Monday, September 30, 2019
[@NoMansSky] was procedural naming was a mistake 🤔 https://t.co/63uFjYGExx (twitter)
was procedural naming was a mistake 🤔 https://t.co/63uFjYGExx
[@NoMansSky] RT @hellogames: Whooooooooooo https://t.co/Z9FWE5kHH0 (twitter)
RT @hellogames: Whooooooooooo https://t.co/Z9FWE5kHH0
[@NoMansSky] 😍 https://t.co/7pXkcuJao6 (twitter)
😍 https://t.co/7pXkcuJao6
Sunday, September 29, 2019
[@hellogames] RT @65dos: Hi Sunday crowd, our new record came out two days ago, in case you missed it. Have a listen. It’ll cheer you up. https://t.co/aqUIo9tVTh (twitter)
RT @65dos: Hi Sunday crowd, our new record came out two days ago, in case you missed it. Have a listen. It’ll cheer you up. https://t.co/aqUIo9tVTh
Saturday, September 28, 2019
[@NoMansSky] RT @NoMansSky: Vote vote vote 🙏 https://t.co/RCuim5OTH4 (twitter)
RT @NoMansSky: Vote vote vote 🙏 https://t.co/RCuim5OTH4
[@NoMansSky] RT @NoMansSky: New Build pushed to experimental on PC. Includes support for 21:9 and other resolution UIs 👌, auto base power 🥳, lots of Multiplayer Freighter improvements 👍 and much more https://t.co/HjmL2ySk9A (twitter)
RT @NoMansSky: New Build pushed to experimental on PC. Includes support for 21:9 and other resolution UIs 👌, auto base power 🥳, lots of Multiplayer Freighter improvements 👍 and much more https://t.co/HjmL2ySk9A
[@hellogames] @innesmck 💪🏻 (twitter)
@innesmck 💪🏻
Friday, September 27, 2019
[@hellogames] RT @NoMansSky: New Build pushed to experimental on PC. Includes support for 21:9 and other resolution UIs 👌, auto base power 🥳, lots of Multiplayer Freighter improvements 👍 and much more https://t.co/HjmL2ySk9A (twitter)
RT @NoMansSky: New Build pushed to experimental on PC. Includes support for 21:9 and other resolution UIs 👌, auto base power 🥳, lots of Multiplayer Freighter improvements 👍 and much more https://t.co/HjmL2ySk9A
[@NoMansSky] New Build pushed to experimental on PC. Includes support for 21:9 and other resolution UIs 👌, auto base power 🥳, lots of Multiplayer Freighter improvements 👍 and much more https://t.co/HjmL2ySk9A (twitter)
New Build pushed to experimental on PC. Includes support for 21:9 and other resolution UIs 👌, auto base power 🥳, lots of Multiplayer Freighter improvements 👍 and much more https://t.co/HjmL2ySk9A
[@NoMansSky] Vote vote vote 🙏 https://t.co/RCuim5OTH4 (twitter)
Vote vote vote 🙏 https://t.co/RCuim5OTH4
Thursday, September 26, 2019
[@hellogames] Whooooooooooo https://t.co/Z9FWE5kHH0 (twitter)
Whooooooooooo https://t.co/Z9FWE5kHH0
[@NoMansSky] @GoldenJoysticks Under no circumstances should you hack the @goldenjoysticks 👀 https://t.co/uXQAlUfLkn (twitter)
@GoldenJoysticks Under no circumstances should you hack the @goldenjoysticks 👀 https://t.co/uXQAlUfLkn
[@NoMansSky] @GoldenJoysticks And these are all incredible updates to incredible games 🙏 Vote vote vote https://t.co/O68V8ahlj9 (twitter)
@GoldenJoysticks And these are all incredible updates to incredible games 🙏 Vote vote vote https://t.co/O68V8ahlj9
[@NoMansSky] @GoldenJoysticks And look at all these amazing VR games 🙏 https://t.co/YQuI15vB7V (twitter)
@GoldenJoysticks And look at all these amazing VR games 🙏 https://t.co/YQuI15vB7V
[@NoMansSky] @GoldenJoysticks I mean, look at all these lovely studios 🙏 https://t.co/95zgvj8Eot (twitter)
@GoldenJoysticks I mean, look at all these lovely studios 🙏 https://t.co/95zgvj8Eot
[@NoMansSky] Wha!!! We are up for Best Studio, Best Update and Best VR title at the Golden Joysticks @goldenjoysticks 🙏 Vote for all these lovely games.... https://t.co/ZWagjLpsn7 (twitter)
Wha!!! We are up for Best Studio, Best Update and Best VR title at the Golden Joysticks @goldenjoysticks 🙏 Vote for all these lovely games.... https://t.co/ZWagjLpsn7
Wednesday, September 25, 2019
[@hellogames] RT @Fireproof_Games: ✨NEW GAME ALERT✨ We’re excited to announce The Room VR: A Dark Matter! An all-new game designed from the ground up for #VR, players will inhabit the spine-tingling world of The Room in this compelling new chapter, available exclusively on Virtual Reality platforms early 2020! https://t.co/kcSDn4mwXP (twitter)
RT @Fireproof_Games: ✨NEW GAME ALERT✨ We’re excited to announce The Room VR: A Dark Matter! An all-new game designed from the ground up for #VR, players will inhabit the spine-tingling world of The Room in this compelling new chapter, available exclusively on Virtual Reality platforms early 2020! https://t.co/kcSDn4mwXP
Monday, September 23, 2019
[@hellogames] RT @65dos: replicr, 2019 // our new album // out this friday // 270919 // pre-orders are already shipping... >>> https://t.co/OeorYK6xfo https://t.co/evOohe2O0f (twitter)
RT @65dos: replicr, 2019 // our new album // out this friday // 270919 // pre-orders are already shipping... >>> https://t.co/OeorYK6xfo https://t.co/evOohe2O0f
Sunday, September 22, 2019
[@hellogames] RT @Raindance: Set in a procedurally generated fictional universe, No Man’s Sky: BEYOND is a space exploration game unlike any other. Nominated for Best Immersive Game award at Raindance this year. Come play it in #VR on 28-29 September: https://t.co/rWwfDjBWEM 🚀 @NoMansSkyGame @hellogames https://t.co/zpdeAILr2d (twitter)
RT @Raindance: Set in a procedurally generated fictional universe, No Man’s Sky: BEYOND is a space exploration game unlike any other. Nominated for Best Immersive Game award at Raindance this year. Come play it in #VR on 28-29 September: https://t.co/rWwfDjBWEM 🚀 @NoMansSkyGame @hellogames https://t.co/zpdeAILr2d
Thursday, September 19, 2019
[@NoMansSky] RT @NoMansSky: Live on all platforms now! Patch 2.12 brings Quicksilver rewards, community encrypted missions, and a new set of exotic armour to the Space Anomaly, alongside a large list of bug fixes and improvements to all platforms 👍 https://t.co/Uuq4KYsF9Y (twitter)
RT @NoMansSky: Live on all platforms now! Patch 2.12 brings Quicksilver rewards, community encrypted missions, and a new set of exotic armour to the Space Anomaly, alongside a large list of bug fixes and improvements to all platforms 👍 https://t.co/Uuq4KYsF9Y
[@NoMansSky] RT @NoMansSky: “Soulful, technically proficient and at times almost tearfully beautiful” 5/5 The Guardian 😭😭😭 https://t.co/6qX9NxmidG (twitter)
RT @NoMansSky: “Soulful, technically proficient and at times almost tearfully beautiful” 5/5 The Guardian 😭😭😭 https://t.co/6qX9NxmidG
Wednesday, September 18, 2019
[@hellogames] RT @TequilaWorks: Bing! Groundhog Day: Like Father Like Son is out now! Available on #PlayStationVR @oculus @htcvive https://t.co/DL8DOr1xBm @SonyPicturesVR @MWMstorydriven @TequilaWorks (twitter)
RT @TequilaWorks: Bing! Groundhog Day: Like Father Like Son is out now! Available on #PlayStationVR @oculus @htcvive https://t.co/DL8DOr1xBm @SonyPicturesVR @MWMstorydriven @TequilaWorks
[@NoMansSky] Includes large improvement to visual quality in PSVR, plus VR optimisations 👌 (twitter)
Includes large improvement to visual quality in PSVR, plus VR optimisations 👌
[@NoMansSky] RT @hellogames: 😭 https://t.co/1jK8fD9FDK (twitter)
RT @hellogames: 😭 https://t.co/1jK8fD9FDK
[No-Mans-Sky] Beyond Development Update 2 (website)
Hello Everyone!
It has been a few weeks since our last blog post, and we wanted to share a little more news from the studio.
The team here are still working intensely to address high-priority issues, as well as to improve the overall polish and quality of life of the game. Update 2.12 has been released to all platforms today, with the long list of fixes and improvements available at the end of this post. However, we also have a larger feature to announce…
Community Research
Very soon, we will be launching a community event, with new content available to earn from the Space Anomaly. Each mission completed at the Nexus will contribute to a cross-reality target for all Travellers. Universal progress will unlock a series of exotic items synthesised by Polo’s robotic companion, available to purchase with Quicksilver.
As with every update, all this new content is completely free for all existing players – there are no microtransactions in No Man’s Sky.
The event commences today, and has no set deadline for completion. Progress may be tracked from the Galactic Atlas website, or from the Quicksilver Robot itself.
Nexus Mission Rewards
Quicksilver Reward Missions
Once each day, a mission rewarding Quicksilver will become available at the Nexus. These Quicksilver missions can queue up, to a maximum stack of 3 (so you won’t miss out even if you don’t have the opportunity to play every day).
Encrypted Missions
These rare, high-priority missions offer especially interesting and lucrative rewards. Mysterious in nature, their requirements are secret until the moment the mission commences.
From the Quicksilver Synthesis Bot
Specialist Polo’s robotic companion is busy developing a set of 5 new customisation items, which together form a complete armoured suit. This practical fashion choice is favoured by the Vy’keen, but is wearable by explorers of any race.
Each customisation item will become available for synthesis as all Traveller iterations complete missions at the Nexus.
Tier 1 – Armoured Boots
Reinforced foot protection system with integrated tread-balancing gyroscopes. Hundreds of years of high-tech research, as applied to footwear.
Tier 2 – Armoured ExoGloves
Armoured gloves, perfect for wielding weapons, impressing martial cultures, and picking really spiky plants.
Tier 3 – Armoured Leggings
Carefully woven nano-fibres make these leggings both flexible and resistant to small-arms fire. Washing requires specialist equipment.
Tier 4 – Armoured Chestpiece
Reinforced yet stylish, this Exosuit chest armour provides excellent abdominal protection without compromising on looks.
Tier 5 – Armoured Shoulderpads
Powerful shoulder armour, this Exosuit augmentation comes with high-voltage connections into the user’s skeletal system. This current jolts the user’s body as required, manipulating the muscles into their optimal defensive posture.
Community Spotlight
We were struck by these adorable drawings of alien creatures by u/Sixelona…
And these gorgeous paintings of alien landscapes by u/fioriX:
We’re also in love with some of the elaborate bases constructed since Beyond – please keep the great screenshots and videos coming, they’re inspirational for us to see!
(Credit to u/junglist123, u/CMDR-Leoneth, u/TiBuRcE-974 and u/Vermiculus_PSN)
New Reviews
While the team has quietly continued to develop and release these improvements for the game, No Man’s Sky Beyond is reaching more and more players, as well as reviewers. It is difficult to express how meaningful it is to read these kind words about our game.
Justin Clark from Gamespot (9/10) said:
“No Man’s Sky’s most consistently powerful experience of seamless space travel nearly reduced me to tears as the upper atmosphere melted away into the silence and deep wonder of the galaxy.”
Keith Stuart from The Guardian (5/5) described Beyond as:
“Soulful, technically proficient and at times almost tearfully beautiful.”
Development Update
Patch 2.12 is live on all platforms today, with the notes available below. There is much more coming very soon. Thank you, so much, for playing.
Sean
2.12 Patch Notes
Added new events to the Nexus:
- Occasionally, ‘Encrypted Missions’ will appear on the Nexus mission list. The objectives for these missions are hidden until the mission is in progress, but the rewards are far higher.
- Each day, every player also has the chance to complete a Nexus mission to earn Quicksilver.
-
- Added new customisation items to the Quicksilver shop: a full suit of Vy’keen-style armour.
- Progress towards unlocking these items is achieved by community-wide completion of Nexus missions.
-
- Fixed a number of mission flow issues in standard Nexus missions.
- Increased the reward from standard Nexus missions.
- Improved the visuals of the mission start UI in Nexus missions.
-
- Introduced a number of PC VR and PSVR rendering optimisations.
- Significantly improved image quality in PSVR: reduced blurriness caused by TAA jitter and fixed low-quality terrain/atmosphere jaggies.
- Introduced a number of general PC optimisations.
- Introduced an optimisation to region decoration.
-
- Increased the stack multiplier on a significant number of products.
- Fixed an issue that prevented Larval Cores and Hypnotic Eyes from being used as cooking ingredients.
- Fixed bad data in the Nutrient Refiner recipes for various cheeses and cheese-based products.
- Fixed an issue that prevented ships/Multi-Tools/etc being rotated in the inventory.
- Fixed an issue that caused the Blaze Javelin not to work in VR.
- Fixed an issue that caused players with Rocket Boots to jump when selecting things in the Quick Menu.
- Rebalanced NPC language encounters so that attempts at using alien words are viewed more positively.
- Fixed an issue that caused creature bait stored in the cargo inventory to be unavailable.
-
- Fixed an issue that caused double inputs on some UI screens.
- Fixed an issue that caused incorrect unit costs to be used when purchasing Exosuit slot upgrades.
- Improved the audio balance in a number of places, as well as fixing some missing sounds and some incorrectly looping sounds.
- Fixed an issue that caused NPCs to sometimes face the wrong way on the Nexus.
- Fixed a number of incorrect and missing control icons.
- Fixed a number of control conflict issues when plugging multiple gamepads into one PC.
- Added validation to prevent invalid actions being bound.
- Fixed a number of stuttering issues when using mouselook on the Steam controller.
- Fixed an issue where the input for uploading a base screenshot did not work correctly on consoles.
-
- Fixed repeated triggering of a warning noise when registering specific actions with Steam.
- Fixed a number of issues where weapons would interfere with Quick Menu use on PC.
- Fixed a PC controller issue that caused Discovery Page subsections to be incorrectly closed.
- Fixed a number of colour and texture issues in a specific exotic biome variant.
-
- Fixed a number of collision issues on the Space Anomaly.
- Added audio to Cronos’ barbeque on the Space Anomaly.
- Made landing bay seats sittable on the Space Anomaly.
- Fixed some specific LODing issues on the Space Anomaly.
- Fixed a number of LODing issues with specific fighter-style starship variants.
- Fixed a number of collision and visual issues with freighter hangers.
- Fixed an issue that caused faecium deposits to have an incorrect icon when viewed through the Analysis Visor.
- Fixed a number of issues with the graphics settings descriptions in the PC options pages.
- Improved the visuals of a number of mission icons.
-
- Removed some erroneous automatic chat messages.
- Added automatic chat messages when transferring items to players not in your current group.
- Added automatic chat messages when starting missions.
- Added automatic chat messages when short of ingredients to build a pinned item.
-
- Fixed a soft lock that could occur when answering the Communicator after swapping ships or summoning ships.
- Fixed a camera issue that could occur when answering the Communicator when playing in third person.
- Added a workaround to prevent a permanent black screen when using older AMD drivers.
- Added a workaround to prevent a crash bug in older AMD drivers.
- Added a workaround for driver issues with AMD laptops.
- Fixed a number of rare crashes when testing collision.
- Fixed a number of inventory-related crashes.
- Fixed a rare threading crash.
- Fixed a softlock that could occur when opening the Nexus mission list with the chat window open.
- Fixed a GPU crash that could occur on PS4 in the Galaxy Map and loading starfield.
- Fixed a crash that could occur when loading very large bases.
- Fixed a rare networking crash.
- Fixed a rare memory corruption.
- Fixed a Linux driver issue.
-
- Various localised text improvements.
The post Beyond Development Update 2 appeared first on No Man's Sky.
[@NoMansSky] Live on all platforms now! Patch 2.12 brings Quicksilver rewards, community encrypted missions, and a new set of exotic armour to the Space Anomaly, alongside a large list of bug fixes and improvements to all platforms 👍 https://t.co/Uuq4KYsF9Y (twitter)
Live on all platforms now! Patch 2.12 brings Quicksilver rewards, community encrypted missions, and a new set of exotic armour to the Space Anomaly, alongside a large list of bug fixes and improvements to all platforms 👍 https://t.co/Uuq4KYsF9Y
[@hellogames] 😭 https://t.co/1jK8fD9FDK (twitter)
😭 https://t.co/1jK8fD9FDK
[@hellogames] RT @NoMansSky: 9/10 from Gamespot 😭 https://t.co/MSx39jpZgs (twitter)
RT @NoMansSky: 9/10 from Gamespot 😭 https://t.co/MSx39jpZgs
Monday, September 16, 2019
[@NoMansSky] “Soulful, technically proficient and at times almost tearfully beautiful” 5/5 The Guardian 😭😭😭 https://t.co/6qX9NxmidG (twitter)
“Soulful, technically proficient and at times almost tearfully beautiful” 5/5 The Guardian 😭😭😭 https://t.co/6qX9NxmidG
Sunday, September 15, 2019
[@hellogames] 🥳 https://t.co/xZ0cTLgfZn (twitter)
🥳 https://t.co/xZ0cTLgfZn
Thursday, September 12, 2019
[@NoMansSky] RT @NoMansSky: 9/10 from Gamespot 😭 https://t.co/MSx39jpZgs (twitter)
RT @NoMansSky: 9/10 from Gamespot 😭 https://t.co/MSx39jpZgs
[@NoMansSky] One of my favorite things in playtesting is watching this moment. So many people play for the first hour never realising that you can leave the planet... and then 😱 https://t.co/lEaS9z9r6P (twitter)
One of my favorite things in playtesting is watching this moment. So many people play for the first hour never realising that you can leave the planet... and then 😱 https://t.co/lEaS9z9r6P
[@NoMansSky] RT @jgilleard: Just got back to Japan and these were on my desktop, so here they are again #NoMansSky. Can't wait to play Beyond when my playstation arrives https://t.co/Lv7x8c78zd (twitter)
RT @jgilleard: Just got back to Japan and these were on my desktop, so here they are again #NoMansSky. Can't wait to play Beyond when my playstation arrives https://t.co/Lv7x8c78zd
[@NoMansSky] RT @AV_Solus: @NoMansSky https://t.co/6JrgT2DPq8 (twitter)
RT @AV_Solus: @NoMansSky https://t.co/6JrgT2DPq8
[@NoMansSky] RT @GameSpot: Beyond brings drastic improvements to No Man's Sky. Here's our review https://t.co/0Zmjp0iV8u https://t.co/dXmwfp4huR (twitter)
RT @GameSpot: Beyond brings drastic improvements to No Man's Sky. Here's our review https://t.co/0Zmjp0iV8u https://t.co/dXmwfp4huR
Wednesday, September 11, 2019
[@hellogames] RT @jgilleard: Just got back to Japan and these were on my desktop, so here they are again #NoMansSky. Can't wait to play Beyond when my playstation arrives https://t.co/Lv7x8c78zd (twitter)
RT @jgilleard: Just got back to Japan and these were on my desktop, so here they are again #NoMansSky. Can't wait to play Beyond when my playstation arrives https://t.co/Lv7x8c78zd
[@hellogames] @ThomasNoppers 🙏 (twitter)
@ThomasNoppers 🙏
[@NoMansSky] 9/10 from Gamespot 😭 https://t.co/MSx39jpZgs (twitter)
9/10 from Gamespot 😭 https://t.co/MSx39jpZgs
[@hellogames] RT @65dos: speaking of which, if you wanna pre-order our new record, 'replicr 2019', coming out september 27th, you absolutely can. choose from this list of tax dodgers* >>> https://t.co/HwaVYHtCm9 (*might not all be tax dodgers tbf) (twitter)
RT @65dos: speaking of which, if you wanna pre-order our new record, 'replicr 2019', coming out september 27th, you absolutely can. choose from this list of tax dodgers* >>> https://t.co/HwaVYHtCm9 (*might not all be tax dodgers tbf)
[@hellogames] RT @65dos: here's another thing - you can get/stream this e.p of glitchy break core we made as part of our A Year of Wreckage project right now regardless of whether you subscribe or not >> https://t.co/GszuMmdsJr (twitter)
RT @65dos: here's another thing - you can get/stream this e.p of glitchy break core we made as part of our A Year of Wreckage project right now regardless of whether you subscribe or not >> https://t.co/GszuMmdsJr
Tuesday, September 10, 2019
[@hellogames] RT @_gamingbug_: Red Star. #NoMansSky @NoMansPics @NoMansSmile @hellogames @NoMansSky https://t.co/O2l21NTN3B (twitter)
RT @_gamingbug_: Red Star. #NoMansSky @NoMansPics @NoMansSmile @hellogames @NoMansSky https://t.co/O2l21NTN3B
Thursday, September 5, 2019
[@NoMansSky] 2.11 is now live on PC, XBox and PS4. Large number of fixes and improvements now available on console 🙏 https://t.co/s1V7Xj67tF (twitter)
2.11 is now live on PC, XBox and PS4. Large number of fixes and improvements now available on console 🙏 https://t.co/s1V7Xj67tF
[@NoMansSky] RT @beccacaddy: Finally tried out @NoMansSky in VR last night and it’s fantastic! What’s really remarkable is that I didn’t get any VR motion sickness (which I’ve written about for @ozm before https://t.co/RkE5a0mVYh) even when I was bopping about in space. How’d you do that @hellogames? https://t.co/uXgnqREmw1 (twitter)
RT @beccacaddy: Finally tried out @NoMansSky in VR last night and it’s fantastic! What’s really remarkable is that I didn’t get any VR motion sickness (which I’ve written about for @ozm before https://t.co/RkE5a0mVYh) even when I was bopping about in space. How’d you do that @hellogames? https://t.co/uXgnqREmw1
[No-Mans-Sky] Beyond Patch 2.11 (website)
Hello everyone,
Thank you again to everyone playing Beyond, especially those taking the time to report any issues they encounter via Zendesk or console crash reporting.
We are listening closely to your feedback, and have identified and resolved a number of stability issues. Fixes for these were released on Steam experimental, and this patch, 2.11, is now live on PC. We’ll be rolling out these fixes to other platforms as soon as possible.
Bug fixes
- Increased the speed at which text in alien interactions prints out after clicking to move the interaction on.
- Cut down the amount of text in Cartographer interactions.
- Allowed players to exchanged multiple pieces of navigation data at a time at the Cartographer.
- Fixed an issue that caused sulpherine to be extracted at a significantly lower rate than other gases.
- Fixed an issue that caused mineral extractors to fail to work when placed on rare mineral hotspots such as gold.
- Fixed an issue that caused all technologies installed on the freighter to be filled with incorrect products.
- Fixed a number of issues in driver warning boxes that could occur when all available drivers were out of date.
- Fixed a rare memory corruption issue.
- Fixed an issue where the Mod Warning and Low Disk Space Warning could cause a softlock in VR.
We will continue to release patches as issues are identified and resolved. If you experience any issues, let us know by submitting a bug report.
Thank you,
Hello Games
The post Beyond Patch 2.11 appeared first on No Man's Sky.
Wednesday, September 4, 2019
[@NoMansSky] Every now and then I remember r/scarysigns exists https://t.co/GaSkoAZ4jj (twitter)
Every now and then I remember r/scarysigns exists https://t.co/GaSkoAZ4jj
[@NoMansSky] 2.09.4 has released on PC featuring more VR optimisations and improvements. PS4 and XBox updates are in progress and will be released once through Cert with Microsoft and Sony. https://t.co/1Qd94dgSkg (twitter)
2.09.4 has released on PC featuring more VR optimisations and improvements. PS4 and XBox updates are in progress and will be released once through Cert with Microsoft and Sony. https://t.co/1Qd94dgSkg
[No-Mans-Sky] Beyond Patch 2.09.4 Hotfix (website)
Hello everyone,
Thank you again to everyone playing Beyond, especially those taking the time to report any issues they encounter via Zendesk.
We have become aware of a number of mod incompatibilities causing a crash on startup with release 2.09.4. As a result, we have pushed a hotfix that will disable mods by default.
Mods are not officially supported and we cannot guarantee they will not cause instability or damage saves. However, if your mods have been updated and are compatible with the new release, they can be re-enabled by following the steps listed here:
How should I install Steam mods?
We will continue to release patches as issues are identified and resolved. If you experience any issues, let us know by submitting a bug report.
Thank you,
Hello Games
The post Beyond Patch 2.09.4 Hotfix appeared first on No Man's Sky.
Tuesday, September 3, 2019
[No-Mans-Sky] Beyond Patch 2.09.4 (website)
Hello everyone,
Thank you again to everyone playing Beyond, especially those taking the time to report any issues they encounter via Zendesk or console crash reporting.
We are listening closely to your feedback, and have identified and resolved a number of stability issues. Fixes for these were released earlier on Steam experimental, and this patch, 2.09.4, is now live on PC. We’ll be rolling out these fixes to other platforms as soon as possible.
Bug fixes
- Fixed a number of issues where technology was not being correctly detected in exosuits and starships after being moved around or between inventories. This includes being unable to recharge hazard protection.
- Fixed an issue that was causing starships to vanish when landing on space stations in systems with a high number of ambient freighters.
- Introduced a number of CPU and rendering optimisations for OpenVR.
- Introduced better error messages when the game fails to start because of Vulkan compatibility issues.
- Allowed users to choose preferred GPU on startup in cases where their discrete GPU driver requires an update but their integrated GPU driver does not.
We are aware that some players are experiencing mod incompatibilities with this update. If you are experiencing problems please try disabling any mods you have installed.
We will continue to release patches as issues are identified and resolved. If you experience any issues, let us know by submitting a bug report.
Thank you,
Hello Games
The post Beyond Patch 2.09.4 appeared first on No Man's Sky.
[@NoMansSky] Solid Brass versions of the starship (via u/mastamax) 😍 https://t.co/8y74UAwOqs (twitter)
Solid Brass versions of the starship (via u/mastamax) 😍 https://t.co/8y74UAwOqs
Monday, September 2, 2019
[@NoMansSky] No Man’s Sky Golf 😘👌 https://t.co/b5hcTvUSHH (twitter)
No Man’s Sky Golf 😘👌 https://t.co/b5hcTvUSHH