Wednesday, October 31, 2018
[@NoMansSky] Other games have cosplay... https://t.co/bg55Wk4Shl (twitter)
Other games have cosplay... https://t.co/bg55Wk4Shl
Tuesday, October 30, 2018
[@hellogames] RT @nevadander: HAVE SOME NEW FRIENDS DOWN HERE #NoMansSky #Abyss https://t.co/KWlU9Fq3my (twitter)
RT @nevadander: HAVE SOME NEW FRIENDS DOWN HERE #NoMansSky #Abyss https://t.co/KWlU9Fq3my
Monday, October 29, 2018
[@hellogames] RT @eurogamer: No Man's Sky aquatic update The Abyss available now https://t.co/W1yRR4r5qP https://t.co/HoJq1HyVRC (twitter)
RT @eurogamer: No Man's Sky aquatic update The Abyss available now https://t.co/W1yRR4r5qP https://t.co/HoJq1HyVRC
[@hellogames] RT @NoMansSky: The full trailer for No Man’s Sky The Abyss is here... https://t.co/dA1TFMGfVy (twitter)
RT @NoMansSky: The full trailer for No Man’s Sky The Abyss is here... https://t.co/dA1TFMGfVy
[@hellogames] RT @NoMansSky: The Abyss launches today as a free update for No Man’s Sky. Super proud of this team... Full patch notes here: https://t.co/odAoPrm5az (twitter)
RT @NoMansSky: The Abyss launches today as a free update for No Man’s Sky. Super proud of this team... Full patch notes here: https://t.co/odAoPrm5az
[No-Mans-Sky] No Man’s Sky The Abyss Release (website)
Hello Everyone,
Two years ago we tentatively announced Foundation, our first update for No Man’s Sky, after an intense launch period. We had no idea what to expect.
Foundation started us down a new road, and two years later we’re releasing community missions, dropping weekly content, and NEXT – our biggest update yet – continues to see AAA player numbers. We’ve been overwhelmed by the response.
The Abyss launches for free on all platforms today, an eerie underwater update. Explore oceans with new depth, filled with treasure and dangerous new life forms. Dive with friends, pilot a submarine around sunken wrecks and uncover a ghost story amongst buried treasure.
The Abyss is our next small step along this journey, and there are more to follow.
Sean
Full patch notes available here.
The post No Man’s Sky The Abyss Release appeared first on No Man's Sky.
[@hellogames] RT @NoMansSky: The Abyss launches for free on all platforms today, an eerie underwater update. Explore oceans with new depth, filled with treasure and dangerous new life forms. Dive with friends, pilot a submarine around sunken wrecks and uncover a ghost story amongst buried treasure https://t.co/4l4ubJg5Os (twitter)
RT @NoMansSky: The Abyss launches for free on all platforms today, an eerie underwater update. Explore oceans with new depth, filled with treasure and dangerous new life forms. Dive with friends, pilot a submarine around sunken wrecks and uncover a ghost story amongst buried treasure https://t.co/4l4ubJg5Os
[@hellogames] RT @NoMansSky: The Abyss is our next small step along this journey, and there are more to follow. (twitter)
RT @NoMansSky: The Abyss is our next small step along this journey, and there are more to follow.
[@hellogames] RT @NoMansSky: Foundation started us down a new road, and two years later we're releasing community missions, dropping weekly content, and NEXT - our biggest update yet - continues to see AAA player numbers. We’ve been overwhelmed by the response (twitter)
RT @NoMansSky: Foundation started us down a new road, and two years later we're releasing community missions, dropping weekly content, and NEXT - our biggest update yet - continues to see AAA player numbers. We’ve been overwhelmed by the response
[@hellogames] RT @NoMansSky: Two years ago we tentatively announced Foundation, our first update for No Man’s Sky, after an intense launch period. We had no idea what to expect (twitter)
RT @NoMansSky: Two years ago we tentatively announced Foundation, our first update for No Man’s Sky, after an intense launch period. We had no idea what to expect
[@NoMansSky] The full trailer for No Man’s Sky The Abyss is here... https://t.co/dA1TFMGfVy (twitter)
The full trailer for No Man’s Sky The Abyss is here... https://t.co/dA1TFMGfVy
[@NoMansSky] @Gothalion Soon π (twitter)
@Gothalion Soon π
[@NoMansSky] The Abyss launches today as a free update for No Man’s Sky. Super proud of this team... Full patch notes here: https://t.co/odAoPrm5az (twitter)
The Abyss launches today as a free update for No Man’s Sky. Super proud of this team... Full patch notes here: https://t.co/odAoPrm5az
[@NoMansSky] The Abyss launches for free on all platforms today, an eerie underwater update. Explore oceans with new depth, filled with treasure and dangerous new life forms. Dive with friends, pilot a submarine around sunken wrecks and uncover a ghost story amongst buried treasure https://t.co/4l4ubJg5Os (twitter)
The Abyss launches for free on all platforms today, an eerie underwater update. Explore oceans with new depth, filled with treasure and dangerous new life forms. Dive with friends, pilot a submarine around sunken wrecks and uncover a ghost story amongst buried treasure https://t.co/4l4ubJg5Os
[@NoMansSky] The Abyss is our next small step along this journey, and there are more to follow. (twitter)
The Abyss is our next small step along this journey, and there are more to follow.
[@NoMansSky] Foundation started us down a new road, and two years later we're releasing community missions, dropping weekly content, and NEXT - our biggest update yet - continues to see AAA player numbers. We’ve been overwhelmed by the response (twitter)
Foundation started us down a new road, and two years later we're releasing community missions, dropping weekly content, and NEXT - our biggest update yet - continues to see AAA player numbers. We’ve been overwhelmed by the response
[@NoMansSky] Two years ago we tentatively announced Foundation, our first update for No Man’s Sky, after an intense launch period. We had no idea what to expect (twitter)
Two years ago we tentatively announced Foundation, our first update for No Man’s Sky, after an intense launch period. We had no idea what to expect
[@NoMansSky] ༼ γ€ ◕_◕ ༽γ€ (twitter)
༼ γ€ ◕_◕ ༽γ€
Saturday, October 27, 2018
[@NoMansSky] No Man’s Sky Redemption (via u/258100) π€ π€ π€ https://t.co/0aH7lfMgKg (twitter)
No Man’s Sky Redemption (via u/258100) π€ π€ π€ https://t.co/0aH7lfMgKg
Friday, October 26, 2018
[@hellogames] @xXxCOBRA Wow ☹️☹️☹️ get well soon (twitter)
@xXxCOBRA Wow ☹️☹️☹️ get well soon
[@hellogames] @xXxCOBRA Get well soon buddy. We’re here for you π (twitter)
@xXxCOBRA Get well soon buddy. We’re here for you π
Thursday, October 25, 2018
[@NoMansSky] @ShaunsSky @nevadander https://t.co/yKjMWpcpNE (twitter)
@ShaunsSky @nevadander https://t.co/yKjMWpcpNE
[@NoMansSky] RT @NoMansSky: A new free update is releasing next week for all No Man’s Sky players ~~~~~~~~~~~~~~~~~~~~~~~~~~ . . . . The Abyss https://t.co/UfyRi9Jnfi (twitter)
RT @NoMansSky: A new free update is releasing next week for all No Man’s Sky players ~~~~~~~~~~~~~~~~~~~~~~~~~~ . . . . The Abyss https://t.co/UfyRi9Jnfi
Wednesday, October 24, 2018
[@hellogames] RT @NoMansSky: A new free update is releasing next week for all No Man’s Sky players ~~~~~~~~~~~~~~~~~~~~~~~~~~ . . . . The Abyss https://t.co/UfyRi9Jnfi (twitter)
RT @NoMansSky: A new free update is releasing next week for all No Man’s Sky players ~~~~~~~~~~~~~~~~~~~~~~~~~~ . . . . The Abyss https://t.co/UfyRi9Jnfi
Tuesday, October 23, 2018
[No-Mans-Sky] No Man’s Sky The Abyss (website)
Hello Everyone!
No Man’s Sky NEXT launched just a couple of months ago. We have been absolutely overwhelmed by the positive response. We are excited to be on this journey with you.
Over the months since release we have been adding new free content, community missions and improvements to No Man’s Sky every week. From small features like allowing players to customise body shape, to large gameplay additions like the Pilgrim motorbike, and companion features such as addition of discovery leaderboards to the Galactic Atlas, allowing the community to track progress between factions.
We have enjoyed posting weekly development updates and highlighting some of what players are up to in our game. It’s so gratifying, and often quite touching, to see how No Man’s Sky and the community have grown and evolved.
We’ve been listening intently, and are hard at work on fixes and improvements. We wanted to share a little news from behind the scenes.
Whilst most of the team have been busy on weekly updates, a handful have been working on something else, our first titled update since NEXT.
A new free update is releasing next week for all players. We’ve called it The Abyss, because it focuses on some of the eerier elements of No Man’s Sky, in keeping with the theme of this season.
This is another small step on a longer journey for us. Thank you for joining us.
Thanks so much,
Sean
The post No Man’s Sky The Abyss appeared first on No Man's Sky.
[@NoMansSky] A new free update is releasing next week for all No Man’s Sky players ~~~~~~~~~~~~~~~~~~~~~~~~~~ . . . . The Abyss https://t.co/UfyRi9Jnfi (twitter)
A new free update is releasing next week for all No Man’s Sky players ~~~~~~~~~~~~~~~~~~~~~~~~~~ . . . . The Abyss https://t.co/UfyRi9Jnfi
Saturday, October 20, 2018
[@hellogames] RT @RayReynoldsNMS: "The Long Walk Home" Tap to Expand. One of my personal favourite NMS images. @hellogames @505_Games @NoMansSky #nomansskyNEXT https://t.co/VH8AkSP987 (twitter)
RT @RayReynoldsNMS: "The Long Walk Home" Tap to Expand. One of my personal favourite NMS images. @hellogames @505_Games @NoMansSky #nomansskyNEXT https://t.co/VH8AkSP987
Friday, October 19, 2018
[@hellogames] RT @BAMbam757Gaming: Some of my favourite recent screenshots. #NoMansSky #NoMansSkyNEXT @hellogames @NoMansPics @NoMansSmile #PS4share https://t.co/RrR1zc8IS6 (twitter)
RT @BAMbam757Gaming: Some of my favourite recent screenshots. #NoMansSky #NoMansSkyNEXT @hellogames @NoMansPics @NoMansSmile #PS4share https://t.co/RrR1zc8IS6
[@hellogames] RT @NoMansSky: Development update 1.65 from Hello Games! Live on all platforms - new community mission, new content, community spotlight, new building parts, more plants to grow and a hint of what's next. https://t.co/LhMaN5ByV5 (twitter)
RT @NoMansSky: Development update 1.65 from Hello Games! Live on all platforms - new community mission, new content, community spotlight, new building parts, more plants to grow and a hint of what's next. https://t.co/LhMaN5ByV5
[@NoMansSky] Development update 1.65 from Hello Games! Live on all platforms - new community mission, new content, community spotlight, new building parts, more plants to grow and a hint of what's next. https://t.co/LhMaN5ByV5 (twitter)
Development update 1.65 from Hello Games! Live on all platforms - new community mission, new content, community spotlight, new building parts, more plants to grow and a hint of what's next. https://t.co/LhMaN5ByV5
[@NoMansSky] RT @straymanssky: #NoMansSky #NoMansSkyNEXT @NoMansPics @BrainsShowcase @crisisinspace #screenshot #VirtualPhotography @NoSmallSky @hellogames @BAMbam757Gaming @BrainEvacuated https://t.co/Safsnussbq (twitter)
RT @straymanssky: #NoMansSky #NoMansSkyNEXT @NoMansPics @BrainsShowcase @crisisinspace #screenshot #VirtualPhotography @NoSmallSky @hellogames @BAMbam757Gaming @BrainEvacuated https://t.co/Safsnussbq
[@NoMansSky] RT @RedTilIDie7: Thanks to @hellogames for including a new statue in the latest Community Event for @NoMansSky . My chessboard is now complete!! Time to start hosting some games. π @NoMansSmile @NoMansPics #NMS #NoMansSky #NoMansSkyNEXT https://t.co/HKYtdKq16d (twitter)
RT @RedTilIDie7: Thanks to @hellogames for including a new statue in the latest Community Event for @NoMansSky . My chessboard is now complete!! Time to start hosting some games. π @NoMansSmile @NoMansPics #NMS #NoMansSky #NoMansSkyNEXT https://t.co/HKYtdKq16d
[@NoMansSky] RT @Felk2: Thema:"Undercurrent" PS4/Normal/Euclid #NoMansSky #NoMansSkyNEXT #γγΌγγ³γΊγΉγ«γ€ @NoMansPics https://t.co/wPLCEZXICg (twitter)
RT @Felk2: Thema:"Undercurrent" PS4/Normal/Euclid #NoMansSky #NoMansSkyNEXT #γγΌγγ³γΊγΉγ«γ€ @NoMansPics https://t.co/wPLCEZXICg
[@hellogames] @retroremakes π (twitter)
@retroremakes π
Tuesday, October 16, 2018
[@hellogames] RT @Felk2: Rilakkuma♥ PS4/Normal/Euclid (Created with reference to "nanoblock". The portal address belongs to a nearby star.) #NoMansSky #NoMansSkyNEXT #γγΌγγ³γΊγΉγ«γ€ @NoMansPics @hellogames https://t.co/g7FlsSEuJs (twitter)
RT @Felk2: Rilakkuma♥ PS4/Normal/Euclid (Created with reference to "nanoblock". The portal address belongs to a nearby star.) #NoMansSky #NoMansSkyNEXT #γγΌγγ³γΊγΉγ«γ€ @NoMansPics @hellogames https://t.co/g7FlsSEuJs
[@hellogames] @MZKKiller @505_Games @NoMansSky ❤️ (twitter)
@MZKKiller @505_Games @NoMansSky ❤️
Monday, October 15, 2018
[@hellogames] RT @Felk2: Thema:"Undercurrent" PS4/Normal/Euclid #NoMansSky #NoMansSkyNEXT #γγΌγγ³γΊγΉγ«γ€ @NoMansPics https://t.co/wPLCEZXICg (twitter)
RT @Felk2: Thema:"Undercurrent" PS4/Normal/Euclid #NoMansSky #NoMansSkyNEXT #γγΌγγ³γΊγΉγ«γ€ @NoMansPics https://t.co/wPLCEZXICg
[@hellogames] RT @Fireproof_Barry: HEY ROOMIES: THE ROOM THREE IS COMING TO PC :D Gassed to be able to tell the fans we've been SECRETLY beavering away on this version all year, putting in the effort to make sure The Room Three PC is as well received as the previous two. Please tell yer friends an' RT to Heck! https://t.co/bhFVcdPN7H (twitter)
RT @Fireproof_Barry: HEY ROOMIES: THE ROOM THREE IS COMING TO PC :D Gassed to be able to tell the fans we've been SECRETLY beavering away on this version all year, putting in the effort to make sure The Room Three PC is as well received as the previous two. Please tell yer friends an' RT to Heck! https://t.co/bhFVcdPN7H
Sunday, October 14, 2018
[@hellogames] RT @NoMansSky: Help us shape the future of No Man’s Sky! Tell us what you think π https://t.co/rHxZpW6Hv5 (twitter)
RT @NoMansSky: Help us shape the future of No Man’s Sky! Tell us what you think π https://t.co/rHxZpW6Hv5
[@NoMansSky] Help us shape the future of No Man’s Sky! Tell us what you think π https://t.co/rHxZpW6Hv5 (twitter)
Help us shape the future of No Man’s Sky! Tell us what you think π https://t.co/rHxZpW6Hv5
Saturday, October 13, 2018
[@hellogames] RT @RedTilIDie7: Thanks to @hellogames for including a new statue in the latest Community Event for @NoMansSky . My chessboard is now complete!! Time to start hosting some games. π @NoMansSmile @NoMansPics #NMS #NoMansSky #NoMansSkyNEXT https://t.co/HKYtdKq16d (twitter)
RT @RedTilIDie7: Thanks to @hellogames for including a new statue in the latest Community Event for @NoMansSky . My chessboard is now complete!! Time to start hosting some games. π @NoMansSmile @NoMansPics #NMS #NoMansSky #NoMansSkyNEXT https://t.co/HKYtdKq16d
[@hellogames] @505_Games @SimranD1502 @NoMansSky ❤️ (twitter)
@505_Games @SimranD1502 @NoMansSky ❤️
[@hellogames] RT @straymanssky: #NoMansSky #NoMansSkyNEXT @NoMansPics @BrainsShowcase @crisisinspace #screenshot #VirtualPhotography @NoSmallSky @hellogames @BAMbam757Gaming @BrainEvacuated https://t.co/Safsnussbq (twitter)
RT @straymanssky: #NoMansSky #NoMansSkyNEXT @NoMansPics @BrainsShowcase @crisisinspace #screenshot #VirtualPhotography @NoSmallSky @hellogames @BAMbam757Gaming @BrainEvacuated https://t.co/Safsnussbq
Friday, October 12, 2018
[@hellogames] RT @NoMansSky: Development update 1.64 from Hello Games! Live on all platforms - new community mission, new content, 5 new base building parts, new emote, critical fixes and more. And a questionnaire to help us shape the future of No Man's Sky. https://t.co/xNeDtJOvLk (twitter)
RT @NoMansSky: Development update 1.64 from Hello Games! Live on all platforms - new community mission, new content, 5 new base building parts, new emote, critical fixes and more. And a questionnaire to help us shape the future of No Man's Sky. https://t.co/xNeDtJOvLk
[No-Mans-Sky] Development Update 6 (website)
Hello Everyone!
It’s been exciting to see the range of ways players have been exploring the features introduced in our exocraft update – from pushing the limits of the Pilgrim’s grip and suspension, to matching the colour schemes between bases and exocraft. Thank you so much for playing and for sharing. It really makes us feel like we’re on this journey together with all of you.
Listening to you, the players, is an essential part of this journey for us. This week we are reaching out with a survey to discover more about what the community is most interested in seeing in No Man’s Sky. Please take this opportunity to have your voice heard!
Community Research Update
Polo has been deeply immersed in their analysis of the co-ordinates retrieved from the decrypted data packet, cross-comparing against the Anomaly’s extensive databanks. They are still lost in data, processing an infinite spread of realities, looking for any pattern to identify the source of this location’s importance – but a new, more pressing development has emerged.
Data is one of Polo’s greatest passions – but friendship is even more important to them. The Space Anomaly has detected the ship signature of an old Traveller-friend – someone Nada and Polo had thought lost long ago. Polo requests that explorers venture forth, locate their friend, and bring them home – but ensure to keep a low profile and not draw the eye of the Sentinels.
From the Quicksilver Synthesis Bot
Polo’s Quicksilver bot has been busy synthesising a new set of collectables for participating explorers…
A nostalgic statue of the icon Alpha Vector starship, cast in bronze, silver, and gold.
Two new gadgets for explorer bases: A spherical hologram, representative of any one of the quintillions of celestial bodies populating the galaxies, and a fascinating expanding cube, utilising a high-tech localised gravitational field purely for aesthetic curiosity.
And a new gesture for explorers to express their wonder at any fauna, flora, landmark, building, or starry expanse that might catch their eye.
Community Spotlight
/r/NoMansSkyTheGame is subreddit of the day today! Special congratulations to the lovely moderation team. We are very aware of the hard work and passion you put into organising events for the NMS community, and generally just helping make the subreddit a welcoming, friendly place to be.
We’re looking forward to seeing the results of the Autumn Art Contest, and are especially enjoying seeing all the fun characters showcased in the weekly character creation threads:
(Credit to /u/ma11en69er and /u/AmalahRose)
Some other community talent we’ve recently enjoyed is these touching artworks from /u/razygurr, celebrating the Gek and friendship between races…
…in contrast with this fearsome Vy’keen warrior from @The_HolyMary!
And we loved this colourful montage from /u/Gliese176b, capturing some of the color palette diversity between planets:
Development Update
Today we have also released another update for the game that addresses some important issues and enables the option for tessellation for players on PC (for prettier, bumpier terrain). Specialist Polo also has a new, close-to-home request for explorers participating in their research missions.
Thank you so much,
Sean
Patch 1.64
Fixed an issue where items could fail to display in the Quicksilver shop.
Fixed an issue where Community Research missions could be given deadlines in the distant future.
Fixed an issue where players could get trapped when getting out of some ship types.
As a temporary measure while investigating a crash on Xbox One X only, we have disabled terrain tessellation.
Fixed an issue where players could fail to be given the blueprints for Hydroponic Trays.
Fixed an issue where players could fail to be given the blueprints for the plants required by the Farmer.
Fixed an issue where players could fail to learn the Circuit Board blueprint at the correct time.
Fixed an issue where NPC missions might return to a building that had no NPCs in them.
Fixed an issue where players could fail to learn the Glass blueprint at the correct time.
Fixed an issue where players could fail to learn the Frigate Fuel blueprints at the correct time.
Missions from the Mission Board or planetary NPCs will now display their mission title on the Galaxy Map instead of their current objective, to help manage destinations when multiple missions are active.
Tessellation can now be enabled in the graphics options on PC.
The post Development Update 6 appeared first on No Man's Sky.
[@NoMansSky] RT @dannyodwyer: For two years we've used your funding to travel around the world and tell stories about video game development. But we know we can do so much more. This is Noclip 2.0 - My vision for the future of @noclipvideo Watch the trailer: https://t.co/vfRiQrNaws https://t.co/nfAGI91mI9 (twitter)
RT @dannyodwyer: For two years we've used your funding to travel around the world and tell stories about video game development. But we know we can do so much more. This is Noclip 2.0 - My vision for the future of @noclipvideo Watch the trailer: https://t.co/vfRiQrNaws https://t.co/nfAGI91mI9
[@NoMansSky] Development update 1.64 from Hello Games! Live on all platforms - new community mission, new content, 5 new base building parts, new emote, critical fixes and more. And a questionnaire to help us shape the future of No Man's Sky. https://t.co/xNeDtJOvLk (twitter)
Development update 1.64 from Hello Games! Live on all platforms - new community mission, new content, 5 new base building parts, new emote, critical fixes and more. And a questionnaire to help us shape the future of No Man's Sky. https://t.co/xNeDtJOvLk
Thursday, October 11, 2018
[@hellogames] RT @danthat: THE SWINDLE is OUT NOW on Nintendo Switch across Europe. Please help support my work by: buying a copy, streaming it if you can, talking about it, and/or retweeting this. https://t.co/Hoeziw4HtM (twitter)
RT @danthat: THE SWINDLE is OUT NOW on Nintendo Switch across Europe. Please help support my work by: buying a copy, streaming it if you can, talking about it, and/or retweeting this. https://t.co/Hoeziw4HtM
[@hellogames] RT @BigRobotLtd: Our brand new stealth and survival game THE LIGHT KEEPS US SAFE is now available! Only the light can save us! Steam link: https://t.co/TUS0sHUbkp Launch trailer: https://t.co/4KDlCPe8oH (twitter)
RT @BigRobotLtd: Our brand new stealth and survival game THE LIGHT KEEPS US SAFE is now available! Only the light can save us! Steam link: https://t.co/TUS0sHUbkp Launch trailer: https://t.co/4KDlCPe8oH
[@hellogames] RT @brokenrules: ELOH is out now! A chilled out musical puzzle game to help you relax and find your groove. Get it here: https://t.co/nwnnVn2Ytb https://t.co/G5BCiRhYry (twitter)
RT @brokenrules: ELOH is out now! A chilled out musical puzzle game to help you relax and find your groove. Get it here: https://t.co/nwnnVn2Ytb https://t.co/G5BCiRhYry
[@hellogames] RT @konkon_hobby: #γγΌγγ³γΊγΉγ«γ€ #NoMansSky @NoMansPics https://t.co/h2gasPI1iO (twitter)
RT @konkon_hobby: #γγΌγγ³γΊγΉγ«γ€ #NoMansSky @NoMansPics https://t.co/h2gasPI1iO
Wednesday, October 10, 2018
[@hellogames] RT @NoMansPics: https://t.co/wh8lsdXRcV (twitter)
RT @NoMansPics: https://t.co/wh8lsdXRcV
[@hellogames] RT @SimoRoth: I'm launching @Maia, my dark and funny, intricately detailed, hard scifi base building game out of Early Access in 30600 minutes and I need your help! Things you can do: Wishlist on Steam: https://t.co/tv98CzAGLG Join the Discord: https://t.co/zTmjw669TL Retweet this tweet: π https://t.co/BvFiv87rtW (twitter)
RT @SimoRoth: I'm launching @Maia, my dark and funny, intricately detailed, hard scifi base building game out of Early Access in 30600 minutes and I need your help! Things you can do: Wishlist on Steam: https://t.co/tv98CzAGLG Join the Discord: https://t.co/zTmjw669TL Retweet this tweet: π https://t.co/BvFiv87rtW
Tuesday, October 9, 2018
[@hellogames] RT @WootiniGG: Under the Banner #NoMansSkyNEXT #PhotoMode @NoMansPics @NoMansSmile @hellogames #PS4share https://t.co/kPRw4riAe8 (twitter)
RT @WootiniGG: Under the Banner #NoMansSkyNEXT #PhotoMode @NoMansPics @NoMansSmile @hellogames #PS4share https://t.co/kPRw4riAe8
Monday, October 8, 2018
[@hellogames] RT @dannyodwyer: For two years we've used your funding to travel around the world and tell stories about video game development. But we know we can do so much more. This is Noclip 2.0 - My vision for the future of @noclipvideo Watch the trailer: https://t.co/vfRiQrNaws https://t.co/nfAGI91mI9 (twitter)
RT @dannyodwyer: For two years we've used your funding to travel around the world and tell stories about video game development. But we know we can do so much more. This is Noclip 2.0 - My vision for the future of @noclipvideo Watch the trailer: https://t.co/vfRiQrNaws https://t.co/nfAGI91mI9
Sunday, October 7, 2018
[@hellogames] RT @rclarke: #PS4share https://t.co/Q4E7oVHewq (twitter)
RT @rclarke: #PS4share https://t.co/Q4E7oVHewq
Friday, October 5, 2018
[@NoMansSky] real talk https://t.co/xw4kDKqHr3 (twitter)
real talk https://t.co/xw4kDKqHr3
[@NoMansSky] The Pilgrim was added to No Man’s Sky today in our Exocraft update. And I desperately want it as a toy π https://t.co/yzUEieN5O6 (twitter)
The Pilgrim was added to No Man’s Sky today in our Exocraft update. And I desperately want it as a toy π https://t.co/yzUEieN5O6
[@hellogames] RT @BAMbam757Gaming: The new Exocraft holograms are awesome & the Summoning Station fits perfectly. #NoMansSky @hellogames #PS4share https://t.co/59XuzbzWro (twitter)
RT @BAMbam757Gaming: The new Exocraft holograms are awesome & the Summoning Station fits perfectly. #NoMansSky @hellogames #PS4share https://t.co/59XuzbzWro
[@hellogames] RT @NoMansSky: The Exocraft Update! Introducing the Pilgrim Motorbike, vehicle customisation, online racing, exocraft tech and more... Live on all platforms now π https://t.co/8BY3S47SNZ (twitter)
RT @NoMansSky: The Exocraft Update! Introducing the Pilgrim Motorbike, vehicle customisation, online racing, exocraft tech and more... Live on all platforms now π https://t.co/8BY3S47SNZ
[@NoMansSky] pro https://t.co/evqRFa9COH (twitter)
pro https://t.co/evqRFa9COH
[@NoMansSky] RT @BAMbam757Gaming: @NoMansSky Thanks. I love it!π https://t.co/kvwsl4Ch4m (twitter)
RT @BAMbam757Gaming: @NoMansSky Thanks. I love it!π https://t.co/kvwsl4Ch4m
[@NoMansSky] The Exocraft Update! Introducing the Pilgrim Motorbike, vehicle customisation, online racing, exocraft tech and more... Live on all platforms now π https://t.co/8BY3S47SNZ (twitter)
The Exocraft Update! Introducing the Pilgrim Motorbike, vehicle customisation, online racing, exocraft tech and more... Live on all platforms now π https://t.co/8BY3S47SNZ
[No-Mans-Sky] Development Update 5 (website)
Hello Everyone!
We are so excited to finally share the focus of our development efforts over the past few weeks: a large update focused on improving and extending planetary exocraft!
A brand new exocraft is now available to drive across the galaxies: the rugged, fast-moving Pilgrim.
The Geobay for the Pilgrim is available for purchase from the Blueprint Analyser.
The existing exocraft have also been tweaked. Multiplayer racing has been fixed, inventory sizes have been increased, and summoning has been made easier. Geobays now only need to be built once – after that, all owned exocraft can be summoned with unlimited range on any planet where you’ve constructed a new Exocraft Summoning Station.
New upgrades for the Pilgrim and all other exocraft can be purchased from the Exocraft Technician once their missions are complete. Exocraft handling can also be adjusted with a series of new technologies, allowing players to customise the grip or drift levels of their different vehicles.
Your exocraft fleet can also be customised, with a full range of colours, decals and boost flame effects available to choose from.
The full list of patch notes is available at the end of this post.
Community Research Update
Specialist Polo is dedicating this week to analysing the collected data before determining the next chapter of their research project. The galactic co-ordinates reported by their Explorer-Friends require thorough investigation, and the trace of another Traveller-Entity beyond this reality suggests the recent galactic changes may have wider-reaching impact than is yet understood…
Community Spotlight
For the past few months, the Galactic Construction Company community have been quietly working on something really special – building in-game bases for other players in return for donations to UK-based charity Alzheimer’s Society. They have now raised nearly £800 for the organisation, and are still accepting requests for bases on their Facebook page. We were really touched by this effort, and have matched the amount that had already been donated. It’s inspiring and unpredictable the way games can move people.
(“Pirate Bay” base by the GCC – screenshot by /u/BoidGaming)
Keep the fun and beautiful screenshots coming! Some that recently caught our eye:
(Credit to /u/Ruizbros, /u/impirepro06, /u/djsims10, and /u/Suspiria72)
We were also delighted to see some creative placements of the customisable tree rewards from last week’s community research mission.
(Credit to /u/GLITCHEDMATRIX and /u/MatadorNMS)
Development Update
Patch 1.62 is live on all platforms today, with the patch notes available below. The next update will see the continuation of Polo’s research missions, as well as high priority quality of life improvements throughout the game.
In the meantime, we are keeping up the pace here as we work towards another large update. Hopefully we’ll be able to share some previews of that ahead of time!
Thank you so much,
Sean
Patch 1.63
- Added a new Exocraft, the Pilgrim. Purchase the blueprints for the Pilgrim Geobay from a Blueprint Analyser.
- Added an Exocraft Summoning Station that once built on a planet, allowing all owned exocraft to be summoned from anywhere on that planet. Purchase the blueprints for the Exocraft Summoning Station from a Blueprint Analyser.
- Increased the inventory size of all Exocraft.
- Increased the base speed of the Colossus.
- Added upgrade modules for the Exocraft, similar to the modules available for ships, Multi-Tools and the Exosuit. Upgrade Modules are purchasable for Nanites from the Exocraft Technician once their quest chain is complete. Modifiable stats include top speed, boost power, fuel efficiency, gun damage and more.
- Expanded the Exocraft Quick Menu options to allow all owned and in-range Exocraft to be summoned, not just the current primary Exocraft.
- Added the ability to customise your Exocraft with unique paint, decals and boost particle options.
- Added specific technology to customise Exocraft handling, allowing drivers to spec their vehicles for grip or drift.
- Added a speedometer display to the HUD while driving an Exocraft.
- Fixed a number of issues with vehicle races, particularly in multiplayer.
- Fixed an issue where Exocraft with laser upgrades could still not mine substances that required an Advanced Mining Laser.
- Fixed an issue where Exocraft could not mine terrain resources.
- Fixed an issue where the Race Initiator was not available at the Blueprint Analyser.
- Improved the performance of terrain tessellation on PC (EXPERIMENTAL).
- Improved the visuals when highlighting objects with the Analysis Visor.
- Fixed an issue where players could not lose a 5-Star wanted level.
- Fixed an issue that prevented the Blaze Javelin from firing while zoomed in with the Combat Scope.
- Fixed an issue where players who were on the other side of a portal at the launch of NEXT would see their portal return marker in an invalid position.
- Fixed an issue where NPCs could use the wrong audio.
- Fixed an issue where frigate cargo would be lost if inventory space wasn’t available upon landing on the frigate.
- Fixed an issue where expedition upgrades were not refunded when the expedition was cancelled.
- Fixed an issue where players were unable to land on frigates owned by other people in multiplayer.
- Added the ability to cycle between frigates when viewing the fleet.
- Fixed an issue where freighters could not be purchased with other players on board.
- Fleets can now be seen from the planet surface.
- Fixed an issue where frigates would revert their colours to blue and white.
- Added display of planetary coordinates to starship dashboard.
- Fixed a number of issues with player position being saved incorrectly while on the other side of a portal in multiplayer.
- Fixed an issue that caused players returning to a Base Computer via a teleporter to spawn inside the Base Computer mesh and be violently ejected.
- Fixed an issue where players were being asked to build a beacon for the Base Scientist but didn’t know the blueprint.
- Fixed an issue that could cause Delivery missions to require the wrong substance at the hand-in step.
- Fixed an issue that could cause missions that involved bribery to request an invalid item as the bribe.
- Fixed an issue that could cause the Atmosphere Harvester to collect an invalid substance on specific rare biomes.
- Fixed an issue that could cause Atmosphere Harvesters (and other similar remote gathering technology) to run out of fuel and empty its collection hopper when the player left the system.
- Fixed an issue that could cause Automated Mining Units to mine an incorrect substance from terrain resource deposits.
- Fixed an issue that caused base building warning messages to be displayed immediately after correctly constructing a building.
- Fixed an issue that caused the ‘Find nearest building’ signal booster option to find only buildings of the same type as the nearest building.
- Starships will now be placed upon available landing pads when teleporting back to the player’s base.
- Fixed a number of other issues affecting starship landing and collision.
- Fixed an issue that could allow multiple starships to be docked on the same landing pad in multiplayer.
- Non-primary player ships are returned to the freighter when the freighter is called in, preventing them becoming permanently lost or broken.
- Further improved the system to remove irrelevant bases from the teleport list.
- Fixed an issue that could cause starship engines to sound too loud.
- Fixed an issue that could cause the camera to swing wildly when launching the starship.
- Prevented Quick Menu hotkeys from taking effect while other UI panels are open (eg during text chat).
- Fixed a crash related to the Quick Menu.
- Fixed an Xbox One-specific crash in networking.
- Fixed a crash in AI ship behaviour.
- Fixed a crash in the terrain system when reloading an autosave.
- Fixed an issue that could cause poor performance on the Discoveries menu.
- Fixed an issue that could cause excess memory usage on some AMD systems.
The post Development Update 5 appeared first on No Man's Sky.
Monday, October 1, 2018
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