related to playing custom ByteBeat tracks.
- Fixed a rare hang that could occur when summoning the Space Anomaly using a hotkey.
We will continue to release patches as issues are identified and resolved. If you experience any issues, let us know by submitting a bug report.
Thank you,
Hello Games
The post Waypoint 4.06 appeared first on No Man's Sky.
Thursday, November 3, 2022
[@NoMansSky] https://t.co/IQ4QFOwjuY (twitter)
https://t.co/IQ4QFOwjuY
Wednesday, November 2, 2022
[@NoMansSky] https://t.co/b35Q90S52j (twitter)
https://t.co/b35Q90S52j
[@NoMansSky] New experimental build pushed to PC 🙏 https://t.co/JvsC2RyUPu (twitter)
New experimental build pushed to PC 🙏 https://t.co/JvsC2RyUPu
Tuesday, November 1, 2022
[@hellogames] 😍 https://t.co/n7fMS5cMic (twitter)
😍 https://t.co/n7fMS5cMic
Friday, October 28, 2022
[@NoMansSky] 😍 https://t.co/3zo5mcOVey (twitter)
😍 https://t.co/3zo5mcOVey
Thursday, October 27, 2022
[@hellogames] 😍 https://t.co/SaFv1iynV4 (twitter)
😍 https://t.co/SaFv1iynV4
Wednesday, October 26, 2022
[@NoMansSky] Hotfix 4.04 is now out in all regions for Switch with tons of fixes and improvements. Also a whole bunch of engine improvements for Switch 🙏 https://t.co/mvrAFBUIMd (twitter)
Hotfix 4.04 is now out in all regions for Switch with tons of fixes and improvements. Also a whole bunch of engine improvements for Switch 🙏 https://t.co/mvrAFBUIMd
Tuesday, October 25, 2022
[@NoMansSky] RT @NoMansSky: ❤️ https://t.co/wERksfpBiV (twitter)
RT @NoMansSky: ❤️ https://t.co/wERksfpBiV
Friday, October 21, 2022
[@hellogames] 😍 https://t.co/0hUm9W7ct8 (twitter)
😍 https://t.co/0hUm9W7ct8
[@NoMansSky] 🙏 https://t.co/JoQLcEZgPP (twitter)
🙏 https://t.co/JoQLcEZgPP
[@NoMansSky] "This uncompromising version of the game leaves nothing out, pushing the console to the max and giving players the complete experience in what must be one of the greatest space games ever made." 9.5/10 https://t.co/8NWDxN1nPr (twitter)
"This uncompromising version of the game leaves nothing out, pushing the console to the max and giving players the complete experience in what must be one of the greatest space games ever made." 9.5/10 https://t.co/8NWDxN1nPr
[No-Mans-Sky] Waypoint 4.05 (website)
Hello everyone,
Thank you to everyone playing the Waypoint Update, especially those taking the time to report any issues they encounter via Zendesk or console crash reporting.
We are listening closely to your feedback, and have identified and resolved a number of issues. These fixes are included in patch 4.05, which will be live on all platforms soon.
Bug fixes
- Added an “Unread” icon to new entries in the Collected Knowledge catalogue of the information portal.
- Technology inventories now have a chance to contain supercharged slots that offer substantial boosts to the stats of technologies deployed to those slots. The number of supercharged slots is tied to the class of the starship, freighter or Multi-Tool in question, with 1 slots available for C-Class and 4 for S-Class.
- An icon reflecting the player’s current mode is now visible alongside the icon representing their current platform.
- Players who elect to permanently lock their difficulty settings will have this reflected in their mode icon.
- Bases now show the difficulty settings with which they were created.
- Added an option on the inventory page to temporarily expand large inventories and view them without the need to scroll.
- Clicking an inventory filter a second time will now disable that filter.
- New visuals have been added when reloading a save from within the game menus.
- The chance of technology being broken by incoming damage now scales with the current strength of your shields.
- The Save Point blueprint is now available for research aboard the Space Anomaly.
- The value and quality of items found in crashed freighter storage containers has been increased.
- Fixed a number of visual issues related to purchasing new inventory slots.
- Fixed an issue that could prevent the save summary text from appearing correctly on the final save slot in the list.
- Fixed an issue that could cause technology items to fail to install correctly in some weapons or ships acquired from the Quicksilver Synthesis Companion.
- The technology research trees now stay open when purchasing multiple parts with the difficulty set to zero costs.
- Fixed an issue that caused the cursor to reset to the centre of the screen upon certain button inputs on the storage container transfer screen.
- Fixed an issue that could cause Exosuit Upgrade Chart hints to continue displaying after the chart had been used or sold.
- Fixed an issue that caused the Paralysis Mortar not to be known by default when opting to start with all technologies known.
- Fixed an issue that could prevent the technology slot purchase screen from offering more than 30 slots in some rare circumstances.
- Fixed an issue that could cause entries to disappear from the Plaque, Monolith or Abandoned Building pages of the Collected Knowledge catalogue.
- Fixed an issue that could cause players to fall through the floor of their freighter when loading in very specific locations.
- Fixed an issue that could cause the base building tutorial to fail to progress past the “Powering the Base” section.
- Fixed a rare issue that could cause mission events involving base NPCs to point to the wrong system. This recovery will take place upon visiting the incorrectly marked system.
- Launch Fuel canisters now always fully recharge the Launch Thrusters, even on harder difficulty settings.
- Added additional fuel information to the “Summon Ship” error messages.
- Fixed an issue that caused some players to have inaccessible slots when viewing storage container inventories on their freighter.
- Increased the amount of time the information portal displays the preview of unread guide entries before cycling to the next entry.
- Fixed an issue that caused the collision box for the Industrial Pallet to be too big.
- Warp Hypercores will now always fully charge the ship hyperdrive, even on the hardest fuel settings.
- Fixed an issue that caused some Journey Milestone guidance missions to incorrectly report the milestone as complete.
- Fixed an issue that allowed inventories to be expanded beyond the intended limit for their C/B/A/S class rating.
- Fixed an issue that could occasionally cause asteroids to appear the wrong colour.
- Fixed a visual issue that caused some customisation banner options to appear in the wrong place in the UI.
- Fixed a minor visual issue with mission icons during Journey Milestone guidance missions.
- Fixed a number of visual issues with inventory slot purchasing.
- Fixed a number of instances of untranslated text in Journey Milestone guidance missions.
- Fixed an issue that prevented the “Missions Done” stat from being displayed correctly in the Korvax section of the Journey Milestone page.
- Fixed a memory issue affecting time-based missions.
- Fixed an issue that could cause a softlock on load after triggering a Journey Milestone guidance mission involving the mission board whilst within a pirate-controlled system.
- Fixed a memory issue affecting the save process.
- Fixed an issue that could cause framerate loss while browsing large freighter inventories.
- Fixed a number of networking issues.
- Fixed a rare issue related to saving the game while the disc was busy.
We will continue to release patches as issues are identified and resolved. If you experience any issues, let us know by submitting a bug report.
Thank you,
Hello Games
The post Waypoint 4.05 appeared first on No Man's Sky.
[@NoMansSky] Hotfix 4.05 is out now on PC, other platforms to follow soon Tons of fixes and improvements 🙏 https://t.co/WJELmarhUN https://t.co/I676McODed (twitter)
Hotfix 4.05 is out now on PC, other platforms to follow soon Tons of fixes and improvements 🙏 https://t.co/WJELmarhUN https://t.co/I676McODed
[@NoMansSky] 🙏 https://t.co/YiTHoFkIzj (twitter)
🙏 https://t.co/YiTHoFkIzj
Thursday, October 20, 2022
[@NoMansSky] New build pushed to experimental on PC 🙏 https://t.co/l1NEWByDvo (twitter)
New build pushed to experimental on PC 🙏 https://t.co/l1NEWByDvo
[@NoMansSky] RT @NoMansSky: 👀 https://t.co/FRdxTIY4Tq (twitter)
RT @NoMansSky: 👀 https://t.co/FRdxTIY4Tq
[@NoMansSky] 🤌🤌🤌 https://t.co/Ml21ZY9sXL (twitter)
🤌🤌🤌 https://t.co/Ml21ZY9sXL
[@NoMansSky] Hotfix 4.03 now live in all regions on Switch. More fixes and improvements to follow 🙏 https://t.co/dczW1ak8Jo (twitter)
Hotfix 4.03 now live in all regions on Switch. More fixes and improvements to follow 🙏 https://t.co/dczW1ak8Jo
[No-Mans-Sky] Waypoint 4.0.3 (website)
Hello everyone,
Thank you to everyone playing the Waypoint Update, especially those taking the time to report any issues they encounter via Zendesk or console crash reporting.
We are listening closely to your feedback, and have identified and resolved a number of issues. These fixes are included in patch 4.0.3, which is live on Nintendo Switch.
Bug fixes
- Fixed an issue that could cause players to be loaded in the wrong location after making an autosave within the Space Anomaly but without disembarking from their ship.
- Fixed a crash that could occur when pinning a completed journey milestone.
- Fixed a crash that could occur when accessing the Catalogue & Guide page.
- Fixed a number of memory-related crashes.
We will continue to release patches as issues are identified and resolved. If you experience any issues, let us know by submitting a bug report.
Thank you,
Hello Games
The post Waypoint 4.0.3 appeared first on No Man's Sky.
Wednesday, October 19, 2022
[@NoMansSky] New experimental pushed to PC 🙏 https://t.co/zV6YBTApnz (twitter)
New experimental pushed to PC 🙏 https://t.co/zV6YBTApnz
Tuesday, October 18, 2022
[@NoMansSky] New experimental pushed to PC with lots of fixes and improvements 🙏 https://t.co/spsZnN2NXj (twitter)
New experimental pushed to PC with lots of fixes and improvements 🙏 https://t.co/spsZnN2NXj
[@NoMansSky] 👀 https://t.co/FRdxTIY4Tq (twitter)
👀 https://t.co/FRdxTIY4Tq
Monday, October 17, 2022
[@hellogames] RT @NoMansSky: 😭 https://t.co/OqlaQyIX4I (twitter)
RT @NoMansSky: 😭 https://t.co/OqlaQyIX4I
[@hellogames] RT @NoMansSky: And even more… https://t.co/WE52lPbNI9 (twitter)
RT @NoMansSky: And even more… https://t.co/WE52lPbNI9
[@hellogames] RT @NoMansSky: https://t.co/g7lNr8asZ3 (twitter)
RT @NoMansSky: https://t.co/g7lNr8asZ3
[@hellogames] RT @NoMansSky: 🤌🤌 https://t.co/bVMK2gs7vu (twitter)
RT @NoMansSky: 🤌🤌 https://t.co/bVMK2gs7vu
[@hellogames] RT @NoMansSky: 😍 https://t.co/dWrxE13M5z (twitter)
RT @NoMansSky: 😍 https://t.co/dWrxE13M5z
[@hellogames] RT @NoMansSky: 🙏 https://t.co/UXpftBOLsg (twitter)
RT @NoMansSky: 🙏 https://t.co/UXpftBOLsg
[@NoMansSky] RT @NoMansSky: 🙏 https://t.co/UXpftBOLsg (twitter)
RT @NoMansSky: 🙏 https://t.co/UXpftBOLsg
[@NoMansSky] 🙏 https://t.co/iMc44gQPN6 (twitter)
🙏 https://t.co/iMc44gQPN6
[@NoMansSky] RT @NoMansSky: 🥺 https://t.co/Wc46LteRim (twitter)
RT @NoMansSky: 🥺 https://t.co/Wc46LteRim
[@NoMansSky] RT @PeacefulGamer: Nice new details at the freighter entrance #NoMansSky https://t.co/wp6Oozt1i3 https://t.co/qQDTMZjCr7 (twitter)
RT @PeacefulGamer: Nice new details at the freighter entrance #NoMansSky https://t.co/wp6Oozt1i3 https://t.co/qQDTMZjCr7
[@NoMansSky] 🙏 https://t.co/UXpftBOLsg (twitter)
🙏 https://t.co/UXpftBOLsg
Sunday, October 16, 2022
[@hellogames] RT @PeacefulGamer: Nice new details at the freighter entrance #NoMansSky https://t.co/wp6Oozt1i3 https://t.co/qQDTMZjCr7 (twitter)
RT @PeacefulGamer: Nice new details at the freighter entrance #NoMansSky https://t.co/wp6Oozt1i3 https://t.co/qQDTMZjCr7
[@hellogames] RT @the_redOrb: SPOILER from the experimental branch! #NoMansSky 19k damage with the boltcaster + additional 50% while enemies are paralyzed thanks to supercharged slots and optimized upgrade placement. Slaughtering through sentinels like butter🤣Thank you @hellogames @NoMansSky This is awesome! https://t.co/DLgY1XWXtt (twitter)
RT @the_redOrb: SPOILER from the experimental branch! #NoMansSky 19k damage with the boltcaster + additional 50% while enemies are paralyzed thanks to supercharged slots and optimized upgrade placement. Slaughtering through sentinels like butter🤣Thank you @hellogames @NoMansSky This is awesome! https://t.co/DLgY1XWXtt
[@NoMansSky] 🤌🤌 https://t.co/bVMK2gs7vu (twitter)
🤌🤌 https://t.co/bVMK2gs7vu
[@hellogames] RT @xxdarksombraxx: So I rearranged my pulse spitter tech to occupy three supercharged slots in experimental... 🤯 #NMS #NoMansSky https://t.co/QiGlOCtWzx (twitter)
RT @xxdarksombraxx: So I rearranged my pulse spitter tech to occupy three supercharged slots in experimental... 🤯 #NMS #NoMansSky https://t.co/QiGlOCtWzx
[@NoMansSky] 🙏 https://t.co/LQxlmxtzKl (twitter)
🙏 https://t.co/LQxlmxtzKl
Saturday, October 15, 2022
[@NoMansSky] 🤌 https://t.co/M5s5NqYyK8 (twitter)
🤌 https://t.co/M5s5NqYyK8
[@NoMansSky] 🙏 https://t.co/5HozKpYR2W (twitter)
🙏 https://t.co/5HozKpYR2W
[@hellogames] RT @NoMansSky: Hotfix 4.04 is out now on PC and other platforms soon to follow Containing a tons of fixes from first few days of Waypoint 💪🏻, and also already starting to see a bunch of improvements based on early feedback 🙏 https://t.co/mvrAFCcjDL https://t.co/Z9Me6AiZhw (twitter)
RT @NoMansSky: Hotfix 4.04 is out now on PC and other platforms soon to follow Containing a tons of fixes from first few days of Waypoint 💪🏻, and also already starting to see a bunch of improvements based on early feedback 🙏 https://t.co/mvrAFCcjDL https://t.co/Z9Me6AiZhw
[@NoMansSky] @Gothalion 🙏 (twitter)
@Gothalion 🙏
[@NoMansSky] New build pushed to experimental on PC with more fixes and improvements 🙏 https://t.co/LXy9ypOIqk (twitter)
New build pushed to experimental on PC with more fixes and improvements 🙏 https://t.co/LXy9ypOIqk
[@NoMansSky] New build also pushed to experimental on PC now that 4.04 is out https://t.co/LXy9ypxFok (twitter)
New build also pushed to experimental on PC now that 4.04 is out https://t.co/LXy9ypxFok
[@NoMansSky] And even more… https://t.co/WE52lPbNI9 (twitter)
And even more… https://t.co/WE52lPbNI9
[@NoMansSky] Hotfix 4.04 is out now on PC and other platforms soon to follow Containing a tons of fixes from first few days of Waypoint 💪🏻, and also already starting to see a bunch of improvements based on early feedback 🙏 https://t.co/mvrAFCcjDL https://t.co/Z9Me6AiZhw (twitter)
Hotfix 4.04 is out now on PC and other platforms soon to follow Containing a tons of fixes from first few days of Waypoint 💪🏻, and also already starting to see a bunch of improvements based on early feedback 🙏 https://t.co/mvrAFCcjDL https://t.co/Z9Me6AiZhw
[No-Mans-Sky] Waypoint 4.04 (website)
Hello everyone,
Thank you to everyone playing the Waypoint Update, especially those taking the time to report any issues they encounter via Zendesk or console crash reporting.
We are listening closely to your feedback, and have identified and resolved a number of issues. These fixes are included in patch 4.04, which will be live on all platforms soon.
Bug fixes
- Players upgrading their save to Waypoint are now awarded additional free technology slots (this fix will also apply to players who have already upgraded their save to Waypoint).
- A new difficulty setting has been added which allows players to lock themselves out of any further difficulty settings changes. Once enabled, this action is permanent.
- The photon cannon can now be deleted from the ship inventory, providing at least one other weapon is installed.
- The strength of starship specialisation bonuses have been increased, so that higher-grade ships receive greater inherent bonuses to their stats. This scales steeply with both class and ship specialisation, so that eg the Explorer class ships will have significantly further warp ranges.
- As well as damage, shield and warp bonuses, starships now also have an inherent agility-based stat, which benefits all maneuverability upgrades in the same way as the other specialisation stats affect their relevant upgrades.
- Stat bonuses on procedural jetpack upgrades have been increased.
- Stat bonuses on procedural hazard protection upgrades have been increased.
- Stat bonuses on procedural pulse engine upgrades have been increased.
- Stat bonuses on procedural hyperdrive upgrades have been increased.
- Fixed an issue that could cause broken tech to permanently block some inventory slots.
- Significantly reduced the likelihood of incoming damage to break a piece of technology while the Exosuit shields are charged.
- The drop rate of Spawning Sacs retrieved by the living frigate from fleet expeditions has been increased.
- The “Starting Slots” difficulty setting now adds additional inventory slots as well as additional companion and squadron slots.
- Added a confirm button to the “Delete Base” option when interacting with the Base Computer.
- Hazard Protection now notes on the HUD when it is critically damaged.
- Fixed an issue that prevented players from loading their manual save in Permadeath.
- Fixed an issue that caused the Neutron Cannon to deal nearly no damage.
- Fixed an issue that could leave some players floating in space when reloading their save.
- Fixed an issue that prevented the correct charging of Exocraft technology.
- Fixed an issue that prevented players with very large inventories from seeing all their items when transferring to another inventory, such as a storage container.
- Fixed an issue that could cause improbably large numbers of Sentinels to spawn at player settlements in particular multiplayer scenarios.
- Fixed an issue that caused missions to fail to recognise when Exocraft technology was correctly charged.
- Fixed an issue that caused some items (such as projectile ammunition) to build the wrong amount when first crafted.
- Fixed an issue that could cause freighters to be missing their hyperdrive after purchase.
- Fixed a number of clashes between changing inventory tabs and changing stack sizes.
- Fixed a number of issues where different popups would take the same scrolling input.
- Fixed an issue that prevented changing tabs in the freighter inventory while hovering over an empty slot.
- Fixed an issue that could strand players on the space station if they managed to dock with a broken pulse engine.
- Fixed an issue that allowed players to salvage their only operational starship.
- Fixed an issue that prevented technology attachments from appearing on Exocraft.
- When reporting a base, the owner’s name is now more clearly displayed in the UI.
- Fixed an issue that could cause some newly acquired inventory items to be visually missing from the main inventory.
- Fixed a number of issues where old Cargo slots were visible in the UI, such as when viewing ships through the Analysis Visor.
- Fixed an issue that could prevent large inventories from being fully displayed in some circumstances (such as when using storage containers).
- Fixed an issue that could cause duplicate hyperdrives to be found in crashed and NPC ships during the tutorial.
- Fixed an issue that caused Livestock Unit to display too few inventory slots in the UI.
- Fixed an issue that caused critically damaged Hazard Protection to appear to become recharged and functional when sitting in the starship.
- Fixed an issue that could cause starship salvage to return an invalid price for the ship.
- Fixed a number of visual issues with inventory slot unlocking.
- Fixed a number of issues that caused Journey Milestone guidance missions to end too early.
- Fixed an issue that could prevent bases from correctly uploading.
- The visual quality of stars has been improved when using TAA and FSR 2.0.
- Fixed an issue that prevented FSR 2.0 from being enabled while using HDR.
- Fixed a number of rendering issues with particle effects.
- Optimised the rendering of a number of particle effects.
- Optimised star and sky rendering.
- Fixed a number of visual issues with freighter engines.
- Improved the Trade Rocket engine effects.
- Fixed an issue that could cause volcanoes to pop out of existence.
- The visual effects for the final Atlas Station of the Artemis path have been improved.
- Improved the text displayed when viewing cooking items in the catalogue.
- Fixed an issue that caused predatory fish to move too slowly.
- Fixed a number of text scrolling issues in the info portal.
- Fixed a PlayStation 5 crash.
- Fixed an Xbox Series S/X crash related to the file system.
- Fixed an inventory-related crash that could occur when loading the game.
- Fixed a memory-related crash on PlayStation 5.
- Fixed a number of networking issues.
- Fixed a memory issue related to squadron icon rendering.
- Fixed a crash related to Multi-Tool rendering.
- Fixed a crashed related to the recipe page within the information portal.
- Fixed a memory-related crash on all platforms.
We will continue to release patches as issues are identified and resolved. If you experience any issues, let us know by submitting a bug report.
Thank you,
Hello Games
The post Waypoint 4.04 appeared first on No Man's Sky.
Thursday, October 13, 2022
[@NoMansSky] New build pushed to experimental on PC Containing more fixes and improvements from first few days post release 🙏 https://t.co/VwvFg5SeYm (twitter)
New build pushed to experimental on PC Containing more fixes and improvements from first few days post release 🙏 https://t.co/VwvFg5SeYm
[@hellogames] RT @_wholesomegames: ✨ NEW GAME REVEAL ✨ Mythwrecked: Ambrosia Island is a ‘friend ‘em up’ story adventure from the creators of Röki. 💙 Make friends with Greek Gods 🔎 Find hidden mementos to restore their memories 🏝️ Return the island to its former glory ⛵️ Solve the mystery & find a way home https://t.co/Nisj5a1jOB (twitter)
RT @_wholesomegames: ✨ NEW GAME REVEAL ✨ Mythwrecked: Ambrosia Island is a ‘friend ‘em up’ story adventure from the creators of Röki. 💙 Make friends with Greek Gods 🔎 Find hidden mementos to restore their memories 🏝️ Return the island to its former glory ⛵️ Solve the mystery & find a way home https://t.co/Nisj5a1jOB
Wednesday, October 12, 2022
[@NoMansSky] 😭 https://t.co/OqlaQyIX4I (twitter)
😭 https://t.co/OqlaQyIX4I
[@NoMansSky] 🙏 https://t.co/JKknrWEurl (twitter)
🙏 https://t.co/JKknrWEurl
Tuesday, October 11, 2022
[@NoMansSky] 🙏 https://t.co/UXpftBOLsg (twitter)
🙏 https://t.co/UXpftBOLsg
[@NoMansSky] "one of the most impressive ports we've seen on Switch to date" 9/10 🙏 https://t.co/8798h3C98v (twitter)
"one of the most impressive ports we've seen on Switch to date" 9/10 🙏 https://t.co/8798h3C98v
[@NoMansSky] New Experimental build pushed to PC with lots of fixes and improvements 🙏 https://t.co/SIpEQ92Z6Y (twitter)
New Experimental build pushed to PC with lots of fixes and improvements 🙏 https://t.co/SIpEQ92Z6Y
[@NoMansSky] 🥺 https://t.co/Wc46LteRim (twitter)
🥺 https://t.co/Wc46LteRim
Monday, October 10, 2022
[@hellogames] 🙏 https://t.co/5WJcs44R4F (twitter)
🙏 https://t.co/5WJcs44R4F
[@NoMansSky] 🥳 https://t.co/Py1hd9sdJc (twitter)
🥳 https://t.co/Py1hd9sdJc
Sunday, October 9, 2022
[@NoMansSky] 🙏 https://t.co/NW2GqPKkhb (twitter)
🙏 https://t.co/NW2GqPKkhb
[@NoMansSky] @NMS_Screenshots 🙏 Locking Steamdeck to 30fps in GFX options doubles the battery life (twitter)
@NMS_Screenshots 🙏 Locking Steamdeck to 30fps in GFX options doubles the battery life
[@NoMansSky] RT @NoMansSky: 😍 https://t.co/DDnxcK3jpk (twitter)
RT @NoMansSky: 😍 https://t.co/DDnxcK3jpk
[@NoMansSky] “sits right up top with the likes of The Witcher 3, Alien Isolation, and DOOM as one of the very best ports we've seen on the console thus far, something that just shouldn't work but absolutely does.” 🙏 https://t.co/8798h3jZUn (twitter)
“sits right up top with the likes of The Witcher 3, Alien Isolation, and DOOM as one of the very best ports we've seen on the console thus far, something that just shouldn't work but absolutely does.” 🙏 https://t.co/8798h3jZUn
Saturday, October 8, 2022
[No-Mans-Sky] Waypoint 4.03 (website)
Hello everyone,
Thank you to everyone playing the Waypoint Update, especially those taking the time to report any issues they encounter via Zendesk or console crash reporting.
We are listening closely to your feedback, and have identified and resolved a number of issues. These fixes are included in patch 4.03, which will be live on all platforms soon.
Bug fixes
- Fixed an issue that prevented the “Change Craft Amount” option from working when crafting products.
- Fixed a number of issues affecting base power when enabled or disable the Auto-Power difficulty setting.
- Fixed an issue that prevented ship and Multi-Tool trade-in prices from being calculated correctly.
- Fixed an icon inconsistency in the Journey Records page.
- Fixed an issue that caused audio corruption when upgrading inventory slots.
- Fixed a number of issues related to selecting the next inventory slot to be upgraded.
- Fixed a UI issue that could make it difficult to expand inventories up to their intended maximum dimensions (of 60 for technology and 120 for items).
- Fixed an issue that caused some doorways in freighter bases to become blocked.
- Fixed an issue that made it difficult for the living ship to land on planets.
- Fixed a crash that could occur when pinning a completed journey milestone.
- Fixed a crash related to upgrading Multi-Tool inventories.
- Fixed a crash related to rendering.
- Fixd a number of memory-related crashes.
We will continue to release patches as issues are identified and resolved. If you experience any issues, let us know by submitting a bug report.
Thank you,
Hello Games
The post Waypoint 4.03 appeared first on No Man's Sky.
[@NoMansSky] Hotfix 4.03 brings fixes from day one - out now on PC with other platforms to follow https://t.co/4I8WpU4FRN (twitter)
Hotfix 4.03 brings fixes from day one - out now on PC with other platforms to follow https://t.co/4I8WpU4FRN
[@NoMansSky] 😍 https://t.co/DDnxcK3jpk (twitter)
😍 https://t.co/DDnxcK3jpk
[@NoMansSky] 🙏 https://t.co/8798h3C98v (twitter)
🙏 https://t.co/8798h3C98v
[@NoMansSky] RT @NoMansSky: Waypoint v4.0 🔭 🤯Switch 😎Relaxed Mode ❤️Overhauled Inventories 💉Revamped UI 🪐Improved Missions 💪Tons of QoL 🧑🚀Level Cap Increase 👩🔧Custom Game Mode 🦑Info Portal 🌠New Milestone System 🦾Increased Challenge 🧬Crafting Improved 🛰️Commerce Shuttle 👽New Collectibles Out Now https://t.co/QiHhUGSOX2 (twitter)
RT @NoMansSky: Waypoint v4.0 🔭 🤯Switch 😎Relaxed Mode ❤️Overhauled Inventories 💉Revamped UI 🪐Improved Missions 💪Tons of QoL 🧑🚀Level Cap Increase 👩🔧Custom Game Mode 🦑Info Portal 🌠New Milestone System 🦾Increased Challenge 🧬Crafting Improved 🛰️Commerce Shuttle 👽New Collectibles Out Now https://t.co/QiHhUGSOX2
Friday, October 7, 2022
[@NoMansSky] Inventories! ✅Up to 60 tech slots ✅Up to 120 cargo slots ✅Tech can be "packaged" in cargo too ✅Top end ships, weapons and freighters have all been increased ✅UI streamlined https://t.co/1SzZYzikBZ (twitter)
Inventories! ✅Up to 60 tech slots ✅Up to 120 cargo slots ✅Tech can be "packaged" in cargo too ✅Top end ships, weapons and freighters have all been increased ✅UI streamlined https://t.co/1SzZYzikBZ
[@hellogames] RT @NoMansSky: ⠀ ⠀⠀ ⠀⠀ 🤠 🔭🔭🔭 🔭 🔭 🔭 👇🏽 🔭🔭 👇🏽 🔭 🔭 🔭 🔭 👢 👢 HOWDY HOWDY PREPARE FOR LAUNCH (twitter)
RT @NoMansSky: ⠀ ⠀⠀ ⠀⠀ 🤠 🔭🔭🔭 🔭 🔭 🔭 👇🏽 🔭🔭 👇🏽 🔭 🔭 🔭 🔭 👢 👢 HOWDY HOWDY PREPARE FOR LAUNCH
[@NoMansSky] While we are waiting... Everybody let's get voting for this 😍 https://t.co/cg4IZNFVCK (twitter)
While we are waiting... Everybody let's get voting for this 😍 https://t.co/cg4IZNFVCK
[@NoMansSky] ⠀ ⠀⠀ ⠀⠀ 🤠 🔭🔭🔭 🔭 🔭 🔭 👇🏽 🔭🔭 👇🏽 🔭 🔭 🔭 🔭 👢 👢 HOWDY HOWDY PREPARE FOR LAUNCH (twitter)
⠀ ⠀⠀ ⠀⠀ 🤠 🔭🔭🔭 🔭 🔭 🔭 👇🏽 🔭🔭 👇🏽 🔭 🔭 🔭 🔭 👢 👢 HOWDY HOWDY PREPARE FOR LAUNCH
[@NoMansSky] Famitsu 😍 https://t.co/oGcy6kNxJd (twitter)
Famitsu 😍 https://t.co/oGcy6kNxJd
[@NoMansSky] Launch day 🥹 https://t.co/FTLUCV6ejT (twitter)
Launch day 🥹 https://t.co/FTLUCV6ejT
Thursday, October 6, 2022
[@NoMansSky] 😍 https://t.co/BNGIl41zSQ (twitter)
😍 https://t.co/BNGIl41zSQ
[@NoMansSky] 😅 https://t.co/hF0kSKj6hY (twitter)
😅 https://t.co/hF0kSKj6hY
[@hellogames] RT @Beeblebum_GO: Knowing the #NoMansSky update will release on Friday makes it so much easier for me to relax as a content creator. Slept well last night, did some chill shopping and now having a glass of wine while cooking! o7 @NoMansSky for this. 🍷 https://t.co/bIUhYoJ3fP (twitter)
RT @Beeblebum_GO: Knowing the #NoMansSky update will release on Friday makes it so much easier for me to relax as a content creator. Slept well last night, did some chill shopping and now having a glass of wine while cooking! o7 @NoMansSky for this. 🍷 https://t.co/bIUhYoJ3fP
[@NoMansSky] 👌 https://t.co/cUqN8i4CYC (twitter)
👌 https://t.co/cUqN8i4CYC
[@NoMansSky] 😍 https://t.co/cg4IZNXx1k (twitter)
😍 https://t.co/cg4IZNXx1k
Wednesday, October 5, 2022
[@hellogames] @Subtact 🙏 (twitter)
@Subtact 🙏
[@NoMansSky] RT @NoMansSky: 🙏 https://t.co/zt0vJPxGFI (twitter)
RT @NoMansSky: 🙏 https://t.co/zt0vJPxGFI
[@NoMansSky] RT @NoMansSky: 😅 https://t.co/lhk81lRewT (twitter)
RT @NoMansSky: 😅 https://t.co/lhk81lRewT
[@NoMansSky] RT @NoMansSky: 🔭 (twitter)
RT @NoMansSky: 🔭
Tuesday, October 4, 2022
[@hellogames] RT @NoMansSky: 🔭 (twitter)
RT @NoMansSky: 🔭
[@hellogames] RT @NoMansSky: Hands on with No Man’s Sky Switch impressions https://t.co/7CnTMiGcnq (twitter)
RT @NoMansSky: Hands on with No Man’s Sky Switch impressions https://t.co/7CnTMiGcnq
[@NoMansSky] 😅 https://t.co/lhk81lRewT (twitter)
😅 https://t.co/lhk81lRewT
[@NoMansSky] 🙏 https://t.co/zt0vJPxGFI (twitter)
🙏 https://t.co/zt0vJPxGFI
Monday, October 3, 2022
[@NoMansSky] RT @hellogames: ❤️ https://t.co/xXYVldtWdL (twitter)
RT @hellogames: ❤️ https://t.co/xXYVldtWdL
[@NoMansSky] Hands on with No Man’s Sky Switch impressions https://t.co/7CnTMiGcnq (twitter)
Hands on with No Man’s Sky Switch impressions https://t.co/7CnTMiGcnq
[@NoMansSky] RT @screenrant: We sat down with @NoMansSky's Sean Murray to discuss the 4.0 update, how the game arrived on Nintendo Switch, the team's development process, and much more: https://t.co/rjP5LBBKxY https://t.co/6RgUFM1TZc (twitter)
RT @screenrant: We sat down with @NoMansSky's Sean Murray to discuss the 4.0 update, how the game arrived on Nintendo Switch, the team's development process, and much more: https://t.co/rjP5LBBKxY https://t.co/6RgUFM1TZc
[@hellogames] 🙏 https://t.co/ZcGtx6ZZlC (twitter)
🙏 https://t.co/ZcGtx6ZZlC
[@hellogames] ❤️ https://t.co/xXYVldtWdL (twitter)
❤️ https://t.co/xXYVldtWdL
[@NoMansSky] 😍 https://t.co/Dptqi8fKzC (twitter)
😍 https://t.co/Dptqi8fKzC
Sunday, October 2, 2022
[@NoMansSky] RT @BandaiNamcoUS: Only a brief moment until an infinite adventure begins! #NoMansSky arrives in one week on the Nintendo Switch. Pre-order: https://t.co/ajQ97bTN7r https://t.co/Z7Czq1SsES (twitter)
RT @BandaiNamcoUS: Only a brief moment until an infinite adventure begins! #NoMansSky arrives in one week on the Nintendo Switch. Pre-order: https://t.co/ajQ97bTN7r https://t.co/Z7Czq1SsES
Saturday, October 1, 2022
[@hellogames] RT @NoMansSky: https://t.co/u4uIzoAdmz (twitter)
RT @NoMansSky: https://t.co/u4uIzoAdmz
[@NoMansSky] https://t.co/u4uIzoAdmz (twitter)
https://t.co/u4uIzoAdmz
Friday, September 30, 2022
[@hellogames] RT @BandaiNamcoUS: Only a brief moment until an infinite adventure begins! #NoMansSky arrives in one week on the Nintendo Switch. Pre-order: https://t.co/ajQ97bTN7r https://t.co/Z7Czq1SsES (twitter)
RT @BandaiNamcoUS: Only a brief moment until an infinite adventure begins! #NoMansSky arrives in one week on the Nintendo Switch. Pre-order: https://t.co/ajQ97bTN7r https://t.co/Z7Czq1SsES
[@NoMansSky] @nakamura193 🙏 (twitter)
@nakamura193 🙏
[@NoMansSky] 💪🏻 https://t.co/hfAA627wcp (twitter)
💪🏻 https://t.co/hfAA627wcp
[@NoMansSky] @PowerWashSim 😘👌 (twitter)
@PowerWashSim 😘👌
Thursday, September 29, 2022
[@NoMansSky] https://t.co/ppgnjGJWIj (twitter)
https://t.co/ppgnjGJWIj
[@NoMansSky] RT @NoMansSky: 🥹 https://t.co/9hruwFXnV8 (twitter)
RT @NoMansSky: 🥹 https://t.co/9hruwFXnV8
[@NoMansSky] RT @NoMansSky: No Man's Sky Switch is releasing on Oct 7th - that's really soon 🤯 Switch is our next big release and marks the moment No Man's Sky ticks over to version 4.0 Switch is a real labour of love for us, and the whole team is fully focused on delivering that technical mini miracle https://t.co/VvucwC65Fl (twitter)
RT @NoMansSky: No Man's Sky Switch is releasing on Oct 7th - that's really soon 🤯 Switch is our next big release and marks the moment No Man's Sky ticks over to version 4.0 Switch is a real labour of love for us, and the whole team is fully focused on delivering that technical mini miracle https://t.co/VvucwC65Fl
[@NoMansSky] RT @NoMansSky: 2022 has already been one of our most busy years to date with Outlaws, Steam Deck, Sentinels, Switch, Mac OS, Leviathan, expeditions + more The focus of 4.0 is our Switch release, an opportunity to introduce a new group of players into our welcoming community. More will follow https://t.co/fXmX1BiLB1 (twitter)
RT @NoMansSky: 2022 has already been one of our most busy years to date with Outlaws, Steam Deck, Sentinels, Switch, Mac OS, Leviathan, expeditions + more The focus of 4.0 is our Switch release, an opportunity to introduce a new group of players into our welcoming community. More will follow https://t.co/fXmX1BiLB1
Sunday, September 25, 2022
[@NoMansSky] 🥹 https://t.co/9hruwFXnV8 (twitter)
🥹 https://t.co/9hruwFXnV8
Friday, September 23, 2022
[@NoMansSky] 2022 has already been one of our most busy years to date with Outlaws, Steam Deck, Sentinels, Switch, Mac OS, Leviathan, expeditions + more The focus of 4.0 is our Switch release, an opportunity to introduce a new group of players into our welcoming community. More will follow https://t.co/fXmX1BiLB1 (twitter)
2022 has already been one of our most busy years to date with Outlaws, Steam Deck, Sentinels, Switch, Mac OS, Leviathan, expeditions + more The focus of 4.0 is our Switch release, an opportunity to introduce a new group of players into our welcoming community. More will follow https://t.co/fXmX1BiLB1
Thursday, September 22, 2022
[@NoMansSky] No Man's Sky Switch is releasing on Oct 7th - that's really soon 🤯 Switch is our next big release and marks the moment No Man's Sky ticks over to version 4.0 Switch is a real labour of love for us, and the whole team is fully focused on delivering that technical mini miracle https://t.co/VvucwC65Fl (twitter)
No Man's Sky Switch is releasing on Oct 7th - that's really soon 🤯 Switch is our next big release and marks the moment No Man's Sky ticks over to version 4.0 Switch is a real labour of love for us, and the whole team is fully focused on delivering that technical mini miracle https://t.co/VvucwC65Fl
[@hellogames] RT @PlayStation: Connect with new worlds using #PSVR2's revolutionary features. New video demonstrates: 👀 4K HDR display ↔️ 110-degree FOV 💆♂ Headset feedback 🖐️ Adaptive triggers & haptics ➕ plus more: https://t.co/TiSFxrnUKe https://t.co/nBJAuuzNxM (twitter)
RT @PlayStation: Connect with new worlds using #PSVR2's revolutionary features. New video demonstrates: 👀 4K HDR display ↔️ 110-degree FOV 💆♂ Headset feedback 🖐️ Adaptive triggers & haptics ➕ plus more: https://t.co/TiSFxrnUKe https://t.co/nBJAuuzNxM
[@hellogames] RT @NoMansSky: 😍 https://t.co/levYSIpTTg (twitter)
RT @NoMansSky: 😍 https://t.co/levYSIpTTg
Wednesday, September 21, 2022
[@hellogames] RT @YachtClubGames: Grab your trusty shovel blade and delve into Shovel Knight’s next adventure! Shovel Knight Dig releases on September 23rd, 2022! Add it to your wishlist today: ➡️Nintendo Switch: https://t.co/bkIW6KHGOG ➡️Steam: https://t.co/QFPZP1HyUY ➡️Apple Arcade: https://t.co/kdzzvR9JGg ✨ https://t.co/geCh7tAWPX (twitter)
RT @YachtClubGames: Grab your trusty shovel blade and delve into Shovel Knight’s next adventure! Shovel Knight Dig releases on September 23rd, 2022! Add it to your wishlist today: ➡️Nintendo Switch: https://t.co/bkIW6KHGOG ➡️Steam: https://t.co/QFPZP1HyUY ➡️Apple Arcade: https://t.co/kdzzvR9JGg ✨ https://t.co/geCh7tAWPX
[@NoMansSky] 😍 https://t.co/levYSIpTTg (twitter)
😍 https://t.co/levYSIpTTg
Friday, September 16, 2022
[@NoMansSky] RT @NoMansSky: Gotta love Royal Mail for delivering this with just “Hello Games, England” 🙏 Worth the 2.50 we had to pay cos it didn’t have a stamp 👌 I can picture how it was posted 🥹 Hope you like the switch version Adam, we’re working our socks off on it 😅😅😅 https://t.co/7falAAELZK (twitter)
RT @NoMansSky: Gotta love Royal Mail for delivering this with just “Hello Games, England” 🙏 Worth the 2.50 we had to pay cos it didn’t have a stamp 👌 I can picture how it was posted 🥹 Hope you like the switch version Adam, we’re working our socks off on it 😅😅😅 https://t.co/7falAAELZK
Thursday, September 15, 2022
[@NoMansSky] @adambromell 🙏 (twitter)
@adambromell 🙏
[@hellogames] 🥹 https://t.co/sAf62s5fgZ (twitter)
🥹 https://t.co/sAf62s5fgZ
[@NoMansSky] Gotta love Royal Mail for delivering this with just “Hello Games, England” 🙏 Worth the 2.50 we had to pay cos it didn’t have a stamp 👌 I can picture how it was posted 🥹 Hope you like the switch version Adam, we’re working our socks off on it 😅😅😅 https://t.co/7falAAELZK (twitter)
Gotta love Royal Mail for delivering this with just “Hello Games, England” 🙏 Worth the 2.50 we had to pay cos it didn’t have a stamp 👌 I can picture how it was posted 🥹 Hope you like the switch version Adam, we’re working our socks off on it 😅😅😅 https://t.co/7falAAELZK
Monday, September 12, 2022
[@NoMansSky] RT @NoMansSky: 🙏 https://t.co/CIAjwAA1gN (twitter)
RT @NoMansSky: 🙏 https://t.co/CIAjwAA1gN
[@NoMansSky] RT @NoMansSky: https://t.co/pLJ7JCTpnU (twitter)
RT @NoMansSky: https://t.co/pLJ7JCTpnU
Saturday, September 10, 2022
[@NoMansSky] https://t.co/pLJ7JCTpnU (twitter)
https://t.co/pLJ7JCTpnU
Thursday, September 8, 2022
[@hellogames] ❤️ https://t.co/iLSk3OgyeU (twitter)
❤️ https://t.co/iLSk3OgyeU
Wednesday, September 7, 2022
[@NoMansSky] RT @NoMansSky: https://t.co/nPB1G2q5y4 (twitter)
RT @NoMansSky: https://t.co/nPB1G2q5y4
[@NoMansSky] https://t.co/nPB1G2q5y4 (twitter)
https://t.co/nPB1G2q5y4
[@NoMansSky] 💪🏻 https://t.co/NeJ2TxQOpQ (twitter)
💪🏻 https://t.co/NeJ2TxQOpQ
Tuesday, September 6, 2022
[@NoMansSky] @mmalex @codeisart I had forgotten about the checkin chicken!!! (twitter)
@mmalex @codeisart I had forgotten about the checkin chicken!!!
Sunday, September 4, 2022
[@NoMansSky] RT @NoMansSky: 🥳 https://t.co/Sq9RHl47dq (twitter)
RT @NoMansSky: 🥳 https://t.co/Sq9RHl47dq
[@NoMansSky] RT @NoMansSky: https://t.co/ZPR0FT0CBi (twitter)
RT @NoMansSky: https://t.co/ZPR0FT0CBi
Saturday, September 3, 2022
[@hellogames] RT @NintendoAmerica: Get ready to embark on an epic voyage across an infinite procedurally generated universe when No Man’s Sky lands onto #NintendoSwitch on Oct. 7! Pre-order today: https://t.co/5pTlWaecmn https://t.co/mi2V4tj5RQ (twitter)
RT @NintendoAmerica: Get ready to embark on an epic voyage across an infinite procedurally generated universe when No Man’s Sky lands onto #NintendoSwitch on Oct. 7! Pre-order today: https://t.co/5pTlWaecmn https://t.co/mi2V4tj5RQ
Friday, September 2, 2022
[@NoMansSky] https://t.co/ZPR0FT0CBi (twitter)
https://t.co/ZPR0FT0CBi
[@NoMansSky] 🥳 https://t.co/Sq9RHl47dq (twitter)
🥳 https://t.co/Sq9RHl47dq
Thursday, September 1, 2022
[@hellogames] 🙏 https://t.co/m3xGoZhM4w (twitter)
🙏 https://t.co/m3xGoZhM4w
[@hellogames] 🙏 https://t.co/bCXcan8BSM (twitter)
🙏 https://t.co/bCXcan8BSM
Wednesday, August 31, 2022
[@NoMansSky] ❤️ https://t.co/uVSyf00chv (twitter)
❤️ https://t.co/uVSyf00chv
[@NoMansSky] 🙏 https://t.co/CIAjwAA1gN (twitter)
🙏 https://t.co/CIAjwAA1gN
Monday, August 29, 2022
[@NoMansSky] RT @NoMansSky: 🙏 https://t.co/YkmQ9JQgGQ (twitter)
RT @NoMansSky: 🙏 https://t.co/YkmQ9JQgGQ
Sunday, August 28, 2022
[@NoMansSky] 🙏 https://t.co/YkmQ9JQgGQ (twitter)
🙏 https://t.co/YkmQ9JQgGQ