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Thursday, April 4, 2019

[@hellogames] RT @NoMansSky: "if the goal of No Man's Sky is to make players feel, full-stop -- then VR is the best way to play. This sense of scale and immersion simply can't translate on a 2D screen." 🤗 https://t.co/ecI5NbBwNe (twitter)

Tweeted April 04, 2019 at 02:26PM by @hellogames at http://twitter.com/hellogames/status/1113870353225408512
 


 
RT @NoMansSky: "if the goal of No Man's Sky is to make players feel, full-stop -- then VR is the best way to play. This sense of scale and immersion simply can't translate on a 2D screen." 🤗 https://t.co/ecI5NbBwNe